- Uniques: 45 added, 8 removed, 1264 modified
- Sets: 6 added, 1 removed, 59 modified
- Runewords: 7 added, 2 removed, 79 modified
- Base Items: 15 added, 0 removed, 36 modified
Show Unique Changes
Amulet
- Base Item: Amulet
- Item Level: 60
- Required Level: 54
- Rarity: 1
- Properties:
- +10-15% Increased Maximum Mana
- +25-40% Lightning Resistance
- +5-10% Faster Cast Rate
- +5-10% to Magic Skill Damage
- 4% Chance to cast level 19 Miasma Chains on striking
- Magic Damage Reduced By 8-12
Belt
- Base Item: Vampirefang Belt [E]
- Item Level: 60
- Required Level: 70
- Rarity: 1
- Properties:
- +1 to Paladin Skill Levels
- +10% Chance of Crushing Blow
- +10% Increased Attack Speed
- +15% Faster Hit Recovery
- +20 to Strength
- +20% Cold Resistance
- +20% Fire Resistance
- -10% to Enemy Lightning Resistance
- 15% Chance to cast level 25 Fist Of The Heavens on striking
- Adds 1-100 Weapon Lightning Damage
- Base Item: Troll Belt [E]
- Item Level: 79
- Required Level: 71
- Rarity: 1
- Properties:
- +10-20% Faster Cast Rate
- +10-20% Faster Hit Recovery
- +10-20% Faster Run/Walk Speed
- +44-75% Extra Gold from Monsters
- +5-15% to All Resistances
- +90-150% Enhanced Defense
- -3-7% to Enemy Magic Resistance
¶ The Saboteur's Bandolier
- Base Item: Mithril Coil [E]
- Item Level: 81
- Required Level: 81
- Rarity: 2
- Properties:
- +1 to Max Traps
- +15-20% Increased Attack Speed
- +3 Random Assassin Skill
- +5% to All Elemental Skill Damage
- Requirements Increased By 50-75%
Boots
- Base Item: Sharkskin Boots [X]
- Item Level: 28
- Required Level: 38
- Rarity: 1
- Properties:
- +10% to Experience Gained
- +120-160% Enhanced Defense
- +20 to Dexterity
- +20% Faster Hit Recovery
- +20% Faster Run/Walk Speed
- +50% Extra Gold from Monsters
- Base Item: Mirrored Boots [E]
- Item Level: 73
- Required Level: 67
- Rarity: 2
- Properties:
- +10-15 to Dexterity
- +10-15 to Energy
- +20% Faster Hit Recovery
- +30% Faster Run/Walk Speed
- +40-60 Defense
- {"group-properties":{"skilltab-war":[{"PropertyString":"+1 Random Skill Tab (Warlock Only)","Index":0}]}}
Bow
- Base Item: Cedar Bow [X]
- Item Level: 30
- Required Level: 49
- Rarity: 1
- Properties:
- +1-2 to All Skills
- +10-15% to Cold Skill Damage
- +20-30% Increased Attack Speed
- +5 to Freezing Arrow (oskill)
- +7-9% Life stolen per hit
- +80-125% Enhanced Weapon Damage
- Adds 25-50 Weapon Damage
- Level 5-7 Holy Freeze Aura When Equipped
- Base Item: Great Bow [E]
- Item Level: 70
- Required Level: 80
- Rarity: 1
- Properties:
- +30% Increased Attack Speed
- +300-350% Enhanced Weapon Damage
- +5 to Exploding Arrow (oskill)
- -20-30% to Enemy Fire Resistance
- 10% Chance to cast level 10 Starfall on striking
- Adds 100-300 Weapon Fire Damage
Colossal Jewel
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +5-10% to Poison Skill Damage
- -5-10% to Enemy Poison Resistance
- 1% Chance to cast level 25 Bone Armor when struck
- Adds 96 Weapon Poison Damage over 1 seconds
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +5-10% to Fire Skill Damage
- -5-10% to Enemy Fire Resistance
- 1% Chance to cast level 25 Blaze when struck
- Adds 20-60 Weapon Fire Damage
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +5-10% to Magic Skill Damage
- -5-10% to Enemy Magic Resistance
- 1% Chance to cast level 25 Psychic Ward when struck
- Adds 15-35 Weapon Magic Damage
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +5-10% to Lightning Skill Damage
- -5-10% to Enemy Lightning Resistance
- 1% Chance to cast level 25 Cyclone Armor when struck
- Adds 1-75 Weapon Lightning Damage
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +5-10% to Cold Skill Damage
- -5-10% to Enemy Cold Resistance
- 1% Chance to cast level 25 Frozen Armor when struck
- Adds 10-30 Weapon Cold Damage
- Base Item: cjw
- Item Level: 110
- Required Level: 75
- Rarity: 1
- Properties:
- +15-35% Chance Items Roll Magic or Better
- +25-50% Extra Gold from Monsters
- +3-5% to Experience Gained
- +30-50% Enhanced Weapon Damage
- -5-10% to Enemy Physical Damage Resistance
- 1% Chance to cast level 15 Fade when struck
- Adds 10-30 Weapon Damage
Crafted Sunder Charm
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -65 to -45% Magic Resistance
- Monster Magic Immunity is Sundered
- {"group-properties":{"Mystical-Affix1":[{"PropertyString":"+10-15% to Magic Skill Damage","Index":0},{"PropertyString":"-5-10% to Enemy Magic Resistance","Index":1}]}}
- {"group-properties":{"Mystical-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Mystical-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Mystical-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Mystical-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -20 to -10% Physical Damage Reduction
- Monster Physical Immunity is Sundered
- {"group-properties":{"Breaching-Affix1":[{"PropertyString":"+75-100% Enhanced Weapon Damage","Index":0},{"PropertyString":"-5-10% to Enemy Physical Damage Resistance","Index":1}]}}
- {"group-properties":{"Breaching-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Breaching-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Breaching-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Breaching-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -90 to -70% Cold Resistance
- Monster Cold Immunity is Sundered
- {"group-properties":{"Gelid-Affix1":[{"PropertyString":"+5-15% to Cold Skill Damage","Index":0},{"PropertyString":"-5-10% to Enemy Cold Resistance","Index":1}]}}
- {"group-properties":{"Gelid-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Gelid-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Gelid-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Gelid-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -90 to -70% Lightning Resistance
- Monster Lightning Immunity is Sundered
- {"group-properties":{"Magnetic-Affix1":[{"PropertyString":"+5-15% to Lightning Skill Damage","Index":0},{"PropertyString":"-5-10% to Enemy Lightning Resistance","Index":1}]}}
- {"group-properties":{"Magnetic-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Magnetic-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Magnetic-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Magnetic-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -90 to -70% Fire Resistance
- Monster Fire Immunity is Sundered
- {"group-properties":{"Incendiary-Affix1":[{"PropertyString":"+5-15% to Fire Skill Damage","Index":0},{"PropertyString":"-5-10% to Enemy Fire Resistance","Index":1}]}}
- {"group-properties":{"Incendiary-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Incendiary-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Incendiary-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Incendiary-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
- Base Item: cs2
- Item Level: 69
- Required Level: 75
- Rarity: 1
- Properties:
- -90 to -70% Poison Resistance
- Monster Poison Immunity is Sundered
- {"group-properties":{"Virulent-Affix1":[{"PropertyString":"+5-15% to Poison Skill Damage","Index":0},{"PropertyString":"-5-10% to Enemy Poison Resistance","Index":1}]}}
- {"group-properties":{"Virulent-Affix2":[{"PropertyString":"+14-25% Chance Items Roll Magic or Better","Index":0},{"PropertyString":"+20-55% Extra Gold from Monsters","Index":1}]}}
- {"group-properties":{"Virulent-Affix3":[{"PropertyString":"+10-65 to Life","Index":0},{"PropertyString":"+10-75 to Mana","Index":1}]}}
- {"group-properties":{"Virulent-Affix4":[{"PropertyString":"+5-10% Faster Run/Walk Speed","Index":0},{"PropertyString":"+12-24% Faster Hit Recovery","Index":1},{"PropertyString":"+3-8 to all Attributes","Index":2}]}}
- {"group-properties":{"Virulent-Affix6":[{"PropertyString":"Magic Damage Reduced By 5-10","Index":0},{"PropertyString":"Physical Damage Reduced By 5-10","Index":1}]}}
Grand Charm
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -65% Magic Resistance
- Monster Magic Immunity is Sundered
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -20% Physical Damage Reduction
- Monster Physical Immunity is Sundered
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -90% Cold Resistance
- Monster Cold Immunity is Sundered
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -90% Lightning Resistance
- Monster Lightning Immunity is Sundered
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -90% Fire Resistance
- Monster Fire Immunity is Sundered
- Base Item: Grand Charm
- Item Level: 69
- Required Level: 75
- Rarity: 2
- Properties:
- -90% Poison Resistance
- Monster Poison Immunity is Sundered
Grimoire
- Base Item: Blasphemous Grimoire [E]
- Item Level: 85
- Required Level: 80
- Rarity: 1
- Properties:
- +15-25% to Fire Skill Damage
- +170-200% Enhanced Defense
- +2 to Chaos Skills (Warlock Only)
- +20-30% Fire Resistance
- +25% Faster Cast Rate
- +3-5 to Apocalypse (Warlock Only)
- +5-10 to Light Radius
- +5-10 to Mana after each Kill
- 15% Chance to cast level 1 Terror when struck
- Base Item: Occult Tome [E]
- Item Level: 85
- Required Level: 78
- Rarity: 1
- Properties:
- +10-25% Chance Items Roll Magic or Better
- +140-170% Enhanced Defense
- +2 to Warlock Skill Levels
- +20-30% Faster Cast Rate
- +30% Faster Hit Recovery
- +50-70% Bonus to Attack Rating
- +70-115% Enhanced Weapon Damage
- -10-20% to Enemy Magic Resistance
- 15% Chance to cast level 28 Blizzard when struck
- Base Item: Blasphemous Compendium [E]
- Item Level: 85
- Required Level: 73
- Rarity: 1
- Properties:
- +1.5 to Life (Per Character Level)
- +120-150% Enhanced Defense
- +2 to Demon Skills (Warlock Only)
- +2-3 to Consume (Warlock Only)
- +2-3 to Demonic Mastery (Warlock Only)
- +2-3 to Engorge (Warlock Only)
- +2-4 to Blood Boil (Warlock Only)
- +5-10% Physical Damage Reduction
- 15% Chance to cast level 1 Decrepify when struck
- Base Item: Burnt Text [X]
- Item Level: 58
- Required Level: 52
- Rarity: 3
- Properties:
- +1 to Warlock Skill Levels
- +1-3 to Flame Wave (Warlock Only)
- +1-3 to Ring of Fire (Warlock Only)
- +1-3 to Summon Tainted (Warlock Only)
- +10-20 to Vitality
- +130-180% Enhanced Defense
- +20-30% to All Resistances
- +25% Faster Cast Rate
- +3-5 Life after each Kill
- 5% Chance to cast level 25 Ring Of Fire when struck
Hand to Hand
- Base Item: Wrist Sword [E]
- Item Level: 85
- Required Level: 85
- Rarity: 1
- Properties:
- +1-3 to Traps (Assassin Only)
- +10-20% to Lightning Skill Damage
- +15-20% Increased Attack Speed
- +2-4 to Charged Bolt Sentry (Assassin Only)
- +2-4 to Lightning Sentry (Assassin Only)
- +5 to Cyclone Armor (oskill)
- -10-20% to Enemy Lightning Resistance
Helm
- Base Item: Armet [E]
- Item Level: 75
- Required Level: 75
- Rarity: 1
- Properties:
- +1-2 to All Skills
- +20% Chance of Open Wounds
- +20% Poison Resistance
- +30-50% Damage to Demons
- +30-50% Enhanced Weapon Damage
- -4 to Light Radius
- Requirements Increased By 50-75%
- Base Item: Spired Helm [E]
- Item Level: 85
- Required Level: 85
- Rarity: 1
- Properties:
- +5 to Summon Dire Wolf (oskill)
- +5 to Summon Spirit Wolf (oskill)
- -30% Cold Resistance
- Adds 30-60 Weapon Damage
- Level 5-10 Fanaticism Aura When Equipped
- Requirements Increased By 50-100%
- Base Item: Bone Visage [E]
- Item Level: 85
- Required Level: 90
- Rarity: 3
- Properties:
- +0-100 to Attack Rating
- +0-100% Enhanced Defense
- +0-100% Enhanced Weapon Damage
- +2 to (Random Class) Skill Levels
- -100-100% Chance Items Roll Magic or Better
- -30-30% Physical Damage Reduction
- Requirements Increased By 0-150%
- Vendor Prices Reduced By 0-10%
- Base Item: Death Mask [X]
- Item Level: 55
- Required Level: 50
- Rarity: 2
- Properties:
- +1 to All Skills
- +150-215% Enhanced Defense
- +20% Faster Cast Rate
- +20% Increased Attack Speed
- +4-6 to Mana after each Kill
- -5-8% to Enemy Fire Resistance
- -5-8% to Enemy Magic Resistance
Knife
- Base Item: Mithril Point [E]
- Item Level: 73
- Required Level: 67
- Rarity: 2
- Properties:
- +1 to All Skills
- +1-3 to Bind Demon (Warlock Only)
- +10-15% Increased Maximum Life
- +2-3 to Blood Boil (Warlock Only)
- +2-3 to Blood Oath (Warlock Only)
- +20-35% Chance Items Roll Magic or Better
- +30% Faster Cast Rate
- Slows Target by 25%
Magic Bow Quiv
- Base Item: z01
- Item Level: 1
- Required Level: 80
- Rarity: 1
- Properties:
- +15% to Fire Skill Damage
- +25% Piercing Attack
- -15% to Enemy Fire Resistance
- 10% Chance to cast level 5 Burst of Speed on striking
- Adds 50-100 Weapon Fire Damage
- Replenishes quantity
Orb
- Base Item: Heavenly Stone [E]
- Item Level: 50
- Required Level: 50
- Rarity: 3
- Properties:
- +1 to Zeal (oskill)
- +100 to Attack Rating
- +100-150% Enhanced Weapon Damage
- Adds 50-100 Weapon Damage
- Level 1-2 Fanaticism Aura When Equipped
Pelt
- Base Item: Hawk Helm [N]
- Item Level: 12
- Required Level: 16
- Rarity: 1
- Properties:
- +1-2 to Shape Shifting Skills (Druid Only)
- +105-125% Enhanced Defense
- +20% Increased Attack Speed
- +5% Life stolen per hit
- +6-10 to Maximum Weapon Damage
- +75 to Attack Rating
Ring
- Base Item: Ring
- Item Level: 58
- Required Level: 50
- Rarity: 1
- Properties:
- +1-3 Life after each Kill
- +1-3 to Mana after each Kill
- +10% Faster Cast Rate
- +6-8% to All Resistances
- 2% Chance to cast level 15 Flame Wave on attack
- {"group-properties":{"magdam-rand":[{"PropertyString":"+3-5% to Magic Skill Damage","Index":0},{"PropertyString":"+20-40% Enhanced Weapon Damage","Index":1},{"PropertyString":"+3-5% to Fire Skill Damage","Index":2},{"PropertyString":"+3-5% to Cold Skill Damage","Index":3},{"PropertyString":"+3-5% to Lightning Skill Damage","Index":4},{"PropertyString":"+3-5% to Poison Skill Damage","Index":5}]}}
- Base Item: Ring
- Item Level: 58
- Required Level: 50
- Rarity: 1
- Properties:
- +1 to Townportal O Skill (oskill)
- +10% Faster Cast Rate
- +10-15 to Energy
- +10-20% Chance Items Roll Magic or Better
- -3-5% to Enemy Magic Resistance
- Slows Target by 15%
Small Charm
- Base Item: cm5
- Item Level: 1
- Required Level: 90
- Rarity: 1
- Properties:
- Charm Weight: 1
- Splash 100% of Melee Damage
Staff
- Base Item: Archon Staff [E]
- Item Level: 79
- Required Level: 80
- Rarity: 2
- Properties:
- +2-3 to All Skills
- +200-300% Chance Items Roll Magic or Better
- +30% Chance of Open Wounds
- -20-30% to All Enemy Elemental Resistances
- Ignore Target's Defense
- Level 10-15 Conviction Aura When Equipped
Sword
- Base Item: Crystal Sword [N]
- Item Level: 12
- Required Level: 13
- Rarity: 1
- Properties:
- +10% Deadly Strike
- +100% Enhanced Weapon Damage
- +20% Chance Items Roll Magic or Better
- Adds 10-20 Weapon Cold Damage
- Adds 10-20 Weapon Magic Damage
- Base Item: Legend Sword [E]
- Item Level: 69
- Required Level: 61
- Rarity: 2
- Properties:
- +133-166% Enhanced Weapon Damage
- +3 to Mirrored Blades (Warlock Only)
- +3-6% Mana stolen per hit
- +33% Bonus to Attack Rating
- +33% Deadly Strike
- +33% Increased Attack Speed
- 33% Chance to cast level 3 Amplify Damage on striking
- Requirements Reduced By -33%
Boots
Bow
Helm
- Gaiden's Loss
- Gotterdamerung
- Treachery's Allure
Pelt
Small Charm
