- Jab, Impale, Fend now have a small amount of added flat damage/level to make +skills a bit more useful and smooth out the leveling process.
¶ Javelin and Spear Skills
- Jab's %ED increased from -15% and 3%/level to 0% and 8%/level
- Impale has been reworked and now thrusts beyond your target, dealing damage in a line
- No longer causes extra durability loss
- No longer always hits
- No longer uninterruptible
- Max slow% reduced from 75% to 30%
- ED% reduced from 300% and 25%/level to 70% and 15%/level
- Attack speed massively increased (no longer uses the old attack sequence animation)
¶ Passive and Magic Skills
- Now applies a small reduction in Physical Resist. This also applies to the A1 merc's Inner Sight
¶ Bow And Crossbow Skills
- Missile range for magic/fire/cold arrow and Multiple Shot set to same values
- Magic Arrow now gains some flat magic damage per skill point
- Magic, Cold, and Fire arrow now have +1 Projectile per 3 levels of Multiple Shot
- Magic, Cold, and Fire arrow now have reduced base physical damage to match Multiple Shot
- Penetrate now provides -6% to Enemy Ele Resists and -2% per hard point