This build really shines in v2.1.0, you can easily clear whole content without hesitation and even before sunders drops in TZ hell, nothing can stop you as you have both physical(Carnage) and magic dmg(berserk). Still not so fast on clearing maps like Soso or FOH paladin, but fastest melee I've tried so far.
Also is Uber strong on Ubers, with 108% crushing blow, strong life leech and high defense.
I enjoyed every kill on my way to 99. Still can be tweaked with item upgrades and more crafted charms, but even without them it is very viable build. Hope it will inspire you to make something similar.
Carnage: Max
Berserk: 14 points( use this on stone skin bosses)
Bash, Tectonic slam: 1 point
Howl, Taunt, Shout, Find potion, Find item, Battle command: 1 point
Battle Cry: 1 point(useful on bosses)
Battle orders: Max
Deadly treasures: 10 points
Melee mastery: max
Iron Skin: 1 point
Increased speed: 1 point
Natural resistance: invest if you need resistance
Let's say you want to get Griefspawn, which is bramble mitts unique gloves. Gamble leather gloves, then use hel+el to clear it. Use orb of infusion to make it rare, then upgrade in cube to exceptional gloves and to Elite right after. Now it's time to use your orb of conversion to try your luck to get unique griefspawn. There is also way to reroll set items, amulets etc.
Also fastest way to get you elite version of weapon for RW.
Also upgrade your gear, you can upgrade your 2h weapon 10 times. With corruption, 511% ED and elemental on top best weapon will be probably BOTD in eth weapon.
Weapon: The cranium basher( unique thunder maul) with 6x ED% sockets
Weapons on switch: 2x Nightscape for +8 Warcries
Head: Prowess in battle( +3 BO) with + all skill upgrade
Chest: Qual-kehk's Oath RW
Belt: The Art of War( unique collosus gridle)
Gloves: Griefspawn( unique bramble mitts)
Boots: Gore rider (unique war boots) / Lustwander for +1 Teleport before you acquire Anihilus
Amulet: Sigil of hope(unique amulet)
R1: Rare +1 all skill, +3% to all max res, +10 all ress, etc
R2: Planter enlightenment( unique ring)
I use A2 might merc as support. 26lvl Might, 20lvl concentration. You can also try A3 merc for Enchant buff, but they are still dumb and they do nothing by themself
Equip:
Weapon: Pride(eth.colossus voulge)
Head: Andariels's visage(4x unique ED socket)
Chest: Fortitude( eth.kraken shell)
Belt: Pandemonium(unique plated belt)
Gloves: Dracul's grasp( unique vampirebone gloves)
Boots: Zero Effect(unique mirrored boots)
Amulet: Sigil of hope(unique amulet)
R1: Chiad's Halo( set ring)
R2: Diablo's soulstone ring( set ring)