Staff
Amazon Bow
- Base Item: Matriarchal Bow [E] (was Ashwood Bow [X])
- Item Level: 90 (was 21)
- Required Level: 90 (was 41)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +1)
- +3-4 to Bow and Crossbow Skills (Amazon Only) (was +3)
- +300-395% Enhanced Weapon Damage (was +200-250%)
- Added:
- +1 to Amplify Damage (oskill)
- +3-5 to Valkyrie (Amazon Only)
- 10% Chance to cast level 10 Dim Vision on striking
- Removed:
- +1 to Lower Resist (oskill)
- +15% to Fire Skill Damage
- +35-50% Fire Resistance
- Base Item: Stag Bow [N]
- Rarity: 1 (was 5)
- Properties:
- Changed:
- -10% to Enemy Cold Resistance (was -20%)
- -10% to Enemy Fire Resistance (was -20%)
- Base Item: Stag Bow [N]
- Required Level: 14 (was 18)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15% Chance of Open Wounds (was +57%)
- Base Item: Matriarchal Bow [E]
- Item Level: 81 (was 79)
- Required Level: 75 (was 71)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +180-230%)
- Added:
- +200-300 to Attack Rating
- +25-35% to Fire Skill Damage
- Adds 200-300 Weapon Fire Damage
- Removed:
- +200-300% Bonus to Attack Rating
- Fires Explosive Arrows or Bolts
- Base Item: Ashwood Bow [X]
- Item Level: 25 (was 55)
- Required Level: 40 (was 51)
- Properties:
- Changed:
- +10-20% Chance of Open Wounds (was +50%)
- +120-200% Enhanced Weapon Damage (was +100%)
- +20% Deadly Strike (was +35%)
- Base Item: Stag Bow [N]
- Item Level: 12 (was 6)
- Required Level: 20 (was 26)
- Properties:
- Changed:
- +1-2 to Bow and Crossbow Skills (Amazon Only) (was +1-3)
- Base Item: Ceremonial Bow [X]
- Item Level: 35 (was 55)
- Required Level: 45 (was 60)
- Properties:
- Added:
- Adds 1-300 Weapon Lightning Damage
- Removed:
- +15 to Dexterity
- Knockback
¶ Elvenbrand
- Base Item: Reflex Bow [N]
- Required Level: 24 (was 32)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Bow and Crossbow Skills (Amazon Only) (was +1-3)
- Base Item: Grand Matron Bow [E] (was Reflex Bow [N])
- Item Level: 90 (was 4)
- Required Level: 90 (was 24)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +3 to Amazon Skill Levels (was +1)
- +325-425% Enhanced Weapon Damage (was +125-175%)
- Added:
- +100-200 to Minimum Weapon Damage
- +100-300 to Maximum Weapon Damage
- +25-35% Deadly Strike
- +25-35% Piercing Attack
- +30-40% Increased Attack Speed
- Ignore Target's Defense
- Removed:
- +1 to All Skills
- +1.5% Deadly Strike (Per Character Level)
- +15 to Dexterity
- +2 to Critical Strike (Amazon Only)
- Adds 10-25 Weapon Damage
- Requirements Reduced By -50%
- Base Item: Reflex Bow [N]
- Item Level: 25 (was 19)
- Required Level: 30 (was 39)
- Properties:
- Changed:
- +1 to Bow and Crossbow Skills (Amazon Only) (was +1-3)
- Added:
- 20% Chance to cast level 1 Scorchveil when struck
- Removed:
- 17% Chance to cast level 4 Fire Ball when struck
- Base Item: Matriarchal Bow [E]
- Properties:
- Changed:
- Adds 50-100 Weapon Damage (was 25-50)
- Socketed (2-5) (was 1)
¶ Lycander's Aim
- Base Item: Ceremonial Bow [X]
- Item Level: 40 (was 50)
- Base Item: Grand Matron Bow [E]
- Item Level: 85 (was 74)
- Required Level: 81 (was 80)
- Rarity: 1 (was 4)
- Properties:
- Changed:
- +20-30% to All Resistances (was +15-50%)
- +5-10% to Experience Gained (was +10%)
- Base Item: Ceremonial Bow [X]
- Item Level: 30 (was 40)
- Required Level: 40 (was 50)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Passive and Magic Skills (Amazon Only) (was +1-3)
- Base Item: Ashwood Bow [X]
- Item Level: 25 (was 13)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +1-2 to Bow and Crossbow Skills (Amazon Only) (was +1-3)
- +15-25% to All Resistances (was +35-50%)
- Added:
- +3-5 to Magic Arrow (Amazon Only)
- Removed:
- +7 to Valkyrie (Amazon Only)
- Base Item: Grand Matron Bow [E] (was Matriarchal Bow [E])
- Properties:
- Changed:
- -10-20% to Enemy Cold Resistance (was -10-15%)
- Adds 1-777 Weapon Lightning Damage (was 1-444)
- Adds 100-200 Weapon Cold Damage (was 25-50)
- Adds 50-100 Weapon Damage (was 40-80)
- Added:
- -10-20% to Enemy Lightning Resistance
- 15% Chance to cast level 30 Storm Pulse on striking
- 15% Chance to cast level 30 Winters Pulse on striking
- Level 20 Holy Shock Aura When Equipped
- Removed:
- +10-15% to Cold Skill Damage
- +65% Cold Resistance
- +65% Lightning Resistance
Amazon Javelin
- Base Item: Maiden Javelin [N]
- Item Level: 12 (was 7)
- Required Level: 18 (was 27)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 10-20 Weapon Damage (was 15)
- Added:
- 10% Chance to cast level 1 Burst of Speed on striking
- Base Item: Matriarchal Javelin [E]
- Item Level: 50 (was 69)
- Required Level: 65 (was 69)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +15-20% to Poison Skill Damage (was +25-35%)
- -10-15% to Enemy Poison Resistance (was -25-35%)
- Added:
- Base Item: Ceremonial Javelin [X]
- Item Level: 40 (was 55)
- Required Level: 60 (was 65)
- Base Item: Matriarchal Javelin [E]
- Item Level: 85 (was 80)
- Required Level: 80 (was 85)
- Properties:
- Added:
- +10 to Chasm Break (oskill)
- Removed:
- +3-5% to Experience Gained
- +40% Faster Block Rate
- Base Item: Maiden Javelin [N]
- Item Level: 12 (was 4)
- Rarity: 1 (was 5)
- Base Item: Maiden Javelin [N]
- Item Level: 12 (was 40)
- Required Level: 25 (was 50)
- Base Item: Ceremonial Javelin [X]
- Item Level: 35 (was 39)
- Required Level: 45 (was 49)
- Rarity: 1 (was 3)
- Base Item: Matriarchal Javelin [E]
- Item Level: 50 (was 77)
- Required Level: 65 (was 69)
- Properties:
- Added:
- 10% Chance to cast level 20 Arc on striking
- Removed:
- 20% Chance to cast level 14 Lightning on striking
- Base Item: Ceremonial Javelin [X]
- Item Level: 35 (was 50)
Amazon Spear
¶ Amanda's Point
- Base Item: Matriarchal Pike [E]
- Item Level: 85 (was 74)
- Properties:
- Changed:
- +3 to Maximum Weapon Damage (Per Character Level) (was +2)
- +300-350% Enhanced Weapon Damage (was +275-325%)
- Added:
- +15-20% Chance of Crushing Blow
- Base Item: Maiden Spear [N]
- Rarity: 1 (was 5)
- Properties:
- Added:
- Level 1-2 Holy Fire Aura When Equipped
¶ Lycander's Flank
- Base Item: Ceremonial Pike [X]
- Item Level: 35 (was 50)
- Base Item: Matriarchal Pike [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +2-3 to Javelin and Spear Skills (Amazon Only) (was +1-3)
- +5-10% to Maximum Poison Resistance (was +15%)
- Poison Length Reduced by 50% (was 75%)
- Added:
- +20-30% to Poison Skill Damage
- Removed:
- Adds 391 Weapon Poison Damage over 4 seconds
- Base Item: Ceremonial Pike [X]
- Item Level: 35 (was 40)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3-5)
- +15% Deadly Strike (was +18-28%)
- +150-250% Enhanced Weapon Damage (was +190-250%)
- Base Item: Maiden Pike [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- Adds 20-30 Weapon Cold Damage (was 10-15)
- Base Item: Ceremonial Spear [X]
- Item Level: 25 (was 13)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +2 to Passive and Magic Skills (Amazon Only) (was +2-4)
- Base Item: Matriarchal Spear [E]
- Item Level: 55 (was 72)
- Properties:
- Changed:
- +2-3 to Javelin and Spear Skills (Amazon Only) (was +1-3)
- Adds 150-300 Weapon Magic Damage (was 101-187)
- Base Item: Maiden Pike [N]
- Item Level: 12 (was 5)
- Required Level: 20 (was 25)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1-2 to Javelin and Spear Skills (Amazon Only) (was +1-3)
- Added:
- +30-60% Enhanced Weapon Damage
- Removed:
- +30-55 to Minimum Weapon Damage
- Base Item: Matriarchal Spear [E]
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +3-6 to Valkyrie (Amazon Only) (was +4-7)
- Adds 50-100 Weapon Damage (was 40-80)
- Base Item: Ceremonial Spear [X]
- Required Level: 35 (was 40)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1 to Maximum Weapon Damage (Per Character Level) (was +1.5)
- Added:
- 12% Chance to cast level 1 Arc on striking
- Removed:
- 8% Chance to cast level 3 Chain Lightning on striking
- Base Item: Maiden Spear [N]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1-2 to Javelin and Spear Skills (Amazon Only) (was +1)
- +20% Increased Attack Speed (was +15%)
- +20-40 to Minimum Weapon Damage (was +15-30)
- 10% Chance to cast level 1 Teleport when struck (was 7% 1)
Amulet
- Base Item: Amulet
- Properties:
- Changed:
- +50-100% Chance Items Roll Magic or Better (was +15-30%)
- +50-75% Poison Resistance (was +75%)
- Added:
- +10-15% to Poison Skill Damage
- +2 to Poison Skills
- Removed:
- +3 to Light Radius
- 5% Chance to cast level 2 Amplify Damage on striking
- Adds 40 Weapon Poison Damage over 4 seconds
- Attacker Takes Damage of 5
- Base Item: Amulet
- Item Level: 60 (was 68)
- Properties:
- Changed:
- +10-15% to Cold Skill Damage (was +5-10%)
- +3 to Cold Skills (was +2)
- Added:
- +5% to Maximum Cold Resistance
- Removed:
- Base Item: Amulet
- Rarity: 5 (was 6)
- Base Item: Amulet
- Rarity: 7 (was 9)
- Base Item: Amulet
- Rarity: 3 (was 5)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Adds 1-120 Weapon Lightning Damage (was 1-30)
- Base Item: Amulet
- Rarity: 3 (was 5)
- Properties:
- Added:
- Removed:
- +5 to Dexterity
- +5 to Energy
- +5 to Strength
- +5 to Vitality
- Base Item: Amulet
- Rarity: 7 (was 2)
- Properties:
- Added:
- +1 to Iron Golem (oskill)
- Removed:
- Level 12 Iron Maiden (20 Charges)
- Level 22 Iron Golem (11 Charges)
- Base Item: Amulet
- Item Level: 1 (was 14)
- Rarity: 7 (was 20)
- Base Item: Amulet
- Rarity: 7 (was 9)
- Base Item: Amulet
- Rarity: 5 (was 6)
- Base Item: Amulet
- Item Level: 45 (was 55)
- Required Level: 55 (was 47)
- Properties:
- Added:
- +10-15 to all Attributes
- Level 1 Conviction Aura When Equipped
- Removed:
- +12 to Dexterity
- +12 to Energy
- +12 to Strength
- +12 to Vitality
- 10% Chance to cast level 2 Iron Maiden when struck
- Base Item: Amulet
- Rarity: 5 (was 6)
- Base Item: Amulet
- Properties:
- Changed:
- +3-5% to All Maximum Resistances (was +5%)
- 10% Increased Chance of Blocking (was 10-15%)
- Added:
- Removed:
- +25% Bonus to Attack Rating
- Base Item: Amulet
- Item Level: 50 (was 58)
- Base Item: Amulet
- Item Level: 1 (was 20)
- Base Item: Amulet
- Item Level: 12 (was 34)
- Rarity: 7 (was 10)
- Base Item: Amulet
- Item Level: 60 (was 73)
- Properties:
- Changed:
- +10-15% Faster Cast Rate (was +10%)
- +2-3 to Fire Skills (was +2)
- +30-50% Fire Resistance (was +15-30%)
- Absorbs 0.25 Fire Damage (Per Character Level) (was 0.75)
- Added:
- +10-15% to Fire Skill Damage
- Removed:
Auric Shields
- Base Item: Sacred Rondache [E]
- Properties:
- Changed:
- +50-100% Enhanced Weapon Damage (was +40-75%)
- Added:
- +100-200 to Attack Rating
- Removed:
- +40-75% Bonus to Attack Rating
- Base Item: Sacred Targe [E]
- Item Level: 43 (was 45)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +80-100% Enhanced Weapon Damage (was +60%)
- 30-50% Increased Chance of Blocking (was 50-60%)
- Level 20 Battle Command (25 Charges) (was 7 25)
- Level 20 Battle Orders (25 Charges) (was 7 25)
- Level 20 Shout (25 Charges) (was 7 25)
- Added:
- Removed:
- +0.25 to Maximum Weapon Damage (Per Character Level)
- Base Item: Aerin Shield [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Protector Shield [X]
- Item Level: 25 (was 21)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 3 Static Field when you Kill an Enemy (was 100% 3)
- Level 5-10 Holy Shock Aura When Equipped (was 5-8)
- Base Item: Sacred Targe [E]
- Properties:
- Changed:
- +40-60% to All Resistances (was +75%)
- Base Item: Gilded Shield [X]
- Required Level: 45 (was 50)
- Rarity: 2 (was 1)
- Base Item: Sacred Rondache [E]
- Properties:
- Changed:
- +5-10% Cold Damage Absorbed (was +15-20%)
- +5-10% Fire Damage Absorbed (was +10-15%)
- +5-10% Lightning Damage Absorbed (was +15%)
- Base Item: Kurast Shield [E]
- Required Level: 75 (was 77)
- Properties:
- Added:
- 10% Chance to cast level 30 Starfall when struck
- Removed:
- 10% Chance to cast level 30 Hydra when struck
- Base Item: Akaran Targe [X]
- Item Level: 25 (was 20)
- Properties:
- Changed:
- +30-40% to All Resistances (was +40-60%)
- Socketed (1-3) (was 1)
- Base Item: Crown Shield [N]
- Item Level: 25 (was 12)
- Base Item: Zakarum Shield [E]
- Properties:
- Changed:
- +15% Fire Damage Absorbed (was +15-20%)
- +15-20% to Fire Skill Damage (was +25%)
- +5% to Maximum Fire Resistance (was +3-5%)
- -15-20% to Enemy Fire Resistance (was -20%)
- Level 12-15 Holy Fire Aura When Equipped (was 12)
- Base Item: Kurast Shield [E]
- Rarity: 1 (was 3)
- Base Item: Heraldic Shield [N]
- Item Level: 12 (was 2)
- Base Item: Vortex Shield [E]
- Properties:
- Changed:
- +3-4 to Paladin Skill Levels (was +4)
¶ Grand Inquisitor
- Base Item: Royal Shield [X]
- Item Level: 50 (was 44)
- Required Level: 65 (was 54)
- Properties:
- Changed:
- +2-3 to Paladin Skill Levels (was +3)
- +30-50% Faster Block Rate (was +50%)
- +30-50% Faster Hit Recovery (was +50%)
- Base Item: Rondache [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Offensive Auras (Paladin Only) (was +1-3)
- +50% Hits Cause Monsters to Flee (was +58%)
- Slows Target by 15% (was 15-25%)
- Base Item: Aerin Shield [N]
- Item Level: 17 (was 7)
- Properties:
- Changed:
- +20-35% to All Resistances (was +60-70%)
- Base Item: Gilded Shield [X]
- Item Level: 40 (was 50)
- Required Level: 50 (was 42)
- Base Item: Crown Shield [N]
- Item Level: 17 (was 5)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10% Magic Resistance (was +15%)
- +5-10% Physical Damage Reduction (was +15%)
- Vendor Prices Reduced By 5% (was 10-15%)
- Base Item: Akaran Rondache [X]
- Properties:
- Changed:
- +100-150% Damage to Demons (was +200%)
- +100-150% Damage to Undead (was +200%)
- +30-50% Enhanced Weapon Damage (was +30-40%)
- Added:
- Removed:
- +2-3 to Holy Shield (Paladin Only)
- +25% Bonus to Attack Rating
- Base Item: Targe [N]
- Rarity: 1 (was 3)
- Base Item: Heraldic Shield [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Rondache [N]
- Item Level: 12 (was 1)
- Base Item: Akaran Targe [X]
- Item Level: 25 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Added:
- Removed:
- +25% Bonus to Attack Rating
- Base Item: Vortex Shield [E]
- Item Level: 60 (was 1)
- Required Level: 70 (was 66)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +20-30% to All Resistances (was +60-100%)
- 5% Chance to cast level 10 Battle Orders when struck (was 5% 4)
- Added:
- +1 Holy Bolt Projectiles
- 25% Chance to cast level 20 Blessed Hammer when struck
- 25% Chance to cast level 20 Fist Of The Heavens when struck
- 25% Chance to cast level 20 Holy Bolt when struck
- 5% Chance to cast level 1 Weaken when struck
- Removed:
- +1 to Warmth (oskill)
- +15-20% Damage Taken Goes To Mana
- +88% Chance of Open Wounds
- 5% Chance to cast level 4 Shout when struck
- Base Item: Akaran Rondache [X]
- Item Level: 25 (was 14)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to All Skills (was +2)
- +30-40% to All Resistances (was +40%)
- Base Item: Royal Shield [X]
- Rarity: 1 (was 3)
Axe
- Base Item: Naga [X]
- Item Level: 50 (was 56)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-30% to Cold Skill Damage (was +1-10%)
