All skill pre-requisites have been removed
All elemental skills now have a synergy bonus soft cap of 25 points and an uncapped bonus past 25 points at a reduced rate
Synergy bonus was adjusted so that the bulk of the previous synergies (25-75 points) are now in the first 25 points
Synergies were changed from the previous limitations to now work with ALL elemental skills (e.g. Fissure can gain more fire damage from Tornado)
Frozen/Chilling/Shiver Armor, Enchant, Energy Shield, Battle Cry, Bone Armor, Cyclone Armor, Burst of Speed, Fade, Venom, Holy shield, Find Potion, Find Item are now castable in druid shapeshift
Reworked to be a more "active" skill for a summoner druid
Now deals splash damage
Now has synergy with all druid summon skills
Cap raised to 10 and hits reduced to 3
Velocity adjusted by +5
Small amount of attack speed gained per level
No longer has synergy with Dire Wolf or Grizzly. Previous synergies are now baked into the skill scaling
Max wolves has been reduced from 10 to 5
Now has a chance to cast cold twisters on hit
Now inherits the players cold pierce stat
Now has a synergy with all cold and wind elemental skills
No longer has synergy with Spirit Wolf or Grizzly. Previous synergies are now baked into the skill scaling
Max wolves has been reduced from 5 to 3
Now deals fire damage on hit
Now has a chance to cast fire storm on hit
Now inherits the players fire pierce stat
Now has a synergy with all fire elemental skills and fire claws
Tooltip corrected for max wolves
No longer has synergy with Spirit Wolf or Dire Wolf. Previous synergies are now baked into the skill scaling
Max bears remains at 2 at 10 hard skill points. You can't separate a bonded pair
Now has a chance to cast shockwave on hit
Now has a synergy with all physical shapeshift skills
Reworked to be more attractive to all builds
%DMG per reduced
Now gains %IAS and %FCR per hard point
Reworked to be a debuffer spirit
Now provides an aura that reduces the resistance and physical damage reduction of nearby enemies
Now inherits the Player's poison pierce stat
Now regenerates both HP and Mana at increased rates
5 replenish + 5/lvl
Now does an AOE physical dot damage based on the floor animation of vines
Synergizes with all summons for +10% damage.
Fire Claws reworked into an AOE on-hit Fire-based attack:
Doesn't work with splash charm
Damage curve adjusted