- Bash, Double Swing, Double Throw, Frenzy, Tectonic Slam, Concentrate, Berserk, Whirlwind, now have a small amount of added flat damage/level to make +skills a bit more useful and smooth out the leveling process.
- Melee Mastery has condensed Sword/Axe/Mace/Polearm/Spear Mastery into one Skill
- Increases Faster Block Rate
- Increases Chance to Block %
- Has been reworked into a short-range cone effect that does physical damage
- Synergy bonuses from all shout based skills
- Now deals a small echoing shockwave from each target hit for a percentage of the skills damage
- Skill curve has been redone
- Synergy bonus extended to include the other Shout-based skills
- No longer reduces enemy defense
- Now reduces enemy physical damage reduction
- These changes also apply to the 2h Act5 merc that uses Battle Cry
- Duration synergy extended to include all Shout-based skills
- Duration synergy extended to include all Shout-based skills
¶ Battle Command
- Duration synergy extended to include all Shout-based skills
- Required level is now 1
- Synergies have changed to Double Throw and Frenzy
- Replaces Stun Skill
- Tectonic Slam slams your target and causes a shockwave that unearths the ground, damaging the target and enemies behind it
- Tectonic Slam cannot trigger Leech effects, but it can proc Chance To Cast (CtC) skills
- Tectonic Slam requires a "Slam" weapon. Slam weapons include: Two-handed Swords, Maces, Axes, or Staves
- Tectonic Slam has been slightly reworked
- Spikes now deal 100% of source damage, up from 75%
- Spikes are no longer effected by Slow Missiles
- Number of spikes increased from 3 to 8 to make the area of effect more reliable
- Now usable with polearms
- Added new seismictrail missile provided by hida8633734 for Tectonic Slam
- AR/lvl for Whirlwind and Concentrate were bumped to match Berserk and Tectonic Slam
- Baseline minimum distance increased from 4 to 8 (as in D2R 2.4)
- Speed of the leap motion increased to 175% (as in D2R 2.4)
- Leap now has a minimum jump height and duration
- Tooltip updated to now display Knockback Radius
- Tooltip updated to now display Leap motion speed
- Leap gains +5% speed from itself as synergy
- Leap is now uninterruptible
- Speed of the leap motion increased to 175% (as in D2R 2.4)
- Leap synergy added to Leap Attack. Increases leap motion by +2%
- Leap Attack now has a minimum jump height and duration
- Attack Rating baseline increased from 50% to 100%
- Attack Rating per level increased from 15% to 20%
- Tooltip updated to now display Leap motion speed
- The Barbarian now deals extra physical damage to surrounding enemies within a range of 4.6 yards when landing from a Leap Attack. Damage scales per level
- Leap synergy bonus applies to the AoE damage in addition to the attack (added +10% damage from Whirlwind synergy for it to not fall off too quickly)
- Increased mana cost of Leap Attack from 9 to 10
- Leap Attack will be performed even when targeting adjacent enemies (used to perform a basic attack)
- Leap Attack is now uninterruptible