- Socketed (1-6) (was 1-2)
- Base Item: Hand Axe [N]
- Item Level: 12 (was 18)
- Required Level: 15 (was 18)
- Base Item: Large Axe [N]
- Item Level: 1 (was 11)
- Base Item: Ettin Axe [E]
- Properties:
- Changed:
- +10% Magic Resistance (was +75%)
- +10% Physical Damage Reduction (was +15%)
- +10% to All Resistances (was +60-80%)
- +300-350% Enhanced Weapon Damage (was +250-290%)
- Added:
- +100 to Attack Rating
- 10% Chance to cast level 1 Decrepify on striking
- Removed:
- Base Item: Double Axe [N]
- Item Level: 1 (was 20)
- Base Item: Hatchet [X]
- Item Level: 30 (was 55)
- Properties:
- Changed:
- +10-15% Chance of Open Wounds (was +77%)
- +15% Deadly Strike (was +17%)
- Added:
- Removed:
- +20% Bonus to Attack Rating
- Base Item: Gothic Axe [X]
- Item Level: 40 (was 50)
- Properties:
- Changed:
- 25% Chance to cast level 30 Holy Bolt when struck (was 12-20)
- Added:
- Level 20 Fist of the Heavens (200 Charges)
- Removed:
- Level 20 Holy Bolt (200 Charges)
- Base Item: Great Axe [N]
- Item Level: 17 (was 34)
- Properties:
- Changed:
- +15-20 to Minimum Weapon Damage (was +14)
- Added:
- +30-50 to Maximum Weapon Damage
- Removed:
- Base Item: Gothic Axe [X]
- Item Level: 50 (was 55)
- Base Item: Military Pick [N]
- Item Level: 25 (was 29)
- Properties:
- Changed:
- 12% Chance to cast level 15 Eruption on striking (was 6% 3)
- Added:
- Adds 10-20 Weapon Fire Damage
- Removed:
- Base Item: Cleaver [X]
- Item Level: 30 (was 47)
- Base Item: Hatchet [X]
- Item Level: 25 (was 44)
- Properties:
- Changed:
- 10% Chance to cast level 10 Frost Nova when struck (was 10% 5)
- Base Item: Crowbill [X]
- Item Level: 40 (was 50)
- Rarity: 1 (was 3)
- Base Item: War Spike [E]
- Item Level: 50 (was 71)
- Properties:
- Added:
- Removed:
- Level 8 Raven (15 Charges)
- Base Item: Twin Axe [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- Adds 20-50 Weapon Cold Damage (was 10-20)
- Freezes target +1 (was +5)
- Added:
- 25% Chance to cast level 1 Hailstorm when struck
- Removed:
- 75% Chance to cast level 20 Ice Bolt when struck
- Base Item: Giant Axe [N]
- Item Level: 25 (was 30)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +1-3)
- Base Item: Berserker Axe [E]
- Item Level: 70 (was 78)
- Properties:
- Changed:
- +20% Deadly Strike (was +66%)
- +250-300% Enhanced Weapon Damage (was +230-280%)
- Base Item: Small Crescent [E]
- Properties:
- Changed:
- +1.25 to Maximum Weapon Damage (Per Character Level) (was +1)
- Base Item: War Axe [N]
- Item Level: 20 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Level 40 Raise Skeleton (20 Charges) (was 40 2)
- Base Item: Axe [N]
- Item Level: 1 (was 12)
- Base Item: Bearded Axe [X]
- Item Level: 43 (was 55)
- Base Item: Decapitator [E]
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +200-250%)
- +50-100% Chance Items Roll Magic or Better (was +40-60%)
- Base Item: Axe [N]
- Item Level: 12 (was 22)
- Properties:
- Added:
- +50-70% Enhanced Weapon Damage
- Base Item: Cleaver [X]
- Item Level: 40 (was 50)
- Properties:
- Added:
- 13% Chance to cast level 3 Arc when struck
- Removed:
- 7% Chance to cast level 12 Chain Lightning when struck
- Base Item: War Spike [E]
- Properties:
- Changed:
- +5-10% to Experience Gained (was +3-5%)
- Added:
- -20-25% to Enemy Fire Resistance
- 10% Chance to cast level 5 Cinderstorm on striking
- 15% Chance to cast level 10 Infernal Orb on striking
- Adds 50-100 Weapon Damage
- Removed:
- +15% to Fire Skill Damage
- +25% Cold Resistance
- +30-40% Lightning Resistance
- +50-75 to Minimum Weapon Damage
- Socketed (1)
- Base Item: Silver-edged Axe [E]
- Required Level: 81 (was 74)
- Properties:
- Changed:
- +270-330% Enhanced Weapon Damage (was +150-180%)
- Base Item: Glorious Axe [E]
- Required Level: 85 (was 75)
- Properties:
- Changed:
- +20-25% Chance of Crushing Blow (was +25%)
- +30-50% Increased Attack Speed (was +30%)
- +350-390% Enhanced Weapon Damage (was +240-290%)
- Added:
- 25% Chance to cast level 10 Amplify Damage when you Kill an Enemy
- Removed:
- 50% Chance to cast level 6 Decrepify when you Kill an Enemy
- Base Item: Berserker Axe [E]
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +200-250%)
- 10% Chance to cast level 30 Frozen Armor when struck (was 20% 30)
- Added:
- 10% Chance to cast level 15 Comet on striking
- 15% Chance to cast level 30 Winters Pulse on striking
- Adds 200-300 Weapon Cold Damage
- Removed:
- +10-15% Cold Damage Absorbed
- +86-213 to Weapon Minimum Cold Damage
- 33% Chance to cast level 35 Frost Nova on striking
- Socketed (3-5)
- Base Item: Hand Axe [N]
- Item Level: 1 (was 4)
- Rarity: 1 (was 3)
- Base Item: Axe [N]
- Item Level: 1 (was 9)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.5% Chance of Open Wounds (Per Character Level) (was +3%)
- +1-2 to Combat Skills (Barbarian Only) (was +1-3)
- Added:
- Adds 10-25 Weapon Fire Damage
- Removed:
- +3-5% Life stolen per hit
- Base Item: Broad Axe [N]
- Item Level: 12 (was 19)
- Properties:
- Changed:
- +15% Chance of Open Wounds (was +60%)
- +20-30 to Maximum Weapon Damage (was +9)
- Base Item: Large Axe [N]
- Item Level: 1 (was 6)
- Rarity: 1 (was 3)
- Properties:
- Added:
- Level 1 Defiance Aura When Equipped
¶ Grandiose Dreams
- Base Item: Bearded Axe [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +40%)
- Base Item: Crowbill [X]
- Item Level: 43 (was 55)
- Properties:
- Changed:
- 12% Chance to cast level 30 Eruption on striking (was 12% 7)
- Base Item: Naga [X]
- Item Level: 40 (was 56)
- Properties:
- Changed:
- Adds 75 Weapon Poison Damage over 3 seconds (was 250 10)
- Attacker Takes Damage of 50 (was 15)
- Added:
- 11% Chance to cast level 1 Blightburst on striking
- Removed:
- 5% Chance to cast level 8 Poison Nova on striking
- Base Item: Twin Axe [X]
- Item Level: 40 (was 48)
- Rarity: 1 (was 3)
- Base Item: Decapitator [E]
- Item Level: 80 (was 71)
- Required Level: 80 (was 66)
- Properties:
- Changed:
- +25-50 to Life (was +25)
- +250-300% Enhanced Weapon Damage (was +250%)
- Added:
- 15% Chance to cast level 5 Infernal Orb on striking
- Removed:
- 25% Chance to cast level 40 Fire Ball on attack
- Base Item: Champion Axe [E]
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +225-270%)
- +5% to Experience Gained (was +3-5%)
- Vendor Prices Reduced By 10% (was 10-15%)
- Added:
- +100% Extra Gold from Monsters
- Removed:
- Base Item: Giant Axe [N]
- Item Level: 20 (was 39)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +33%)
- Base Item: Twin Axe [X]
- Item Level: 40 (was 51)
- Properties:
- Changed:
- +1-2 to Fury (Druid Only) (was +1)
- +1-2 to Maul (Druid Only) (was +1)
- +10% Chance of Crushing Blow (was +25%)
- Base Item: Large Axe [N]
- Item Level: 12 (was 20)
- Base Item: Double Axe [N]
- Item Level: 12 (was 25)
- Required Level: 16 (was 25)
- Properties:
- Changed:
- +20% Chance of Open Wounds (was +44%)
- Added:
- +20% Increased Attack Speed
- 10% Chance to cast level 1 Decrepify on striking
- Removed:
- Base Item: Double Axe [N]
- Item Level: 1 (was 14)
- Rarity: 1 (was 3)
- Base Item: Tomahawk [E]
- Properties:
- Changed:
- Level 5-10 Holy Freeze Aura When Equipped (was 1-5)
- Base Item: Champion Axe [E]
- Item Level: 70 (was 75)
- Properties:
- Added:
- +100-150 to Attack Rating
- Removed:
- +100% Bonus to Attack Rating
- Base Item: Broad Axe [N]
- Rarity: 1 (was 3)
- Base Item: Small Crescent [E]
- Rarity: 1 (was 2)
- Base Item: Ancient Axe [X]
- Item Level: 50 (was 55)
- Properties:
- Added:
- Removed:
- +30% Bonus to Attack Rating
- Base Item: Glorious Axe [E]
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +275-325%)
- +50% Poison Resistance (was +88%)
- 20% Chance to cast level 50 Howl when struck (was 20% 20)
- Adds 500 Weapon Poison Damage over 5 seconds (was 1200 12)
- Poison Length Reduced by 50% (was 50-75%)
- Base Item: Broad Axe [N]
- Item Level: 15 (was 24)
- Base Item: Great Axe [N]
- Item Level: 20 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 15% Chance to cast level 1 Storm Pulse on striking
- Removed:
- 100% Chance to cast level 9 Frost Nova on striking
- Base Item: Military Pick [N]
- Item Level: 17 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3-6)
- Base Item: Ancient Axe [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- -10 to Dexterity (was -5)
- 7% Chance to cast level 30 Decrepify when struck (was 2% 30)
- Replenish Life +10 (was +1-4)
- Base Item: Crowbill [X]
- Item Level: 40 (was 53)
- Properties:
- Changed:
- 12% Chance to cast level 30 Volcano on striking (was 4% 8)
- Base Item: Hatchet [X]
- Item Level: 25 (was 34)
- Rarity: 1 (was 3)
- Base Item: War Axe [N]
- Item Level: 20 (was 36)
- Base Item: Tabar [X]
- Item Level: 40 (was 45)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Increased Maximum Life (was +15%)
- 12% Chance to cast level 10 Rabies on striking (was 12% 2)
- Slows Target by 10% (was 10-20%)
- Base Item: Tomahawk [E]
- Item Level: 60 (was 75)
- Properties:
- Changed:
- +25% Deadly Strike (was +50%)
- +250-300% Enhanced Weapon Damage (was +175-225%)
- Base Item: Ettin Axe [E]
- Item Level: 70 (was 80)
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +220-270%)
- Socketed (5) (was 3-5)
¶ Sandking
- Base Item: Battle Axe [N]
- Item Level: 12 (was 21)
- Rarity: 1 (was 3)
- Base Item: War Axe [N]
- Item Level: 25 (was 30)
- Properties:
- Changed:
- Adds 100-150 Weapon Damage (was 20-70)
- Base Item: Silver-edged Axe [E]
- Properties:
- Changed:
- +20-30% Increased Maximum Life (was +40%)
- +250-300% Enhanced Weapon Damage (was +200-250%)
- Base Item: Military Pick [N]
- Item Level: 12 (was 28)
- Properties:
- Added:
- +50-100% Damage to Undead
- Adds 1-20 Weapon Lightning Damage
- Removed:
- +1 to Weapon Minimum Lightning Damage
- +12-15 to Weapon Maximum Lightning Damage
- Base Item: Cleaver [X]
- Item Level: 40 (was 44)
- Rarity: 1 (was 3)
- Base Item: Bearded Axe [X]
- Item Level: 30 (was 47)
- Properties:
- Added:
- Removed:
- Level 1 Teleport (20 Charges)
- Base Item: Tabar [X]
- Item Level: 43 (was 55)
- Base Item: Tabar [X]
- Item Level: 40 (was 49)
- Properties:
- Added:
- 10% Chance to cast level 5 Storm Shard on striking
- 20% Chance to cast level 10 Storm Shard when struck
- 9% Chance to cast level 1 Arc on striking
- Removed:
- 10% Chance to cast level 13-20 Charged Bolt on striking
- 15% Chance to cast level 5 Charged Bolt when struck
- 5% Chance to cast level 10 Chain Lightning on striking
- Base Item: Military Axe [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +10-15% to All Resistances (was +25%)
- +15% Deadly Strike (was +44%)
- Base Item: Giant Axe [N]
- Item Level: 25 (was 31)
- Properties:
- Added:
- 4% Chance to cast level 2 Attract on striking
- Removed:
- 4% Chance to cast level 2 Confuse on striking
- Base Item: Battle Axe [N]
- Item Level: 15 (was 27)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15-25%)
- +80-120% Enhanced Weapon Damage (was +70-100%)
- Added:
- Removed:
- +25-35% Bonus to Attack Rating
- Base Item: Battle Axe [N]
- Item Level: 12 (was 26)
- Base Item: Hand Axe [N]
- Item Level: 1 (was 7)
- Properties:
- Changed:
- +100% Enhanced Weapon Damage (was +60-70%)
- +20% Chance of Open Wounds (was +50%)
- +5% Chance of Crushing Blow (was +20%)
- Base Item: Ancient Axe [X]
- Item Level: 40 (was 53)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +30%)
- +30 to Strength (was +15-20)
- Adds 20-50 Weapon Damage (was 20-30)
- Slows Target by 10-15% (was 50%)
- Base Item: Military Axe [X]
- Item Level: 30 (was 38)
- Rarity: 1 (was 3)
- Base Item: Gothic Axe [X]
- Item Level: 43 (was 48)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 15 Molten Boulder on striking (was 4% 9)
- Base Item: Military Axe [X]
- Item Level: 25 (was 43)
- Base Item: Feral Axe [E]
- Item Level: 70 (was 65)
- Required Level: 77 (was 65)
- Properties:
- Changed:
- +200-250% Enhanced Weapon Damage (was +100-125%)
- +5 to Lycanthropy (oskill) (was +8-20)
- +5 to Werewolf (oskill) (was +8-20)
- Added:
- +5 to Fury (oskill)
- Adds 50-80 Weapon Damage
- Removed:
- +1-2 to Druid Skill Levels
- +25-35 to Minimum Weapon Damage
- +35% Increased Attack Speed
- Socketed (1-2)
- Base Item: Great Axe [N]
- Item Level: 25 (was 30)
¶ Woodland Beast
- Base Item: Feral Axe [E]
- Item Level: 70 (was 51)
- Required Level: 75 (was 53)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +0.25% Chance of Crushing Blow (Per Character Level) (was +0.5%)
- +0.25% Deadly Strike (Per Character Level) (was +1.25%)
Belt
- Base Item: Spiderweb Sash [E]
- Properties:
- Changed:
- +20% Increased Maximum Mana (was +5%)
- Base Item: Battle Belt [X]
- Item Level: 43 (was 30)
- Properties:
- Added:
- +10% to Lightning Skill Damage
- Removed:
- Base Item: Belt [N]
- Item Level: 12 (was 5)
- Properties:
- Changed:
- -5% to Experience Gained (was -2%)
- Drain Life -5 (was -1)
- Base Item: Plated Belt [N]
- Item Level: 25 (was 39)
- Properties:
- Added:
- Level 1 Thorns Aura When Equipped
- Removed:
- Attacker Takes Damage of 8
- Base Item: Sash [N]
- Properties:
- Changed:
- +15-30% Cold Resistance (was +40-45%)
- +15-30% Fire Resistance (was +40-45%)
- +15-30% Lightning Resistance (was +40-45%)
- +15-30% Poison Resistance (was +40-45%)
- Replenish Life +5 (was +3-5)
- Base Item: Heavy Belt [N]
- Item Level: 25 (was 10)
- Base Item: Spiderweb Sash [E]
- Rarity: 2 (was 1)
- Base Item: Troll Belt [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +20-30% Piercing Attack (was +50%)
- Physical Damage Reduced By 10-15 (was 18-25)
- Added:
- Base Item: Battle Belt [X]
- Item Level: 43 (was 36)
- Rarity: 1 (was 3)
- Base Item: Mesh Belt [X]
- Item Level: 25 (was 45)
- Properties:
- Added:
- +5-10% to Poison Skill Damage
- Removed:
- Base Item: Heavy Belt [N]
- Item Level: 25 (was 36)
- Base Item: Sash [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 5% (was 10%)
- Base Item: Mithril Coil [E]
- Properties:
- Changed:
- +10-15% Magic Resistance (was +15%)
- +10-15% Physical Damage Reduction (was +15%)
- +25-50% Mana Regeneration (was +50%)
- Absorbs 0.25 Cold Damage (Per Character Level) (was 0.38)
- Absorbs 0.25 Fire Damage (Per Character Level) (was 0.38)
- Absorbs 0.25 Lightning Damage (Per Character Level) (was 0.38)
- Base Item: Colossus Girdle [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +30-50% Enhanced Weapon Damage (was +20-25%)
- Requirements Increased By 20-40% (was 20%)
- Base Item: Plated Belt [N]
- Item Level: 50 (was 10)
- Required Level: 60 (was 30)
- Rarity: 1 (was 3)
- Properties:
- Added:
- Requirements Increased By 50%
- Removed:
- Base Item: Sash [N]
- Item Level: 1 (was 10)
- Base Item: Sharkskin Belt [X]
- Item Level: 25 (was 21)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- Base Item: Belt [N]
- Item Level: 12 (was 27)
- Base Item: Vampirefang Belt [E]
- Item Level: 50 (was 68)
- Properties:
- Changed:
- Slows Target by 5-10% (was 10%)
- Base Item: Colossus Girdle [E]
- Rarity: 1 (was 2)
¶ Pandemonium
- Base Item: Plated Belt [N]
- Item Level: 25 (was 12)
- Base Item: Heavy Belt [N]
- Item Level: 25 (was 8)
- Rarity: 1 (was 3)
