¶ Shadow Discipline Skills
Shadow Warrior
Shadow Master
- Mana cost reduced
- Now inherit fire/lightning skill damage and -enemy fire/lightning resist stats.
Blade Sentinel
- Moved to Shadow tree
- Now does 100% of weapon damage from 75%
- Damage bonuses doubles at higher skill levels to keep it competitive in higher difficulties.
- Blade Sentinel can now fly so it won't have to path around terrain
- No longer has a casting delay
- Has a scaling mana curve
- Move speed increased by 50%
- Can now hit every 15 frames (was 25)
- Now gains AR and AR per lvel
Blade Fury
- Moved to Shadow tree
- Has been reworked and is no longer a channeled attack
- Now throws a shuriken that bounces to up to 1 nearby enemies (1 bounce limit doesn't scale)
- Updated Blade Fury to properly bounce from 1 enemy to another or 1 enemy to a wall and back instead of from 1 enemy to 2 to 4.
- Shuriken throw rate is based on attack speed
- Gains 1 projectile per 8 soft skill levels after level 16. (12 total at skill level 100)
- Initial throw projectiles can pierce enemies
- Carries weapon damage and modifiers
- Dual-wielding doesn't do anything, main hand weapon only is used.
- Requires h2h or knives
Blade Shield
- Moved to Shadow tree
- Damage curves increased at higher skill levels
- Mana cost reduced
- Delay between hits reduced
- Can now hit every 15 frames (was 25)
- Now gains AR and AR per level
Fade prebuff gave you up to 90% curse length reduction and 75% all res. Lowering that to 50% for both.
- Diminishing returns max for curse reduction and all res changed to 50%.
- Changed diminishing return so it starts at 10% block for the first level.
- Now receives +50 defense baseline + 10 per level.
- Charge duration increased to 30s from 15s
- Charge duration shows in tooltip
Fist of Fire
- No longer converts physical damage to fire damage for consistency with other elemental attacks
- Moved to Trap tree.
- Works like Fire Blast but gets multiple projectiles and releases a Frost Nova on impact.
¶ Snowlash Sentry (Renamed from Cloak of Shadows)
- Moved to Trap tree, requires Ice Barrage.
- Shoots 3 ice bolts that can split and ricochet off enemies and walls once.
- Synergizes with Ice Barrage and Glacial Vortex Sentry.
- Moved to Trap tree, requires Snowlash Sentry.
- Launches glacial spikes in a helix (think Blessed Hammers).
- Synergizes with Ice Barrage and Snowlash Sentry.
- Now shoots 5 times + 1 per 5 base levels.
- Removed cast delay.
- Adjusted spikes synergies so they are all built-in (+1 projectile per base 3 levels).
- Adjusted mana cost so it is cheaper to cast (2 + 0.25/lvl).
- Increased damage curve at all stages.
- Increased synergy from 17% to 20% (synergizes with Charged Bolt Sentry and Lightning Sentry).
- Now shoots much faster.
- Bolt increases were all baked into the levels instead of synergies (5 bolts + 1 bolt per 5 levels).
- Increased damage curve at all stages.
- Increased synergy from 9% to 15% (synergizes with Fire Blast and Flameburst Sentry).
- Adjusted mana cost so it is cheaper to cast (3 + 0.5/lvl).
- Now shoots 5 times + 1 per 5 base levels.
- Now shoots a chain lightning projectile instead of a single lightning beam.
- Chains 10 times.
- Now shoots 5 times + 1 per 5 base levels.
- Adjusted mana cost so it is cheaper to cast (6 + 0.5/lvl).
- Increased damage curve at all stages.
- Decreased synergy from 18% to 15% (synergizes with Shock Web and Charged Bolt Sentry).
- Increased radius from 5 to 7.
- Increased damage curve at all stages.
- Increased synergy from 11% to 20% (synergizes with Wake of Fire Sentry and Flameburst Sentry).
- Adjusted mana cost so it is cheaper to cast (2 + 0.25/lvl).
- Fire wave no longer has a scaling per level travel length, now moves faster at all levels.
- Adjusted mana cost so it is cheaper to cast (3 + 0.5/lvl).
- Increased damage curve at all stages.
- Increased synergy from 10% to 20% (synergizes with Fire Blast and Flameburst Sentry).
- Now shoots 5 times + 1 per 5 base levels.
- Now shoots a nova of firebolts that seek out nearby enemies.
- Adjusted mana cost so it is cheaper to cast (6 + 0.5/lvl).
- Increased damage curve at all stages.
- Decreased synergy from 18% to 15% (synergizes with Fire Blast and Flameburst Sentry).
- Now shoots 5 times + 1 per 5 base levels.
- Reworked from the ground up, no longer casts lightning and corpse explosion.
- Now shoots a ring of magic skulls that collapse in on itself.
- Synergizes with all trap skills.
- Now shoots 5 times + 1 per 5 base levels.
- Mana cost changed from 20 at all levels to 10 + 0.5/lvl.