- Base Item: Light Belt [N]
- Item Level: 12 (was 1)
- Base Item: Sharkskin Belt [X]
- Item Level: 25 (was 39)
- Base Item: War Belt [X]
- Item Level: 43 (was 40)
- Rarity: 1 (was 3)
- Base Item: Light Belt [N]
- Item Level: 1 (was 16)
- Properties:
- Changed:
- Adds 8 Weapon Poison Damage over 2 seconds (was 12 3)
- Base Item: Battle Belt [X]
- Item Level: 43 (was 49)
- Required Level: 50 (was 42)
- Properties:
- Changed:
- +5% to Maximum Cold Resistance (was +15%)
- 12% Chance to cast level 30 Blizzard when struck (was 7-19)
- Adds 20-30 Weapon Cold Damage (was 13-21)
- Added:
- +10-15% to Cold Skill Damage
- Removed:
- +2 to Blizzard (Sorceress Only)
- +2 to Chilling Armor (Sorceress Only)
- +3 to Glacial Spike (Sorceress Only)
- Base Item: Light Belt [N]
- Rarity: 1 (was 3)
- Base Item: Demonhide Sash [X]
- Item Level: 25 (was 37)
- Base Item: War Belt [X]
- Item Level: 43 (was 44)
- Base Item: War Belt [X]
- Item Level: 43 (was 55)
- Properties:
- Changed:
- +5% to Maximum Lightning Resistance (was +10%)
- 15% Chance to cast level 25 Fist Of The Heavens when struck (was 5% 7)
- Base Item: Mithril Coil [E]
- Item Level: 60 (was 71)
- Base Item: Demonhide Sash [X]
- Item Level: 25 (was 21)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 5-15%)
- Base Item: Sharkskin Belt [X]
- Item Level: 25 (was 17)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15% Deadly Strike (was +5-10%)
- Base Item: Mesh Belt [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 3)
- Base Item: Belt [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Demonhide Sash [X]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
Body Armor
- Base Item: Gothic Plate [N]
- Item Level: 25 (was 16)
- Base Item: Linked Mail [X]
- Item Level: 40 (was 12)
- Required Level: 45 (was 26)
- Base Item: Serpentskin Armor [X]
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20-40%)
- Base Item: Scarab Husk [E]
- Rarity: 1 (was 2)
- Base Item: Plate Mail [N]
- Item Level: 25 (was 12)
- Properties:
- Changed:
- +1 to Warmth (oskill) (was +3-5)
- Added:
- +10 to Vitality
- +30-50% Cold Resistance
- Removed:
- +15 to Dexterity
- +15 to Energy
- Base Item: Quilted Armor [N]
- Rarity: 1 (was 3)
- Base Item: Embossed Plate [X]
- Item Level: 50 (was 59)
- Base Item: Chaos Armor [X]
- Item Level: 50 (was 61)
- Properties:
- Changed:
- +100% Damage to Demons (was +30-60%)
- Socketed (3-4) (was 3)
- Base Item: Leather Armor [N]
- Item Level: 1 (was 16)
- Properties:
- Changed:
- +10 to Weapon Maximum Fire Damage (was +6)
- +5 to Weapon Minimum Fire Damage (was +3)
- Base Item: Sharktooth Armor [X]
- Properties:
- Changed:
- +10-15% Increased Maximum Life (was +10-20%)
- +2-4 to Frenzy (Barbarian Only) (was +1-4)
- Base Item: Plate Mail [N]
- Item Level: 25 (was 35)
- Base Item: Russet Armor [X]
- Item Level: 43 (was 40)
- Rarity: 1 (was 3)
- Base Item: Plate Mail [N]
- Item Level: 25 (was 10)
- Required Level: 35 (was 25)
- Rarity: 1 (was 3)
- Base Item: Great Hauberk [E]
- Rarity: 1 (was 2)
- Base Item: Boneweave [E]
- Properties:
- Changed:
- +300% Enhanced Defense (was +100-200%)
- -15% Faster Cast Rate (was +25%)
- -15% Faster Run/Walk Speed (was -5%)
- -15% Increased Attack Speed (was -5%)
- Added:
- Removed:
- Base Item: Trellised Armor [X]
- Item Level: 28 (was 24)
- Rarity: 1 (was 3)
- Base Item: Ornate Plate [X]
- Item Level: 50 (was 63)
- Base Item: Wyrmhide [E]
- Item Level: 59 (was 47)
- Required Level: 60 (was 57)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +50-100% Chance Items Roll Magic or Better (was +50%)
- +75-100% Extra Gold from Monsters (was +75%)
- Base Item: Tigulated Mail [X]
- Item Level: 30 (was 45)
- Properties:
- Added:
- Removed:
- Level 5 Raven (3 Charges)
- Base Item: Ring Mail [N]
- Item Level: 17 (was 19)
- Required Level: 25 (was 14)
- Properties:
- Changed:
- +2-5% to All Maximum Resistances (was +5%)
- Base Item: Templar Coat [X]
- Item Level: 43 (was 48)
- Properties:
- Changed:
- +75-100% Damage to Demons (was +75%)
- Base Item: Mesh Armor [X]
- Item Level: 43 (was 37)
- Required Level: 55 (was 49)
- Base Item: Field Plate [N]
- Item Level: 17 (was 13)
- Required Level: 25 (was 29)
- Base Item: Mesh Armor [X]
- Item Level: 43 (was 31)
- Rarity: 1 (was 3)
- Base Item: Cuirass [X]
- Item Level: 43 (was 49)
- Base Item: Tigulated Mail [X]
- Item Level: 43 (was 47)
- Required Level: 55 (was 57)
- Base Item: Diamond Mail [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-20% Increased Maximum Life (was +20%)
- Base Item: Studded Leather [N]
- Rarity: 1 (was 3)
- Base Item: Chain Mail [N]
- Properties:
- Changed:
- +10% to Cold Skill Damage (was +10-15%)
- -10% to Enemy Cold Resistance (was -10-15%)
- Base Item: Hard Leather Armor [N]
- Item Level: 12 (was 1)
- Base Item: Loricated Mail [E]
- Rarity: 1 (was 2)
- Base Item: Full Plate Mail [N]
- Item Level: 25 (was 38)
- Properties:
- Changed:
- +25-35% to All Resistances (was +35%)
- Attacker Takes Damage of 30-50 (was 10)
- Base Item: Gothic Plate [N]
- Item Level: 25 (was 12)
- Required Level: 30 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5 to Golem Mastery (oskill) (was +8)
- Base Item: Great Hauberk [E]
- Item Level: 80 (was 72)
- Required Level: 80 (was 77)
- Properties:
- Changed:
- +200-300% Enhanced Defense (was +125-150%)
- +3-4 to All Skills (was +4)
- Socketed (2-4) (was 3)
- Base Item: Ancient Armor [N]
- Item Level: 25 (was 19)
- Properties:
- Changed:
- +25-35% to All Resistances (was +35%)
- Base Item: Templar Coat [X]
- Item Level: 43 (was 53)
- Properties:
- Changed:
- +5% to All Maximum Resistances (was +15%)
- Base Item: Full Plate Mail [N]
- Item Level: 25 (was 13)
- Rarity: 1 (was 3)
- Base Item: Scale Mail [N]
- Item Level: 12 (was 20)
- Properties:
- Changed:
- +20-25% Cold Resistance (was +15%)
- +5% to Maximum Cold Resistance (was +15%)
- Base Item: Linked Mail [X]
- Item Level: 35 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3% to Experience Gained (was +1-3%)
- Base Item: Light Plate [N]
- Item Level: 25 (was 39)
- Properties:
- Changed:
- +50-100% Damage to Undead (was +50%)
- Base Item: Archon Plate [E]
- Item Level: 75 (was 82)
- Required Level: 75 (was 87)
- Rarity: 2 (was 3)
- Base Item: Quilted Armor [N]
- Properties:
- Changed:
- +5-10% Life stolen per hit (was +4-6%)
- +50-100 to Life (was +65)
- Drain Life -10 (was -1)
- Base Item: Splint Mail [N]
- Item Level: 17 (was 30)
- Properties:
- Base Item: Ornate Plate [X]
- Item Level: 50 (was 48)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 15 Chilling Armor when struck (was 50% 8)
- 15% Chance to cast level 20 Frozen Orb when struck (was 5% 5)
- Added:
- Base Item: Trellised Armor [X]
- Item Level: 30 (was 41)
- Base Item: Leather Armor [N]
- Rarity: 1 (was 3)
- Base Item: Full Plate Mail [N]
- Item Level: 25 (was 18)
- Properties:
- Changed:
- 10% Chance to cast level 3 Energy Shield when struck (was 6% 3)
- Base Item: Ancient Armor [N]
- Item Level: 25 (was 15)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15% Deadly Strike (was +33%)
- Base Item: Lacquered Plate [E]
- Item Level: 85 (was 78)
- Required Level: 85 (was 83)
- Base Item: Kraken Shell [E]
- Item Level: 55 (was 73)
- Base Item: Trellised Armor [X]
- Item Level: 40 (was 28)
- Base Item: Hellforge Plate [E]
- Item Level: 70 (was 66)
- Required Level: 75 (was 73)
- Rarity: 1 (was 2)
- Properties:
- Added:
- Level 2-3 Fanaticism Aura When Equipped
- Removed:
- +68% Hits Cause Monsters to Flee
- Base Item: Light Plate [N]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 10% Chance to cast level 1 Blightburst when struck
- Removed:
- 100% Chance to cast level 15 Poison Nova when you Die
¶ Mandrake's Bloom
- Base Item: Scale Mail [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Cuirass [X]
- Item Level: 43 (was 41)
- Properties:
- Changed:
- +3 Random Amazon Skill (was +5)
- Base Item: Embossed Plate [X]
- Item Level: 43 (was 46)
- Rarity: 1 (was 3)
- Base Item: Field Plate [N]
- Required Level: 21 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +20-30 to Vitality (was +30)
- +30-50% Fire Resistance (was +50%)
- +5-10% Physical Damage Reduction (was +2-4%)
- Base Item: Kraken Shell [E]
- Item Level: 81 (was 77)
- Properties:
- Changed:
- +20-30% Faster Cast Rate (was +20%)
- +25-35% to Cold Skill Damage (was +15-20%)
- +50% Mana Regeneration (was +200%)
- Replenish Life +10-15 (was +3-5)
- Base Item: Dusk Shroud [E]
- Item Level: 85 (was 83)
- Required Level: 85 (was 75)
- Properties:
- Changed:
- +200-300 Defense (was +10-20)
- +30-50% Faster Cast Rate (was +20%)
- Added:
- +20% to All Elemental Skill Damage
- -10% to All Enemy Elemental Resistances
- Removed:
- +10-15% Mana Regeneration
- +10-15% to Cold Skill Damage
- +10-15% to Fire Skill Damage
- +10-15% to Lightning Skill Damage
¶ Panic of Thousands
- Base Item: Chaos Armor [X]
- Item Level: 50 (was 85)
- Required Level: 50 (was 80)
- Base Item: Lacquered Plate [E]
- Rarity: 3 (was 2)
- Base Item: Mage Plate [X]
- Item Level: 50 (was 59)
- Base Item: Ghost Armor [X]
- Item Level: 25 (was 18)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10-20% to All Resistances (was +15-25%)
- Base Item: Gothic Plate [N]
- Item Level: 25 (was 39)
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +25%)
- Base Item: Scale Mail [N]
- Properties:
- Changed:
- +10% Fire Damage Absorbed (was +10-15%)
- +10% Physical Damage Reduction (was +10-15%)
- +10% to Fire Skill Damage (was +10-15%)
- +20-40% Fire Resistance (was +45-65%)
- -10% to Enemy Fire Resistance (was -10-15%)
- Base Item: Field Plate [N]
- Item Level: 17 (was 38)
- Required Level: 22 (was 28)
- Base Item: Embossed Plate [X]
- Item Level: 50 (was 51)
- Base Item: Splint Mail [N]
- Item Level: 17 (was 8)
- Rarity: 1 (was 3)
- Base Item: Studded Leather [N]
- Item Level: 12 (was 2)
- Base Item: Russet Armor [X]
- Item Level: 43 (was 45)
- Properties:
- Changed:
- 10% Chance to cast level 12 Life Tap on striking (was 3% 12)
- Base Item: Serpentskin Armor [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Physical Damage Reduction (was +10-20%)
- +5% to Maximum Cold Resistance (was +10%)
- Base Item: Sharktooth Armor [X]
- Item Level: 43 (was 46)
- Rarity: 1 (was 3)
- Base Item: Mage Plate [X]
- Rarity: 1 (was 3)
¶ Shadowtrick
- Base Item: Shadow Plate [E]
- Item Level: 84 (was 80)
- Properties:
- Changed:
- +150-200% Enhanced Defense (was +130-200%)
- Level 4-8 Conviction Aura When Equipped (was 3-4)
- Added:
- +1-2 to Max Traps
- +10% to All Elemental Skill Damage
- You feel incorporeal...
- Removed:
- +1 to Warp (oskill)
- +3-4 to Battle Orders (oskill)
- +3-4 to Burst of Speed (oskill)
- +3-4 to Fade (oskill)
- +3-4 to Shout (oskill)
- Base Item: Mesh Armor [X]
- Item Level: 35 (was 46)
- Base Item: Chaos Armor [X]
- Item Level: 60 (was 53)
- Required Level: 69 (was 61)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-20% Faster Run/Walk Speed (was +10%)
- +100% Enhanced Defense (was +50-75%)
- +15-20% to Poison Skill Damage (was +15%)
- Added:
- Removed:
- Adds 313 Weapon Poison Damage over 8 seconds
- Base Item: Breast Plate [N]
- Item Level: 25 (was 9)
- Required Level: 40 (was 21)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- Adds 10-15 Weapon Damage (was 5-10)
- Added:
- Requirements Increased By 100%
- Base Item: Ancient Armor [N]
- Item Level: 25 (was 38)
- Base Item: Demonhide Armor [X]
- Item Level: 25 (was 39)
- Base Item: Serpentskin Armor [X]
- Item Level: 25 (was 37)
- Base Item: Russet Armor [X]
- Item Level: 43 (was 50)
- Base Item: Chain Mail [N]
- Item Level: 12 (was 23)
- Base Item: Linked Mail [X]
- Item Level: 30 (was 43)
- Properties:
- Changed:
- +20% Fire Resistance (was +5%)
- Base Item: Splint Mail [N]
- Item Level: 17 (was 12)
- Base Item: Shadow Plate [E]
- Item Level: 60 (was 74)
- Base Item: Ring Mail [N]
- Rarity: 1 (was 3)
- Base Item: Hard Leather Armor [N]
- Rarity: 1 (was 3)
- Properties:
- Added:
- 8% Chance to cast level 1 Decrepify when struck
- Adds 10 Weapon Poison Damage over 2 seconds
- Removed:
- +2 Random Assassin Skill
- 5% Chance to cast level 9 Weaken when struck
- Base Item: Templar Coat [X]
- Rarity: 1 (was 3)
- Base Item: Boneweave [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +30% Magic Resistance (was +30-50%)
- Base Item: Sacred Armor [E]
- Item Level: 70 (was 82)
- Properties:
- Added:
- +100% Enhanced Weapon Damage
- Base Item: Cuirass [X]
- Item Level: 43 (was 35)
- Rarity: 1 (was 3)
- Base Item: Hard Leather Armor [N]
- Item Level: 12 (was 19)
- Base Item: Demonhide Armor [X]
- Item Level: 25 (was 17)
- Rarity: 1 (was 3)
- Base Item: Wire Fleece [E]
- Properties:
- Added:
- +100-150% Enhanced Weapon Damage
- 30% Increased Chance of Blocking
- Removed:
- +30% Faster Hit Recovery
- +50 Defense
- Attacker Takes Damage of 20
- Cannot Be Frozen
- Poison Length Reduced by 50%
¶ The Shadowed One
- Base Item: Ring Mail [N]
- Item Level: 12 (was 4)
- Base Item: Ghost Armor [X]
- Item Level: 25 (was 36)
- Base Item: Tigulated Mail [X]
- Item Level: 40 (was 32)
- Rarity: 1 (was 2)
- Base Item: Sharktooth Armor [X]
- Item Level: 43 (was 56)
- Properties:
- Changed:
- +30-40% Chance of Open Wounds (was +40%)
- Attacker Takes Damage of 50-75 (was 20-40)
- Base Item: Demonhide Armor [X]
- Item Level: 40 (was 27)
- Base Item: Studded Leather [N]
- Item Level: 12 (was 22)
- Base Item: Sacred Armor [E]
- Properties:
- Changed:
- Level 15-20 Might Aura When Equipped (was 6)
- Base Item: Breast Plate [N]
- Item Level: 17 (was 27)
- Properties:
- Changed:
- +5% to Maximum Poison Resistance (was +15%)
- +50% Poison Resistance (was +90%)
- Base Item: Light Plate [N]
- Item Level: 25 (was 17)
- Base Item: Wire Fleece [E]
- Properties:
- Changed:
- +65-100% Damage to Demons (was +65%)
- Base Item: Chain Mail [N]
- Item Level: 12 (was 3)
- Rarity: 1 (was 3)
- Base Item: Scarab Husk [E]
- Properties:
- Changed:
- Magic Damage Reduced By 15-25 (was 20-25)
- Physical Damage Reduced By 20-35 (was 35-50)
Boots
- Base Item: Heavy Boots [N]
- Rarity: 1 (was 3)
- Base Item: Sharkskin Boots [X]
- Item Level: 43 (was 26)
- Base Item: Myrmidon Greaves [E] (was Chain Boots [N])
- Item Level: 65 (was 5)
- Required Level: 65 (was 19)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3 to Raise Skeleton (oskill) (was +1)
- Replenish Life +20 (was +3)
- Added:
- +20% Faster Run/Walk Speed
- Removed:
- +1-2 to Summoning Skills (Necromancer Only)
- Base Item: Boots [N]
- Properties:
- Changed:
- +10-20% Faster Hit Recovery (was +30%)
- Added:
- 10% Chance to cast level 1 Burst of Speed when you Kill an Enemy
- Removed:
- +10-15% to All Resistances
- +30% Faster Run/Walk Speed
- Base Item: Wyrmhide Boots [E]
- Item Level: 64 (was 46)
- Required Level: 70 (was 56)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +50-75% Poison Resistance (was +75%)
- Poison Length Reduced by 20-30% (was 25-80%)
- Added:
- +10-15% to Poison Skill Damage
- Removed:
- Adds 304 Weapon Poison Damage over 4 seconds
- Prevent Monster Heal
- Base Item: Greaves [N]
- Item Level: 25 (was 12)
- Properties:
- Changed:
- +5 Kick Damage (was +3-5)
- Magic Damage Reduced By 5 (was 10-15)
- Added:
- +1 to Raise Skeleton (oskill)
- +15% Faster Run/Walk Speed
- Removed:
- +1 to Curses (Necromancer Only)
- +25-35 to Mana
- Base Item: Light Plated Boots [N]
- Item Level: 17 (was 10)
¶ Deepwander
- Base Item: Demonhide Boots [X]
- Item Level: 25 (was 18)
- Rarity: 1 (was 3)
- Base Item: War Boots [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 Kick Damage (was +5)
- Base Item: Heavy Boots [N]
- Item Level: 12 (was 23)
- Required Level: 17 (was 43)
- Base Item: Light Plated Boots [N]
- Item Level: 17 (was 30)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25%)
- -3 to Light Radius (was -1)
- Magic Damage Reduced By 2-4 (was 1)
- Physical Damage Reduced By 2-4 (was 1)
- Added:
- +10% Faster Run/Walk Speed
- Base Item: War Boots [X]
- Item Level: 30 (was 55)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- +10% Deadly Strike (was +15%)
- Base Item: Heavy Boots [N]
- Item Level: 1 (was 12)
- Base Item: Greaves [N]
- Rarity: 1 (was 3)
- Base Item: Battle Boots [X]
- Item Level: 40 (was 46)
- Required Level: 50 (was 56)
- Rarity: 1 (was 2)
- Properties:
- Added:
- +15% Faster Run/Walk Speed
- +5-10 Kick Damage
- Removed:
- +0.75 Defense (Per Character Level)
- Physical Damage Reduced By 10-15
- Base Item: Boneweave Boots [E]
- Item Level: 60 (was 18)
- Required Level: 65 (was 54)
- Base Item: Demonhide Boots [X]
- Item Level: 25 (was 20)
- Properties:
- Changed:
- +5-10 Kick Damage (was +3-5)
- Base Item: Boots [N]
- Item Level: 1 (was 7)
- Properties:
- Changed:
- +10 Defense (was +6)
- +30-50% Fire Resistance (was +45%)
- +5% to Maximum Fire Resistance (was +15%)
- Adds 5-10 Weapon Fire Damage (was 3-6)
- Added:
- +10% Faster Run/Walk Speed
- Base Item: Demonhide Boots [X]
- Item Level: 25 (was 37)
- Properties:
- Changed:
- +5% to Maximum Fire Resistance (was +10%)
- 10% Chance to cast level 8 Blaze when struck (was 5% 8)
- Base Item: Light Plated Boots [N]
- Item Level: 17 (was 8)
- Rarity: 1 (was 3)
- Base Item: Boots [N]
- Rarity: 1 (was 3)
- Base Item: Boneweave Boots [E]
- Item Level: 70 (was 74)
- Required Level: 76 (was 66)
- Properties:
- Changed:
- +20-30% Faster Run/Walk Speed (was +20%)
- +3-5 to Skeleton Mastery (Necromancer Only) (was +1-2)
- Added:
- +1-2 to Necromancer Skill Levels
- Removed:
- +10% Mana Regeneration
- Heal Stamina Plus 10%
- Level 12 Life Tap (10 Charges)
- Level 33 Bone Prison (13 Charges)
- Base Item: Chain Boots [N]
- Item Level: 17 (was 6)
- Base Item: War Boots [X]
- Properties:
- Changed:
- +20-30% Faster Hit Recovery (was +30%)
- Removed:
- +1 to Avoid (oskill)
- +1 to Evade (oskill)
¶ Sandstorm Trek
- Base Item: Scarabshell Boots [E]
- Item Level: 60 (was 72)
- Rarity: 2 (was 1)
- Properties:
- Added:
- +1 to Life (Per Character Level)
- Removed:
- +1 Maximum Stamina (Per Character Level)
¶ Shadow Dancer
- Base Item: Myrmidon Greaves [E]
- Item Level: 75 (was 79)
- Required Level: 75 (was 71)
- Properties:
- Added:
- +1-2 to Max Shadow Masters
- Removed:
- Requirements Reduced By -20%
- Base Item: Mesh Boots [X]
- Item Level: 25 (was 44)
- Base Item: Wyrmhide Boots [E]
- Item Level: 80 (was 53)
- Required Level: 80 (was 67)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +15%)
- Base Item: Greaves [N]
- Item Level: 25 (was 39)
- Properties:
- Added:
- Level 2-3 Vigor Aura When Equipped
- Removed:
- +2 to Vigor (Paladin Only)
- Base Item: Scarabshell Boots [E]
- Item Level: 75 (was 4)
- Required Level: 75 (was 49)
- Rarity: 1 (was 2)
- Base Item: Chain Boots [N]
- Item Level: 12 (was 20)
- Base Item: Battle Boots [X]
- Item Level: 30 (was 50)
- Base Item: Sharkskin Boots [X]
- Item Level: 25 (was 40)
- Properties:
- Base Item: Mesh Boots [X]
- Properties:
- Changed:
- +10-20% Enhanced Weapon Damage (was +10-15%)
- +10-20% Increased Attack Speed (was +10%)
- Removed:
- +1 to Combat Skills (Barbarian Only)
- Base Item: Myrmidon Greaves [E]
- Item Level: 65 (was 34)
- Properties:
- Changed:
- +10-15% Deadly Strike (was +10-20%)
- Base Item: Mesh Boots [X]
- Rarity: 1 (was 3)
Bow
- Base Item: Hydra Bow [E]
- Item Level: 70 (was 80)
- Required Level: 80 (was 73)
- Properties:
- Changed:
- +10-15% Magic Resistance (was +15%)
- +10-15% Physical Damage Reduction (was +15%)
- +150-200 to Minimum Weapon Damage (was +100-175)
- 10% Chance to cast level 20 Multiple Shot on striking (was 6% 20)
- Base Item: Spider Bow [E]
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +190-240%)
- +8 to Weapon Maximum Poison Damage (Per Character Level) (was +7)
- Adds 352 Weapon Poison Damage over 4 seconds (was 586 8)
- Added:
- +50% Poison Resistance
- 15% Chance to cast level 30 Venom on striking
- 15% Reanimate as: Green Widow
- Removed:
- +50-100% Chance of Open Wounds
- Hit Blinds Target +3
- Base Item: Long Battle Bow [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-6 to Multiple Shot (oskill) (was +6)
- Base Item: Spider Bow [E]
- Item Level: 50 (was 41)
- Required Level: 60 (was 51)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +0.75 to Dexterity (Per Character Level) (was +0.5)
- Added:
- 10% Chance to cast level 1 Decrepify on striking
- 10% Chance to cast level 20 Venom on striking
- Removed:
- Adds 528 Weapon Poison Damage over 6 seconds
- Slows Target by 25%
- Base Item: Long War Bow [N]
- Item Level: 25 (was 38)
- Properties:
- Added:
- +2-3 to Exploding Arrow (oskill)
- -10-15% to Enemy Fire Resistance
- Level 2-3 Holy Fire Aura When Equipped
- Removed:
- +1 to Amazon Skill Levels
- +2 to Exploding Arrow (Amazon Only)
- Base Item: Cedar Bow [X]
- Item Level: 25 (was 30)
- Required Level: 35 (was 40)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Added:
- +20-30% Faster Cast Rate
- +3-5 to Raise Skeleton (oskill)
- +5-8 to Skeleton Mastery (oskill)
- Removed:
- +20 to Dexterity
- +35% Cold Resistance
- +5-7% Mana stolen per hit
- 10% Reanimate as: Returned
- Base Item: Spider Bow [E] (was Hunter's Bow [N])
- Item Level: 85 (was 1)
- Required Level: 85 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25-35% to Fire Skill Damage (was +20%)
- +300-350% Enhanced Weapon Damage (was +100-150%)
- Added:
- +2-3 to Fire Skills
- +300 to Attack Rating against Undead
- Adds 200-350 Weapon Fire Damage
- Removed:
- +6-10 to Maximum Weapon Damage
- Socketed (1-2)
- Base Item: Diamond Bow [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +100-150%)
- 25% Chance to cast level 10 Inner Sight when you Kill an Enemy (was 100% 5)
- Adds 100-200 Weapon Cold Damage (was 75-100)
- Base Item: Hunter's Bow [N]
- Item Level: 12 (was 25)
- Required Level: 22 (was 26)
- Properties:
- Changed:
- +2-3 to Magic Arrow (oskill) (was +1-3)
- Added:
- Adds 20-40 Weapon Magic Damage
- Removed:
- Adds 1-100 Weapon Lightning Damage
- Base Item: Large Siege Bow [X]
- Item Level: 35 (was 49)
- Base Item: Large Siege Bow [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30% Chance of Open Wounds (was +100%)
- Added:
- Adds 50-100 Weapon Fire Damage
- Removed:
- Base Item: Edge Bow [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-5 to Guided Arrow (oskill) (was +4)
- Added:
- +50-100% Damage to Undead
- Removed:
- Base Item: Shadow Bow [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +25-35% to All Resistances (was +35%)
- Added:
- +5 to Raise Skeleton (oskill)
- +5-8 to Summon Resist (oskill)
- Removed:
- +5 to Revive (oskill)
- Knockback
- Base Item: Rune Bow [X]
- Item Level: 45 (was 55)
- Properties:
- Added:
- +5 to Magic Arrow (Amazon Only)
- Removed:
- Base Item: Crusader Bow [E]
- Item Level: 60 (was 77)
- Properties:
- Changed:
- 20% Chance to cast level 50 Raven on striking (was 18% 33)
- Added:
- Base Item: Crusader Bow [E]
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +1)
- +300-361% Enhanced Weapon Damage (was +190-250%)
- Base Item: Long Bow [N]
- Item Level: 12 (was 26)
- Required Level: 21 (was 27)
- Base Item: Double Bow [X]
- Item Level: 25 (was 44)
- Properties:
- Changed:
- Adds 30-50 Weapon Cold Damage (was 15-30)
- Added:
- 10% Chance to cast level 1 Hailstorm on striking
- Removed:
- Base Item: Diamond Bow [E] (was Long War Bow [N])
- Item Level: 85 (was 20)
- Required Level: 86 (was 31)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +100-200 to Maximum Weapon Damage (was +40-60)
- +333% Enhanced Weapon Damage (was +100-125%)
- 5% Chance to cast level 1 Teleport when struck (was 10% 1)
- Added:
- +30% Faster Run/Walk Speed
- -20-30% to Enemy Cold Resistance
- Adds 222-333 Weapon Cold Damage
- Removed:
- +10-20 to Minimum Weapon Damage
- +100 Defense
- +5% to Experience Gained
- Base Item: Blade Bow [E]
- Item Level: 85 (was 60)
- Required Level: 89 (was 68)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +180-230%)
- +35-75% Chance Items Roll Magic or Better (was +35%)
- +6 to Weapon Maximum Fire Damage (Per Character Level) (was +3)
- Added:
- +20-30% to Fire Skill Damage
- Removed:
- Base Item: Shadow Bow [E] (was Short Bow [N])
- Item Level: 85 (was 24)
- Required Level: 89 (was 25)
- Properties:
- Changed:
- +2-3 to Bow and Crossbow Skills (Amazon Only) (was +1-3)
- Added:
- +15-25% to Cold Skill Damage
- +15-25% to Fire Skill Damage
- +30 to Dexterity
- +300-380% Enhanced Weapon Damage
- 10% Chance to cast level 10 Burst of Speed on striking
- Removed:
- +10 to Magic Arrow (Amazon Only)
- +20% Increased Attack Speed
- +50% Bonus to Attack Rating
- Adds 20-40 Weapon Damage
- Base Item: Hydra Bow [E] (was Long Bow [N])
- Item Level: 85 (was 4)
- Required Level: 87 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Amazon Skill Levels (was +1)
- +277-377% Enhanced Weapon Damage (was +100-150%)
- Added:
- +15-30% Increased Attack Speed
- +33-43% to Cold Skill Damage
- Adds 211-411 Weapon Cold Damage
- Requirements Increased By 25%
- Removed:
- +100% Hits Cause Monsters to Flee
- +20 to Dexterity
- Adds 5-12 Weapon Damage
- Requirements Reduced By -25%
- Base Item: Gothic Bow [X]
- Properties:
- Changed:
- +15-25% Faster Run/Walk Speed (was +15%)
- +15-25% Increased Attack Speed (was +15%)
- +2-3 to Bow and Crossbow Skills (Amazon Only) (was +3)
- +20-30% to All Resistances (was +25-50%)
- Base Item: Gothic Bow [X]
- Item Level: 43 (was 54)
- Required Level: 55 (was 46)
- Properties:
- Changed:
- +100% Damage to Demons (was +100-200%)
- +100% Damage to Undead (was +100-200%)
- +20-30% Increased Attack Speed (was +50%)
- 10% Chance to cast level 25 Fist Of The Heavens on striking (was 5% 7)
- Added:
- +1 to Strafe (oskill)
- Drain Life -50
- Removed:
- +100-150% Bonus to Attack Rating
- Replenish Life +12
- Base Item: Shadow Bow [E]
- Properties:
- Changed:
- +300-340% Enhanced Weapon Damage (was +200-240%)
- Added:
- +20-30% to Lightning Skill Damage
- +30% Increased Attack Speed
- 15% Chance to cast level 30 Lightning Bolt on striking
- Level 5 Cleansing Aura When Equipped
- Removed:
- +1.25 to Mana (Per Character Level)
- +2 to Sorceress Skill Levels
- +25% Faster Cast Rate
- Fires Magic Arrows
- Requirements Reduced By -60%
- Base Item: Short Siege Bow [X]
- Item Level: 45 (was 55)
- Required Level: 47 (was 52)
- Properties:
- Changed:
- 10% Chance to cast level 10 Freezing Arrow on striking (was 4% 1)
- Added:
- +5 to Glacial Orb Arrow (Amazon Only)
- Removed:
- +5 to Ice Arrow (Amazon Only)
- Base Item: Gothic Bow [X]
- Rarity: 1 (was 3)
- Base Item: Large Siege Bow [X]
- Item Level: 45 (was 55)
- Properties:
- Changed:
- +50% Chance of Open Wounds (was +100%)
- Added:
- +1 to All Skills
- +50 to Attack Rating
- Removed:
- +2 to Amazon Skill Levels
- +50% Bonus to Attack Rating
- Base Item: Ward Bow [E] (was Short War Bow [N])
- Item Level: 85 (was 36)
- Required Level: 90 (was 27)
- Properties:
- Changed:
- +100-130 to Attack Rating (was +50-75)
- +2-3 to Fire Skills (was +1)
- +30-45% Increased Attack Speed (was +10%)
- +300-400% Enhanced Weapon Damage (was +70-90%)
- Added:
- +30-40% to Fire Skill Damage
- 10% Chance to cast level 15 Cinderstorm on striking
- Adds 200-375 Weapon Fire Damage
- Removed:
- +12 to Dexterity
- +15 to Weapon Minimum Fire Damage
- +30-50 to Weapon Maximum Fire Damage
- Base Item: Razor Bow [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- +5 to Glacial Orb Arrow (oskill)
- 10% Chance to cast level 2 Winters Pulse on striking
- Removed:
- +5 to Ice Arrow (oskill)
- 8% Chance to cast level 4 Frost Nova when struck
- Base Item: Long Battle Bow [N]
- Item Level: 25 (was 29)
- Base Item: Cedar Bow [X]
- Item Level: 25 (was 41)
- Properties:
- Added:
- +3 to Meteoric Arrow (Amazon Only)
- Removed:
- +3 to Immolation Arrow (Amazon Only)
- Base Item: Crusader Bow [E] (was Double Bow [X])
- Item Level: 85 (was 55)
- Required Level: 85 (was 51)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +175-220%)
- Added:
- +100-200 to Maximum Weapon Damage
- +100-200 to Minimum Weapon Damage
- +3-5 to Strafe (Amazon Only)
- Level 10-15 Blessed Aim Aura When Equipped
- Removed:
- +15 to Dexterity
- +35-50% Cold Resistance
- +5% Mana stolen per hit
- Adds 25-50 Weapon Damage
- Base Item: Rune Bow [X]
- Item Level: 30 (was 51)
- Base Item: Diamond Bow [E]
- Properties:
- Added:
- 15% Chance to cast level 20 Arc on striking
- Removed:
- 9% Chance to cast level 9 Chain Lightning when struck
- Base Item: Ward Bow [E]
- Item Level: 85 (was 78)
- Required Level: 85 (was 82)
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +210-250%)
- Base Item: Great Bow [E]
- Rarity: 1 (was 2)
- Base Item: Short Bow [N]
- Item Level: 1 (was 10)
- Base Item: Short Siege Bow [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 50-100 Weapon Cold Damage (was 1)
- Freezes target +1 (was +3)
- Base Item: Double Bow [X]
- Item Level: 25 (was 32)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.25% Deadly Strike (Per Character Level) (was +1.5%)
- +150-220% Enhanced Weapon Damage (was +195-250%)
- +40-60 to Maximum Weapon Damage (was +30-40)
- Added:
- +1 to Summon Grizzly (oskill)
- Removed:
- Level 10 Summon Grizzly (5 Charges)
- Base Item: Short War Bow [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Strafe (oskill) (was +6)
- Added:
- Removed:
- +2 to Barbarian Skill Levels
- Base Item: Long Bow [N]
- Item Level: 12 (was 20)
- Properties:
- Added:
- Removed:
- +50% Bonus to Attack Rating
- Base Item: Blade Bow [E]
- Item Level: 70 (was 46)
- Required Level: 80 (was 55)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +20% Chance of Crushing Blow (was +20-30%)
- +300-350% Enhanced Weapon Damage (was +200-250%)
- Level 5-10 Fanaticism Aura When Equipped (was 1)
- Added:
- +30-50% Chance of Open Wounds
- Removed:
- Prevent Monster Heal
- Socketed (2)
- Base Item: Rune Bow [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- +3 to Meteoric Arrow (oskill)
- Level 10 Lower Resist (30 Charges)
- Removed:
- +3 to Immolation Arrow (oskill)
- Level 10 Slow Missiles (100 Charges)
- Base Item: Razor Bow [X]
- Item Level: 25 (was 39)
- Properties:
- Changed:
- Slows Target by 10% (was 30%)
- Base Item: Composite Bow [N]
- Item Level: 12 (was 27)
- Required Level: 15 (was 20)
- Properties:
- Changed:
- +15% Deadly Strike (was +30%)
- Base Item: Blade Bow [E] (was Razor Bow [X])
- Item Level: 85 (was 55)
- Required Level: 90 (was 46)
- Properties:
- Changed:
- +301-391% Enhanced Weapon Damage (was +80-125%)
- Added:
- +20-30% to Cold Skill Damage
- +200-300 to Maximum Weapon Damage
- +3-5 to Dodge (Amazon Only)
- +3-5 to Freezing Arrow (Amazon Only)
- +5 Life after each Kill
- Removed:
- +20% to All Resistances
- +75% Mana Regeneration
- Adds 25-100 Weapon Lightning Damage
- Adds 25-50 Weapon Damage
- Socketed (1)
- Base Item: Short Battle Bow [N]
- Item Level: 22 (was 28)
- Base Item: Composite Bow [N]
- Item Level: 20 (was 27)
- Base Item: Edge Bow [X]
- Item Level: 25 (was 36)
- Properties:
- Added:
- 10% Chance to cast level 1 Comet on striking
- 10% Chance to cast level 1 Starfall on striking
- Removed:
- +1 to Amazon Skill Levels
- 2% Chance to cast level 6 Meteor on striking
- Base Item: Short Battle Bow [N]
- Item Level: 12 (was 34)
- Properties:
- Added:
- Level 1-3 Holy Shock Aura When Equipped
- Removed:
- +25% Lightning Resistance
- Base Item: Short War Bow [N]
- Item Level: 22 (was 30)
- Properties:
- Added:
- +1 to All Skills
- +2-5 to Glacial Orb Arrow (oskill)
- Removed:
- +1 to Amazon Skill Levels
- +1-2 to Bow and Crossbow Skills (Amazon Only)
- +2 to Ice Arrow (oskill)
- Base Item: Edge Bow [X]
- Item Level: 25 (was 55)
- Base Item: Long War Bow [N]
- Item Level: 25 (was 31)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +10-15%)
- +2-5% to Experience Gained (was +2%)
- Base Item: Short Bow [N]
- Rarity: 1 (was 3)
- Base Item: Composite Bow [N]
- Item Level: 12 (was 8)
- Required Level: 25 (was 21)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +4-6 to Multiple Shot (Amazon Only) (was +6)
- Added:
- Base Item: Ward Bow [E]
- Item Level: 60 (was 73)
- Properties:
- Changed:
- +25% Deadly Strike (was +33%)
- Added:
- Adds 100-200 Weapon Damage
- Removed:
- Base Item: Short Battle Bow [N]
- Item Level: 12 (was 7)
- Required Level: 15 (was 22)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 12% Chance to cast level 7 Teeth on striking (was 12% 7)
- Base Item: Hydra Bow [E]
- Required Level: 85 (was 73)
- Properties:
- Changed:
- +15-25 to Dexterity (was +5)
- +15-25 to Strength (was +10)
- +250-300% Enhanced Weapon Damage (was +250%)
- +30-45% Increased Attack Speed (was +20%)
- +4 to Maximum Weapon Damage (Per Character Level) (was +3.12)
- Added:
- 15% Chance to cast level 10 Dust Devils on striking
- Removed:
- Base Item: Short Siege Bow [X]
- Item Level: 25 (was 47)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +150-170%)
- +20-30% to All Resistances (was +40%)
- Added:
- +15-20% Increased Attack Speed
- +20-30 to Maximum Weapon Damage
- +3 to Magic Arrow (oskill)
- 10% Chance to cast level 2 Weaken on striking
- Removed:
- +1% Deadly Strike (Per Character Level)
- 2% Chance to cast level 5 Amplify Damage on striking
- Fires Magic Arrows
- Socketed (2)
- Base Item: Hunter's Bow [N]
- Item Level: 1 (was 18)
- Properties:
- Changed:
- +3-5 to Minimum Weapon Damage (was +1)
- +5-10 to Maximum Weapon Damage (was +3)
- Base Item: Long Battle Bow [N]
- Item Level: 20 (was 35)
Circlet
- Base Item: Diadem [E]
- Properties:
- Added:
- +50% Enhanced Weapon Damage
- Removed:
- 12% Chance to cast level 5 Decoy when struck
- Base Item: Circlet [N]
- Item Level: 12 (was 6)
- Rarity: 1 (was 5)
- Base Item: Circlet [N]
- Item Level: 25 (was 18)
- Required Level: 30 (was 32)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +5-10 Cold Damage Absorbed (was +10-15)
- +5-10 Fire Damage Absorbed (was +10-15)
- +5-10 Lightning Damage Absorbed (was +10-15)
- +50-100% Enhanced Defense (was +140-175%)
- Poison Length Reduced by 20-50% (was 65-90%)
- Socketed (1-2) (was 1)
- Base Item: Coronet [N]
- Item Level: 25 (was 19)
- Required Level: 45 (was 39)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 5-10%)
- Added:
- +1 to All Skills
- Requirements Increased By 25%
- Removed:
- +1-3 to Curses (Necromancer Only)
- +1-3 to Warcries (Barbarian Only)
- Base Item: Tiara [X]
- Item Level: 80 (was 30)
- Required Level: 82 (was 52)
- Properties:
- Changed:
- +100-200 Defense (was +75-150)
- Added:
- +15-20% to Fire Skill Damage
- +2 to Fire Skills
- +50% Fire Resistance
- -10-15% to Enemy Fire Resistance
- -50% Cold Resistance
- Requirements Increased By 30%
- Removed:
- +1 to Warp (oskill)
- +20% Faster Block Rate
- 15-25% Increased Chance of Blocking
- Replenish Life +8
- Slows Target by 25%
- Base Item: Tiara [X]
- Item Level: 70 (was 85)
- Properties:
- Added:
- Requirements Increased By 30%
- Base Item: Circlet [N]
- Item Level: 12 (was 10)
- Rarity: 1 (was 3)
- Base Item: Tiara [X]
- Item Level: 50 (was 60)
- Required Level: 60 (was 68)
- Rarity: 1 (was 3)
- Base Item: Diadem [E]
- Properties:
- Added:
- Requirements Increased By 50%
- Base Item: Coronet [N]
- Rarity: 1 (was 5)
- Properties:
- Added:
- Requirements Increased By 50%
- Base Item: Coronet [N]
- Item Level: 25 (was 1)
- Required Level: 40 (was 39)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 to War Cry (oskill) (was +10)
- Added:
- +20-30% Faster Cast Rate
- +5-10 to Howl (oskill)
- Removed:
- +1-6 to Conversion (oskill)
- +10% Increased Attack Speed
- +20-25 to Maximum Weapon Damage
- +5-10 to Minimum Weapon Damage
Club
- Base Item: Club [N]
- Item Level: 12 (was 24)
- Required Level: 20 (was 24)
- Base Item: Cudgel [X]
- Item Level: 17 (was 42)
- Required Level: 29 (was 34)
- Properties:
- Added:
- Removed:
- +20-25% Bonus to Attack Rating
- Base Item: Cudgel [X]
- Item Level: 35 (was 55)
- Required Level: 50 (was 55)
- Properties:
- Added:
- Removed:
- +35% Bonus to Attack Rating
- Base Item: Tyrant Club [E]
- Required Level: 75 (was 63)
- Properties:
- Changed:
- +150-200% Damage to Demons (was +123%)
- +300-365% Enhanced Weapon Damage (was +180-230%)
- Level 50 Enchant (10 Charges) (was 23 20)
- Base Item: Barbed Club [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3-5)
- Base Item: Club [N]
- Item Level: 1 (was 4)
- Base Item: Barbed Club [X]
- Item Level: 25 (was 46)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- Base Item: Cudgel [X]
- Item Level: 25 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 15% Chance to cast level 1 Storm Pulse on striking
- Removed:
- 15% Chance to cast level 9 Nova on striking
- Base Item: Truncheon [E]
- Item Level: 65 (was 76)
- Properties:
- Added:
- +150-180 to Attack Rating
- 12% Chance to cast level 2 Hailstorm on striking
- Removed:
- +150-180% Bonus to Attack Rating
- Level 16 Blizzard (12 Charges)
- Base Item: Spiked Club [N]
- Rarity: 1 (was 3)
- Base Item: Club [N]
- Rarity: 1 (was 3)
- Base Item: Tyrant Club [E]
- Item Level: 75 (was 72)
- Required Level: 82 (was 77)
- Properties:
- Changed:
- +15-20% to Poison Skill Damage (was +10%)
- +3-5 to Rabies (Druid Only) (was +3)
- +60-100 to Minimum Weapon Damage (was +60)
- +8-12% Life stolen per hit (was +12%)
- +8-12% Mana stolen per hit (was +9%)
- +80-120 to Maximum Weapon Damage (was +80)
- -10% to Enemy Poison Resistance (was -15%)
- Base Item: Spiked Club [N]
- Item Level: 1 (was 7)
- Properties:
- Added:
- Level 3 Thorns Aura When Equipped
- Removed:
- Attacker Takes Damage of 3-10
- Base Item: Spiked Club [N]
- Item Level: 12 (was 28)
- Required Level: 25 (was 30)
- Properties:
- Changed:
- Physical Damage Reduced By 5 (was 10-15)
- Replenish Life +10 (was +6-9)
- Base Item: Barbed Club [X]
- Item Level: 43 (was 55)
Crossbow
- Base Item: Chu-Ko-Nu [X]
- Properties:
- Added:
- 15% Chance to cast level 5 Storm Shard on striking
- Removed:
- 100% Chance to cast level 5 Charged Bolt when struck
- Base Item: Colossus Crossbow [E]
- Properties:
- Changed:
- +20-25% to Cold Skill Damage (was +20%)
- -15-20% to Enemy Cold Resistance (was -25%)
- Adds 100-200 Weapon Cold Damage (was 75-150)
- Added:
- +2-4 to Freezing Arrow (Amazon Only)
- Removed:
- +2-4 to Multiple Shot (Amazon Only)
- Base Item: Ballista [X]
- Item Level: 35 (was 59)
- Properties:
- Changed:
- +50% Piercing Attack (was +100%)
- Base Item: Chu-Ko-Nu [X]
- Item Level: 40 (was 57)
- Properties:
- Changed:
- +100-150% Enhanced Weapon Damage (was +123%)
- +50% Piercing Attack (was +66%)
- +500-700 to Attack Rating (was +632)
- Added:
- Level 5 Holy Fire Aura When Equipped
- Base Item: Repeating Crossbow [N]
- Item Level: 17 (was 38)
- Properties:
- Changed:
- +1-2 to Amazon Skill Levels (was +1)
- +100-150% Enhanced Weapon Damage (was +60-100%)
- Added:
- Base Item: Pellet Bow [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +50% Piercing Attack (was +100%)
- Base Item: Arbalest [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-5 to Exploding Arrow (oskill) (was +6)
- Added:
- Removed:
- +1 to Amazon Skill Levels
- Base Item: Siege Crossbow [X]
- Item Level: 40 (was 55)
- Properties:
- Added:
- Level 2-3 Might Aura When Equipped
- Removed:
- -10-15% to Enemy Cold Resistance
- Base Item: Gorgon Crossbow [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +15% Increased Attack Speed (was +25%)
- +15-20% Chance of Crushing Blow (was +25%)
- Base Item: Demon Crossbow [E]
- Item Level: 80 (was 79)
- Required Level: 80 (was 71)
- Properties:
- Changed:
- +30-40% Piercing Attack (was +33%)
- +30-50% Chance of Open Wounds (was +33%)
- +350-400% Enhanced Weapon Damage (was +160-220%)
- Added:
- 12% Chance to cast level 5 Decrepify on striking
- 20% Chance to cast level 5 Spine Piercer on striking
- Removed:
- Base Item: Heavy Crossbow [N]
- Item Level: 25 (was 32)
- Properties:
- Changed:
- Slows Target by 10% (was 15%)
- Base Item: Heavy Crossbow [N]
- Item Level: 17 (was 36)
- Properties:
- Changed:
- +30% Fire Resistance (was +15%)
- +5% to Maximum Fire Resistance (was +15%)
- Adds 30-50 Weapon Fire Damage (was 15-35)
- Base Item: Colossus Crossbow [E]
- Properties:
- Added:
- 5% Chance to cast level 1 Empowering Flame when you Kill an Enemy
- Base Item: Crossbow [N]
- Item Level: 12 (was 24)
- Properties:
- Changed:
- +25% Piercing Attack (was +50%)
- Adds 59 Weapon Poison Damage over 3 seconds (was 30 3)
- Base Item: Crossbow [N]
- Rarity: 1 (was 3)
- Base Item: Repeating Crossbow [N]
- Item Level: 25 (was 15)
- Rarity: 1 (was 3)
- Base Item: Arbalest [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +3-5 to Freezing Arrow (oskill) (was +1)
- Base Item: Arbalest [X]
- Item Level: 25 (was 40)
- Base Item: Light Crossbow [N]
- Item Level: 1 (was 12)
- Properties:
- Changed:
- +15% Deadly Strike (was +25%)
- Base Item: Light Crossbow [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50% Piercing Attack (was +100%)
- Base Item: Crossbow [N]
- Item Level: 17 (was 28)
- Required Level: 25 (was 28)
- Base Item: Siege Crossbow [X]
- Item Level: 25 (was 44)
- Base Item: Siege Crossbow [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-5 to Raven (oskill) (was +5)
- Added:
- Base Item: Light Crossbow [N]
- Item Level: 17 (was 25)
- Base Item: Ballista [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- 15% Chance to cast level 5 Terror on striking
- Removed:
- Base Item: Heavy Crossbow [N]
- Item Level: 12 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25%)
- Base Item: Pellet Bow [E]
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +200-240%)
- Added:
- 10% Chance to cast level 5 Decrepify on striking
- Removed:
- Base Item: Repeating Crossbow [N]
- Item Level: 25 (was 33)
- Properties:
- Added:
- 5% Chance to cast level 1 Burst of Speed on striking
- Base Item: Demon Crossbow [E]
- Item Level: 85 (was 70)
- Required Level: 85 (was 70)
- Properties:
- Changed:
- +200-300 to Maximum Weapon Damage (was +150-200)
- +50-100 to Minimum Weapon Damage (was +50-75)
- Adds 1-800 Weapon Lightning Damage (was 1-555)
- Added:
- +2-3 to All Skills
- +30-40% to Lightning Skill Damage
- 20% Chance to cast level 30 Lightning Bolt on striking
- Level 15-20 Holy Shock Aura When Equipped
- Removed:
- +15% Magic Resistance
- -35% to Enemy Lightning Resistance
- 8% Chance to cast level 17 Lightning when struck
- Base Item: Ballista [X]
- Item Level: 40 (was 55)
- Base Item: Chu-Ko-Nu [X]
- Rarity: 1 (was 3)
Gloves
- Base Item: Sharkskin Gloves [X]
- Item Level: 30 (was 23)
- Base Item: Heavy Gloves [N]
- Item Level: 1 (was 12)
- Base Item: Vampirebone Gloves [E]
- Item Level: 60 (was 20)
- Required Level: 70 (was 47)
- Properties:
- Changed:
- +1-2 to Masteries & Throwing Skills (Barbarian Only) (was +1-3)
- +10-15% Increased Maximum Life (was +25%)
- Base Item: Chain Gloves [N]
- Item Level: 12 (was 20)
- Base Item: Sharkskin Gloves [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 Cold Damage Absorbed (was +10-15)
- +5-10 Fire Damage Absorbed (was +10-15)
- +5-10 Lightning Damage Absorbed (was +10-15)
- Base Item: Demonhide Gloves [X]
- Item Level: 25 (was 20)
- Base Item: Heavy Gloves [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Gauntlets [N]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
- Base Item: Gauntlets [N]
- Item Level: 35 (was 39)
- Required Level: 45 (was 29)
- Properties:
- Changed:
- +50-100% Enhanced Defense (was +10-20%)
- Adds 10-20 Weapon Cold Damage (was 1-6)
- Added:
- +10% to Cold Skill Damage
- Removed:
- +30 Defense
- +5% Enhanced Weapon Damage
- Base Item: Heavy Bracers [X]
- Item Level: 35 (was 44)
- Rarity: 2 (was 1)
- Properties:
- Added:
- Level 2 Blessed Aim Aura When Equipped
- Base Item: Leather Gloves [N]
- Rarity: 1 (was 3)
- Base Item: Sharkskin Gloves [X]
- Item Level: 43 (was 39)
- Required Level: 55 (was 32)
- Properties:
- Added:
- Level 5 Blessed Aim Aura When Equipped
- Base Item: Chain Gloves [N]
- Item Level: 17 (was 8)
- Properties:
- Changed:
- +1-2 to Passive and Magic Skills (Amazon Only) (was +1-3)
- Base Item: Bramble Mitts [E]
- Rarity: 1 (was 2)
- Properties:
- Base Item: Crusader Gauntlets [E]
- Rarity: 2 (was 1)
- Base Item: Battle Gauntlets [X]
- Rarity: 1 (was 3)
- Properties:
- Base Item: Heavy Gloves [N]
- Item Level: 12 (was 4)
- Base Item: Crusader Gauntlets [E]
- Item Level: 85 (was 20)
- Required Level: 83 (was 57)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +15-20% Faster Cast Rate (was +10%)
- +50-100% Chance Items Roll Magic or Better (was +20-25%)
- Base Item: War Gauntlets [X]
- Item Level: 43 (was 55)
- Properties:
- Added:
- 12% Chance to cast level 1 Cinderstorm on striking
- 8% Chance to cast level 3 Starfall on striking
- Removed:
- 2% Chance to cast level 4 Meteor on striking
- 4% Chance to cast level 12 Firestorm on striking
- Base Item: Chain Gloves [N]
- Item Level: 12 (was 6)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Offensive Auras (Paladin Only) (was +1-3)
- Base Item: Vambraces [E]
- Item Level: 85 (was 74)
- Required Level: 85 (was 80)
- Properties:
- Added:
- +1-2 to All Skills
- +50-150 to Attack Rating
- Removed:
- +1-3 to Combat Skills (Paladin Only)
- Requirements Increased By 40%
- Base Item: Battle Gauntlets [X]
- Item Level: 30 (was 50)
- Properties:
- Added:
- 15% Chance to cast level 2 Scorchveil on striking
- Removed:
- 2% Chance to cast level 10 Enchant on striking
- Base Item: Light Gauntlets [N]
- Item Level: 17 (was 31)
- Properties:
- Changed:
- Adds 10-20 Weapon Fire Damage (was 1-6)
- Base Item: Demonhide Gloves [X]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +5%)
- Base Item: Bramble Mitts [E]
- Properties:
- Changed:
- +50-100% Chance Items Roll Magic or Better (was +35-50%)
- Freezes target +1 (was +2)
- Level 3 Holy Freeze Aura When Equipped (was 4-6)
- Added:
- -15% to Enemy Cold Resistance
- Base Item: Light Gauntlets [N]
- Item Level: 25 (was 16)
- Properties:
- Changed:
- +10-20% to All Resistances (was +20-30%)
- Adds 10-20 Weapon Cold Damage (was 15-30)
- Adds 10-20 Weapon Fire Damage (was 15-30)
- Adds 10-20 Weapon Lightning Damage (was 15-30)
- Removed:
- +3-5 to Minimum Weapon Damage
- Base Item: Heavy Bracers [X]
- Item Level: 60 (was 30)
- Required Level: 70 (was 44)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-5% to All Maximum Resistances (was +5%)
- Removed:
- +15 to Energy
- +15 to Vitality
- Base Item: Light Gauntlets [N]
- Item Level: 17 (was 14)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Combat Skills (Barbarian Only) (was +1-3)
- Base Item: Vambraces [E]
- Rarity: 2 (was 1)
- Properties:
- Changed:
- 12% Chance to cast level 5 Weaken on striking (was 8% 3)
- Base Item: Heavy Bracers [X]
- Item Level: 40 (was 34)
- Properties:
- Added:
- +1 to Tectonic Slam (oskill)
- +1 to Zeal (oskill)
- Removed:
- +25-35 to Life
- +5% Life stolen per hit
- Base Item: Ogre Gauntlets [E]
- Item Level: 70 (was 78)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +10%)
- Added:
- +15% Chance of Open Wounds
- +50-100 to Attack Rating
- Level 5-10 Thorns Aura When Equipped
¶ The Hand of Broc
- Base Item: Leather Gloves [N]
- Item Level: 1 (was 7)
- Base Item: War Gauntlets [X]
- Item Level: 43 (was 45)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15-25% Faster Hit Recovery (was +15%)
- 10% Chance to cast level 1 Static Field when struck (was 3% 1)
- Added:
- 100% Chance to cast level 30 Hailstorm when you Die
- Level 10-15 Thorns Aura When Equipped
- Removed:
- 3% Chance to cast level 10 Ice Bolt on striking
- Base Item: Demonhide Gloves [X]
- Item Level: 25 (was 37)
- Base Item: Vampirebone Gloves [E] (was Gauntlets [N])
- Item Level: 60 (was 17)
- Required Level: 70 (was 33)
- Properties:
- Changed:
- +100 Defense (was +50-60)
- Added:
- +1 to Poison Skills
- +20-25% to Poison Skill Damage
- -10 to -30% Poison Resistance
- Ethereal (Cannot be Repaired)
- Slain Monsters Rest in Peace
- Removed:
- +10% Faster Cast Rate
- +15 to Dexterity
- +25% Fire Resistance
- +75 to Attack Rating
- Requirements Reduced By -25%
- Slows Target by 15%
- Base Item: Battle Gauntlets [X]
- Item Level: 43 (was 44)
- Properties:
- Added:
- +1-3 to Raise Skeletal Mage (oskill)
- +1-3 to Summon Grizzly (oskill)
- Removed:
- +25-40 to Mana
- +5 to Mana after each Kill
- +50% Mana Regeneration
Grand Charm
- Base Item: Grand Charm
- Properties:
- Added:
- -65 to -45% Magic Resistance
- Removed:
- -30% Magic Resistance
- Charm Weight: 3
- Base Item: Grand Charm
- Properties:
- Added:
- -20 to -10% Physical Damage Reduction
- Removed:
- -10% Physical Damage Reduction
- Charm Weight: 3
- Base Item: Grand Charm
- Properties:
- Added:
- -90 to -70% Cold Resistance
- Removed:
- -50% Cold Resistance
- Charm Weight: 3
- Base Item: Grand Charm
- Properties:
- Added:
- -90 to -70% Lightning Resistance
- Removed:
- -50% Lightning Resistance
- Charm Weight: 3
- Base Item: Grand Charm
- Properties:
- Added:
- -90 to -70% Fire Resistance
- Removed:
- -50% Fire Resistance
- Charm Weight: 3
- Base Item: Grand Charm
- Rarity: 2 (was 5)
- Base Item: Grand Charm
- Properties:
- Added:
- -90 to -70% Poison Resistance
- Removed:
- -50% Poison Resistance
- Charm Weight: 3
- Base Item: Grand Charm
- Properties:
- Changed:
- +10-15% to Vitality (was +15)
Hammer
- Base Item: Ogre Maul [E]
- Properties:
- Changed:
- +10-15% Physical Damage Reduction (was +20-25%)
- +15-30% Increased Attack Speed (was +15%)
- +250-300% Enhanced Weapon Damage (was +75-100%)
- Removed:
- Ethereal (Cannot be Repaired)
- Indestructible
- Base Item: Battle Hammer [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- 10% Chance to cast level 10 Bone Armor when struck
- Removed:
- 12% Chance to cast level 7 Bone Spear when struck
- Base Item: War Club [X]
- Item Level: 30 (was 56)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +50%)
- +200-240% Enhanced Weapon Damage (was +180-220%)
- Base Item: Maul [N]
- Item Level: 12 (was 32)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +40%)
- +100-150% Damage to Undead (was +50%)
- Base Item: Martel de Fer [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50% Mana Regeneration (was +75%)
- 15% Chance to cast level 30 Hydra when struck (was 3% 30)
- Base Item: Martel de Fer [X]
- Properties:
- Changed:
- +230-300% Enhanced Weapon Damage (was +200-300%)
- Base Item: Thunder Maul [E]
- Required Level: 85 (was 69)
- Rarity: 2 (was 1)
- Properties:
- Changed:
- +20% Chance of Crushing Blow (was +33%)
- +30-40% Increased Attack Speed (was +10%)
- 10% Chance to cast level 30 Eruption on striking (was 25% 14)
- Added:
- +3-5 to Shape Shifting Skills (Druid Only)
- +30-40% to Fire Skill Damage
- -25-30% to Enemy Fire Resistance
- Removed:
- +10% Faster Cast Rate
- +7 to Elemental Skills (Druid Only)
- Level 14 Volcano (30 Charges)
- Base Item: Battle Hammer [X]
- Item Level: 30 (was 51)
- Properties:
- Changed:
- +200-230% Enhanced Weapon Damage (was +180%)
- 10% Chance to cast level 15 Eruption on striking (was 5% 7)
- Base Item: Maul [N]
- Item Level: 25 (was 31)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +50%)
- 10% Chance to cast level 10 Shock Wave on striking (was 5% 7)
- Added:
- +20-60% Enhanced Weapon Damage
- Base Item: War Hammer [N]
- Item Level: 25 (was 35)
- Properties:
- Changed:
- Slows Target by 10% (was 35%)
- Base Item: Battle Hammer [X]
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +25%)
- Added:
- 15% Chance to cast level 30 Fist Of The Heavens on striking
- Base Item: War Club [X]
- Properties:
- Changed:
- +1 to Strength (Per Character Level) (was +0.5)
- 10% Chance to cast level 10 Tectonic Slam on striking (was 9% 5)
- Base Item: War Hammer [N]
- Item Level: 12 (was 36)
- Base Item: Great Maul [N]
- Item Level: 30 (was 40)
- Base Item: War Club [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +10)
- Added:
- +10-15% Chance of Crushing Blow
- Removed:
- +0.75% Chance of Crushing Blow (Per Character Level)
- Base Item: Legendary Mallet [E]
- Required Level: 85 (was 79)
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +100-130%)
- 10% Chance to cast level 10 Static Field on striking (was 20% 10)
- Adds 50-500 Weapon Lightning Damage (was 50-200)
- Base Item: Maul [N]
- Item Level: 17 (was 15)
- Required Level: 30 (was 25)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +2-4)
- +100% Damage to Undead (was +250%)
- Base Item: Great Maul [N]
- Item Level: 25 (was 39)
- Properties:
- Added:
- Level 3-5 Might Aura When Equipped
- Removed:
- Base Item: Legendary Mallet [E]
- Item Level: 70 (was 76)
- Required Level: 75 (was 68)
- Rarity: 1 (was 4)
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +40%)
- +300-350% Enhanced Weapon Damage (was +280-320%)
- Added:
- Removed:
- Base Item: War Hammer [N]
- Item Level: 25 (was 15)
- Required Level: 30 (was 32)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +1-4)
- Slows Target by 10% (was 50%)
- Added:
- Removed:
- +1 to Paladin Skill Levels
- Base Item: Thunder Maul [E]
- Properties:
- Changed:
- +20-25% Chance of Crushing Blow (was +75%)
- +25-50 to Strength (was +25)
- +300-350% Enhanced Weapon Damage (was +200-240%)
- 10% Chance to cast level 5 Amplify Damage on striking (was 4% 1)
- Added:
- +100-200 to Minimum Weapon Damage
- +25% Deadly Strike
- Removed:
- Adds 20 Weapon Damage
- Indestructible
- Base Item: Martel de Fer [X]
- Item Level: 33 (was 53)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +130-160%)
- 10% Chance to cast level 1 Amplify Damage on striking (was 5% 1)
- Attacker Takes Damage of 50 (was 26)
- Added:
- +10-20 to Minimum Weapon Damage
- +50-100 to Maximum Weapon Damage
- Level 5 Thorns Aura When Equipped
- Removed:
- 5% Chance to cast level 1 Iron Maiden when struck
- Adds 12-30 Weapon Damage
- Level 8 Amplify Damage (3 Charges)
- Base Item: Great Maul [N]
- Rarity: 1 (was 3)
- Base Item: Ogre Maul [E]
- Item Level: 81 (was 76)
- Required Level: 83 (was 68)
- Properties:
- Changed:
- +15-20% Chance of Crushing Blow (was +50%)
- +300-350% Enhanced Weapon Damage (was +180-230%)
- 15% Chance to cast level 50 Twister on striking (was 33% 22)
Hand to Hand
- Base Item: Greater Talons [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +27%)
- +20% Deadly Strike (was +44%)
- Added:
- +1-3 to Shadow Disciplines (Assassin Only)
- Removed:
- +1-3 to Traps (Assassin Only)
¶ Androsphinx
- Base Item: Cestus [N]
- Item Level: 12 (was 2)
- Required Level: 15 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- Base Item: Scissors Suwayyah [E]
- Item Level: 70 (was 15)
- Required Level: 80 (was 64)
- Properties:
- Added:
- -20-30% to Enemy Cold Resistance
- 15% Chance to cast level 5 Hailstorm on striking
- Removed:
- +45% Cold Resistance
- 50% Chance to cast level 4 Glacial Spike on striking
- Base Item: Greater Talons [X]
- Item Level: 40 (was 50)
- Base Item: Feral Claws [E] (was Wrist Sword [E])
- Item Level: 85 (was 65)
- Required Level: 81 (was 71)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +250-300%)
- Adds 50-100 Weapon Damage (was 20-40)
- Added:
- +25% Deadly Strike
- +25-40% Chance of Open Wounds
- +3-5 to Blade Fury (Assassin Only)
- +3-5 to Blade Shield (Assassin Only)
- Repairs 0.25 durability per second
- Removed:
- +1-2 to Traps (Assassin Only)
- +1-3 to Dragon Claw (Assassin Only)
- +25 Life after each Demon Kill
- Prevent Monster Heal
- Base Item: Blade Talons [N]
- Item Level: 25 (was 2)
- Required Level: 33 (was 22)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +100-150% Enhanced Weapon Damage (was +70-100%)
- Base Item: Hand Scythe [X]
- Item Level: 25 (was 28)
- Required Level: 30 (was 46)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10-20% to All Resistances (was +20-40%)
- +25% Deadly Strike (was +33%)
- Added:
- +2 to Phoenix Strike (Assassin Only)
- Removed:
- +5-7 to Psychic Hammer (Assassin Only)
- Base Item: Suwayyah [E] (was Hatchet Hands [N])
- Item Level: 85 (was 1)
- Required Level: 83 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +20-30% Increased Attack Speed (was +20%)
- Added:
- +1-3 to Traps (Assassin Only)
- +10-15% to Cold Skill Damage
- +2-4 to Glacial Vortex Sentry (Assassin Only)
- +2-4 to Snowlash Sentry (Assassin Only)
- +5 to Chilling Armor (oskill)
- -25-30% to Enemy Cold Resistance
- Removed:
- +1-3 to Blade Sentinel (Assassin Only)
- +1-3 to Shock Field (Assassin Only)
- +110-160% Enhanced Weapon Damage
- 5% Chance to cast level 2 Frost Nova when struck
- Adds 10-15 Weapon Cold Damage
- Repairs 0.2 durability per second
- Base Item: Quhab [X]
- Item Level: 25 (was 9)
- Required Level: 30 (was 29)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +1-2 to Shadow Disciplines (Assassin Only) (was +1-3)
- Added:
- +2-5 to Shadow Master (Assassin Only)
- Removed:
- +1 to Assassin Skill Levels
- Base Item: Hatchet Hands [N]
- Required Level: 10 (was 11)
- Rarity: 1 (was 5)
- Base Item: Scissors Katar [N]
- Item Level: 30 (was 22)
- Required Level: 45 (was 38)
- Properties:
- Changed:
- +1-2 to Martial Arts (Assassin Only) (was +1-3)
- 25% Chance to cast level 4 Dim Vision when struck (was 11% 4)
- Removed:
- Base Item: Greater Talons [X]
- Item Level: 40 (was 55)
- Required Level: 50 (was 68)
- Properties:
- Added:
- +1-3 to Shadow Disciplines (Assassin Only)
- Removed:
- +1-3 to Traps (Assassin Only)
- Base Item: Wrist Spike [X]
- Item Level: 25 (was 12)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- Level 3-6 Cleansing Aura When Equipped (was 4-9)
- Base Item: Scissors Quhab [X]
- Rarity: 1 (was 3)
- Properties:
- Removed:
- Requirements Reduced By -100%
- Base Item: Feral Claws [E]
- Item Level: 84 (was 75)
- Required Level: 81 (was 67)
- Properties:
- Changed:
- +25-30% Increased Attack Speed (was +15%)
- Added:
- +10-20% to Fire Skill Damage
- +50% chance for finishing moves to not consume charges
- -10-20% to Enemy Fire Resistance
- 10% Chance to cast level 5 Infernal Orb on striking
- Removed:
- +1-2 to Inferno Sentry (Assassin Only)
- +1-2 to Wake of Fire Sentry (Assassin Only)
- +40-70% Fire Resistance
- Base Item: Battle Cestus [E]
- Item Level: 83 (was 74)
- Required Level: 84 (was 79)
- Properties:
- Changed:
- -10-15% to Enemy Fire Resistance (was -15%)
- Added:
- +1-3 to Traps (Assassin Only)
- +15-20% Increased Attack Speed
- +2-4 to Flameburst Sentry (Assassin Only)
- +2-4 to Wake of Fire Sentry (Assassin Only)
- +25-30% to Fire Skill Damage
- +5 to Warmth (oskill)
- Removed:
- +1 to All Skills
- +10% Fire Damage Absorbed
- +10% to Maximum Fire Resistance
- +250-300% Enhanced Weapon Damage
- +35% Cold Resistance
- +60% Fire Resistance
- Adds 200-300 Weapon Fire Damage
- Base Item: Claws [N]
- Required Level: 22 (was 30)
- Properties:
- Changed:
- +1-2 to Traps (Assassin Only) (was +1-3)
- 15% Chance to cast level 5 Frozen Armor when struck (was 4% 6)
- Base Item: Hand Scythe [X]
- Item Level: 30 (was 55)
- Required Level: 50 (was 63)
- Properties:
- Changed:
- +1-2 to All Skills (was +2)
- +111-199% Enhanced Weapon Damage (was +100-120%)
- Vendor Prices Reduced By 5% (was 5-10%)
- Base Item: Scissors Quhab [X]
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +10-15% Magic Resistance (was +20%)
- Added:
- +1 to Warp (oskill)
- +100% Extra Gold from Monsters
- Removed:
- +1-3 to Burst of Speed (Assassin Only)
- +1-3 to Cloak of Shadows (Assassin Only)
- Base Item: Fascia [X]
- Item Level: 25 (was 33)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Fire Skills (was +5)
- +5-10% Fire Damage Absorbed (was +10%)
- Base Item: Katar [N]
- Rarity: 1 (was 3)
- Base Item: Suwayyah [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +180-230% Enhanced Weapon Damage (was +200-275%)
- +20% Deadly Strike (was +50-75%)
- +50-100% Chance Items Roll Magic or Better (was +25-50%)
- Added:
- +40-80 to Maximum Weapon Damage
- Removed:
- +0.62% Chance Items Roll Magic or Better (Per Character Level)
- Base Item: Wrist Sword [E]
- Item Level: 60 (was 74)
- Rarity: 2 (was 1)
- Properties:
- Changed:
- +230-290% Enhanced Weapon Damage (was +190-240%)
- Base Item: Quhab [X]
- Item Level: 25 (was 52)
- Required Level: 40 (was 52)
- Properties:
- Changed:
- +1-2 to All Skills (was +2)
- Added:
- +2-3 to Blade Fury (Assassin Only)
- Level 5 Amplify Damage (10 Charges)
- Removed:
- +2 to Traps (Assassin Only)
- Level 15 Bone Prison (45 Charges)
- Base Item: Blade Talons [N]
- Item Level: 12 (was 8)
- Required Level: 30 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Added:
- +1-2 to Shadow Disciplines (Assassin Only)
- Removed:
- +1-3 to Traps (Assassin Only)
- Base Item: Katar [N]
- Required Level: 12 (was 15)
- Properties:
- Changed:
- +1 to Traps (Assassin Only) (was +1-3)
- Added:
- +5% to All Elemental Skill Damage
- Removed:
- +10-20 to Minimum Weapon Damage
- +30-40 to Maximum Weapon Damage
- Base Item: Cestus [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +1-2 to Martial Arts (Assassin Only) (was +1-3)
- +15% Chance of Open Wounds (was +33%)
- Base Item: Claws [N]
- Item Level: 12 (was 4)
- Rarity: 1 (was 3)
- Base Item: Scissors Katar [N]
- Item Level: 25 (was 13)
- Required Level: 30 (was 33)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.38% Deadly Strike (Per Character Level) (was +0.75%)
- +1-2 to Martial Arts (Assassin Only) (was +3-5)
- +10% Chance of Crushing Blow (was +20%)
- Base Item: Wrist Blade [N]
- Required Level: 5 (was 8)
- Rarity: 1 (was 5)
- Base Item: Blade Talons [N]
- Item Level: 12 (was 13)
- Required Level: 25 (was 32)
- Properties:
- Changed:
- +1-2 to Shadow Disciplines (Assassin Only) (was +1-3)
- Added:
- +25% Chance of Open Wounds
- Removed:
- +10% to Fire Skill Damage
- +10% to Lightning Skill Damage
- Base Item: War Fist [E]
- Item Level: 60 (was 1)
- Properties:
- Changed:
- +1.5 to Maximum Weapon Damage (Per Character Level) (was +0.75)
- Added:
- Adds 100-200 Weapon Cold Damage
- Removed:
- +1-3 to Weapon Block (Assassin Only)
- Base Item: Scissors Quhab [X]
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +0.62)
- +220-280% Enhanced Weapon Damage (was +135-160%)
- Added:
- +100-150 to Attack Rating
- Removed:
- +35% Bonus to Attack Rating
- +7 to Fade (Assassin Only)
- Base Item: Wrist Spike [X]
- Item Level: 25 (was 21)
- Rarity: 1 (was 3)
- Base Item: Fascia [X]
- Item Level: 25 (was 51)
- Required Level: 45 (was 60)
- Properties:
- Changed:
- +20-30% Faster Cast Rate (was +25%)
- +20-30% Increased Attack Speed (was +30%)
- Attacker Takes Damage of 2 (Per Character Level) (was 1)
- Added:
- +1-3 to Shadow Disciplines (Assassin Only)
- Removed:
- +3 to Traps (Assassin Only)
- Base Item: Wrist Blade [N]
- Required Level: 12 (was 19)
- Properties:
- Changed:
- +1-2 to Shadow Disciplines (Assassin Only) (was +1-3)
- Base Item: Wrist Spike [X]
- Properties:
- Changed:
- +150-175% Enhanced Weapon Damage (was +100%)
- Base Item: Cestus [N]
- Item Level: 12 (was 8)
- Required Level: 20 (was 28)
- Properties:
- Changed:
- +1-2 to Shadow Disciplines (Assassin Only) (was +1-3)
- Base Item: Fascia [X]
- Item Level: 25 (was 16)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +10-20 Lightning Damage Absorbed (was +20-25)
- +20-30 to Maximum Weapon Damage (was +10)
- +50-75% Lightning Resistance (was +75%)
¶ Shadow Killer
- Base Item: Battle Cestus [E]
- Item Level: 75 (was 85)
- Properties:
- Added:
- +15-20% to Cold Skill Damage
- 15% Chance to cast level 20 Winters Pulse on striking
- Adds 150-300 Weapon Cold Damage
- Removed:
- 33% Chance to cast level 8 Frost Nova on striking
- Freezes target +2
- Indestructible
¶ Shadowy Places
- Base Item: Greater Claws [X]
- Item Level: 30 (was 38)
- Required Level: 45 (was 48)
- Rarity: 1 (was 3)
- Base Item: War Fist [E]
- Item Level: 43 (was 38)
- Required Level: 55 (was 51)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 15%)
¶ Simpleton's Shadow
- Base Item: Katar [N]
- Item Level: 1 (was 5)
- Required Level: 5 (was 25)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +60-80% Enhanced Weapon Damage (was +60-75%)
- Added:
- +2-3 to Tiger Strike (Assassin Only)
- Base Item: Runic Talons [E]
- Item Level: 60 (was 28)
- Required Level: 75 (was 60)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1.5 to Maximum Weapon Damage (Per Character Level) (was +0.88)
- Added:
- +1 to Max Shadow Masters
- +10-20 to Valkyrie (oskill)
- Base Item: Runic Talons [E]
- Properties:
- Added:
- -20-30% to Enemy Cold Resistance
- Removed:
- +15-20% to Cold Skill Damage
- +25% Magic Resistance
- +25% to All Resistances
- +3 to Cold Mastery (oskill)
- Base Item: Hand Scythe [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +5% to Maximum Poison Resistance (was +10-15%)
- Poison Length Reduced by 30-50% (was 75%)
- Base Item: Hatchet Hands [N]
- Item Level: 1 (was 5)
- Required Level: 15 (was 25)
- Properties:
- Changed:
- +1-2 to Martial Arts (Assassin Only) (was +1-3)
- +10% Magic Resistance (was +10-15%)
- +2-3 to Oak Sage (oskill) (was +3-5)
- Base Item: Quhab [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Shadow Disciplines (Assassin Only) (was +1-3)
- Added:
- 10% Chance to cast level 1 Storm Pulse on striking
- Removed:
- 6% Chance to cast level 9 Nova on striking
- Base Item: Wrist Blade [N]
- Required Level: 7 (was 13)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 25% Chance to cast level 5 Charged Bolt when struck (was 8% 5)
- Base Item: Scissors Suwayyah [E]
- Item Level: 75 (was 79)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +275-350% Enhanced Weapon Damage (was +225-300%)
- +3 Random Assassin Skill (was +7)
- +50-100% Chance Items Roll Magic or Better (was +25-50%)
- +50-100% Extra Gold from Monsters (was +100%)
- Added:
- +100-150 to Attack Rating
- Adds 50-150 Weapon Damage
- Removed:
- +100% Bonus to Attack Rating
- +30-50% to All Resistances
- Replenish Life +15-20
- Base Item: Scissors Katar [N]
- Item Level: 25 (was 7)
- Required Level: 25 (was 27)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +35-50% Mana Regeneration (was +75%)
- Added:
- 10% Chance to cast level 1 Decrepify on striking
- Base Item: Greater Claws [X]
- Item Level: 30 (was 24)
- Rarity: 1 (was 5)
- Properties:
- Added:
- Removed:
- +25% Bonus to Attack Rating
- Base Item: Greater Claws [X]
- Item Level: 30 (was 57)
- Required Level: 40 (was 65)
- Properties:
- Added:
- 5-10% Reanimate as: Wight
- Removed:
- +10% Mana stolen per hit
- +65% Mana Regeneration
- Replenish Life +10
- Base Item: Claws [N]
- Item Level: 12 (was 1)
- Required Level: 20 (was 19)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +10 to Frost Nova (oskill) (was +5)
Helm
¶ Andariel's Visage
- Base Item: Demonhead [E]
- Properties:
- Added:
- 15% Chance to cast level 5 Blightburst when struck
- Removed:
- 15% Chance to cast level 15 Poison Nova when struck
- Base Item: Death Mask [X]
- Properties:
- Changed:
- +20-50% Chance Items Roll Magic or Better (was +20-30%)
- Base Item: Shako [E]
- Item Level: 43 (was 45)
- Rarity: 2 (was 1)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Added:
- Base Item: Helm [N]
- Item Level: 12 (was 4)
- Properties:
- Changed:
- +20% Mana Regeneration (was +40%)
- Base Item: Cap [N]
- Item Level: 1 (was 4)
- Base Item: Death Mask [X]
- Item Level: 43 (was 49)
- Properties:
- Changed:
- Slows Target by 10% (was 20%)
- Base Item: Mask [N]
- Item Level: 25 (was 12)
- Properties:
- Added:
- Removed:
- Repairs 0.25 durability per second
- Base Item: Helm [N]
- Item Level: 12 (was 19)
- Base Item: Giant Conch [E]
- Item Level: 80 (was 68)
- Required Level: 80 (was 74)
- Properties:
- Changed:
- +50-100 to Life (was +300-350)
- +50-100 to Mana (was +125-150)
- Added:
- +10-15% to Poison Skill Damage
- -10-15% to Enemy Poison Resistance
- -50% Poison Resistance
- Removed:
- +2 Defense (Per Character Level)
- Half Freeze Duration
- Poison Length Reduced by 60-70%
- Base Item: Corona [E]
- Item Level: 82 (was 86)
- Base Item: Grand Crown [X]
- Item Level: 43 (was 57)
- Base Item: Crown [N]
- Item Level: 25 (was 16)
- Properties:
- Changed:
- Level 5 Thorns Aura When Equipped (was 1-2)
- Removed:
- +1 to Barbarian Skill Levels
- Base Item: Bone Helm [N]
- Item Level: 17 (was 6)
- Rarity: 1 (was 3)
- Base Item: Basinet [X]
- Item Level: 35 (was 46)
- Properties:
- Removed:
- Level 5 Cloak of Shadows (30 Charges)
- Base Item: Skull Cap [N]
- Rarity: 1 (was 3)
- Base Item: Sallet [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 3)
- Base Item: Full Helm [N]
- Item Level: 12 (was 23)
- Properties:
- Changed:
- +10 to Maximum Weapon Damage (was +8)
- Base Item: Full Helm [N]
- Item Level: 12 (was 4)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-3 to Summon Spirit Wolf (oskill) (was +3)
- Base Item: Great Helm [N]
- Item Level: 25 (was 14)
- Properties:
- Changed:
- +20-30% Enhanced Weapon Damage (was +25%)
- Base Item: Helm [N]
- Item Level: 12 (was 2)
- Rarity: 1 (was 3)
- Properties:
- Base Item: Grim Helm [X]
- Item Level: 43 (was 36)
- Rarity: 1 (was 3)
- Base Item: Bone Visage [E]
- Item Level: 60 (was 73)
- Properties:
- Added:
- Requirements Increased By 50%
- Base Item: Shako [E]
- Item Level: 60 (was 69)
- Base Item: Full Helm [N]
- Item Level: 12 (was 5)
- Base Item: Casque [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5% to Maximum Fire Resistance (was +10%)
- Base Item: Great Helm [N]
- Item Level: 17 (was 34)
- Base Item: War Hat [X]
- Item Level: 25 (was 18)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 5% (was 10-15%)
- Base Item: Giant Conch [E]
- Properties:
- Changed:
- +10 Life after each Kill (was +15)
- Base Item: Corona [E]
- Item Level: 84 (was 80)
- Base Item: Hydraskull [E]
- Properties:
- Changed:
- +80-120 to Life (was +50-75)
- Added:
- 8% Chance to cast level 5 Life Tap on striking
- Removed:
- +5-7 to Mana after each Kill
- +50-75 to Mana
- +75% Mana Regeneration
- +8-10% Mana stolen per hit
- Base Item: Basinet [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 Life after each Kill (was +10-15)
- Added:
- +10-15% Chance of Open Wounds
- Removed:
- Base Item: Skull Cap [N]
- Item Level: 12 (was 2)
- Properties:
- Changed:
- Vendor Prices Reduced By 5-10% (was 15%)
- Base Item: Great Helm [N]
- Item Level: 25 (was 12)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-40% Poison Resistance (was +40-60%)
- +5% to Maximum Poison Resistance (was +10%)
- Replenish Life +10 (was +5)
- Base Item: Sallet [X]
- Properties:
- Changed:
- +10-15% Magic Resistance (was +15%)
- Base Item: Spired Helm [E]
- Item Level: 65 (was 75)
- Properties:
- Changed:
- +10-15 Cold Damage Absorbed (was +5-9)
- +100-180% Enhanced Defense (was +90-120%)
- +15-25% to Cold Skill Damage (was +8-15%)
- Requirements Reduced By -25% (was -50%)
- Added:
- Removed:
- Base Item: Bone Visage [E]
- Properties:
- Changed:
- +100-200% Enhanced Defense (was +100-120%)
- +2-3 to All Skills (was +4)
- +20-25% Faster Cast Rate (was +15%)
- Socketed (4) (was 2)
- Base Item: War Hat [X]
- Item Level: 25 (was 36)
- Base Item: War Hat [X]
- Item Level: 25 (was 20)
- Properties:
- Changed:
- +40-50% Mana Regeneration (was +75%)
- Base Item: Grand Crown [X]
- Item Level: 43 (was 47)
- Properties:
- Base Item: Sallet [X]
- Item Level: 25 (was 39)
- Base Item: Bone Helm [N]
- Item Level: 25 (was 8)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +60%)
¶ Skull of Fistandantilus
- Base Item: Grim Helm [X]
- Item Level: 43 (was 39)
- Base Item: Hydraskull [E]
- Item Level: 50 (was 49)
- Required Level: 60 (was 58)
- Properties:
- Changed:
- +30-50 to Maximum Weapon Damage (was +15-20)
- Base Item: Casque [X]
- Item Level: 25 (was 43)
- Base Item: Armet [E]
- Item Level: 60 (was 70)
- Base Item: Skull Cap [N]
- Item Level: 12 (was 20)
- Base Item: Mask [N]
- Item Level: 17 (was 27)
- Base Item: Cap [N]
- Rarity: 1 (was 3)
- Base Item: Casque [X]
- Properties:
- Changed:
- +5-10 Life after each Kill (was +15-20)
- +5-10 to Mana after each Kill (was +8-12)
- Base Item: Crown [N]
- Item Level: 25 (was 39)
- Base Item: Grand Crown [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25-50% Chance Items Roll Magic or Better (was +25%)
- +3-5% to Experience Gained (was +3%)
- Base Item: Winged Helm [X]
- Item Level: 43 (was 52)
- Base Item: Grim Helm [X]
- Item Level: 43 (was 49)
- Base Item: Spired Helm [E]
- Item Level: 70 (was 77)
- Rarity: 3 (was 1)
- Properties:
- Changed:
- +100-150% Enhanced Defense (was +60%)
- +30-50% to All Resistances (was +50%)
- Base Item: Bone Helm [N]
- Item Level: 17 (was 28)
- Properties:
- Added:
- +5-10% to Poison Skill Damage
- Removed:
- Adds 80 Weapon Poison Damage over 8 seconds
¶ Wraithshadow
- Base Item: Death Mask [X]
- Item Level: 43 (was 34)
- Rarity: 1 (was 3)
- Base Item: Basinet [X]
- Properties:
- Removed:
- Requirements Reduced By -30%
Javelin
- Base Item: War Javelin [X]
- Item Level: 40 (was 55)
- Base Item: Pilum [N]
- Item Level: 12 (was 10)
- Base Item: Hyperion Javelin [E]
- Item Level: 43 (was 45)
- Rarity: 1 (was 2)
- Base Item: Simbilan [X]
- Item Level: 39 (was 55)
- Required Level: 55 (was 61)
- Properties:
- Changed:
- -10-15% to Enemy Lightning Resistance (was -25%)
- Base Item: Throwing Spear [N]
- Item Level: 25 (was 16)
- Rarity: 1 (was 5)
- Properties:
- Added:
- +15-20% to Poison Skill Damage
- Removed:
- +25-40% Poison Resistance
- Base Item: Spiculum [X]
- Rarity: 1 (was 3)
- Base Item: Harpoon [X]
- Item Level: 43 (was 44)
- Rarity: 1 (was 3)
- Properties:
- Added:
- +25-35% Increased Attack Speed
- Removed:
- +15% Lightning Damage Absorbed
- Base Item: Harpoon [X]
- Item Level: 43 (was 32)
- Rarity: 1 (was 5)
- Properties:
- Added:
- +10-15% to Lightning Skill Damage
- Removed:
- +15-25% Lightning Damage Absorbed
- Base Item: Glaive [N]
- Item Level: 25 (was 28)
- Base Item: Short Spear [N]
- Item Level: 25 (was 26)
- Base Item: Balrog Spear [E]
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +32%)
- +20% Chance of Crushing Blow (was +22-33%)
- Base Item: Simbilan [X]
- Item Level: 25 (was 37)
- Required Level: 35 (was 47)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Added:
- 12% Chance to cast level 5 Life Tap when struck
- Removed:
- 12% Chance to cast level 7 Confuse when struck
- Base Item: Throwing Spear [N]
- Item Level: 25 (was 31)
- Properties:
- Changed:
- Adds 50-100 Weapon Damage (was 40-70)
- Base Item: Balrog Spear [E]
- Item Level: 55 (was 76)
- Properties:
- Changed:
- +200-250% Enhanced Weapon Damage (was +160-210%)
- Adds 23-433 Weapon Lightning Damage (was 23-333)
- Adds 232-423 Weapon Fire Damage (was 232-323)
- Base Item: Spiculum [X]
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +110-140%)
- Added:
- 10% Chance to cast level 5 Attract on striking
- Removed:
- Magic Damage Reduced By 25
- Physical Damage Reduced By 15-20
- Base Item: Winged Harpoon [E]
- Item Level: 80 (was 78)
- Required Level: 82 (was 70)
- Properties:
- Changed:
- +300-375% Enhanced Weapon Damage (was +180-230%)
- Added:
- +20-30% Increased Attack Speed
- -10% Faster Run/Walk Speed
- 10% Chance to cast level 5 Decrepify on striking
- Adds 100-150 Weapon Damage
- Removed:
- +9-15% Life stolen per hit
- Adds 293 Weapon Poison Damage over 10 seconds
- Level 11 Plague Javelin (60 Charges)
- Base Item: Great Pilum [X]
- Item Level: 40 (was 55)
- Required Level: 47 (was 58)
- Properties:
- Changed:
- +0.75 to Maximum Weapon Damage (Per Character Level) (was +0.62)
- +1 to Melee Mastery (oskill) (was +2)
- Added:
- Removed:
- +2 to Barbarian Skill Levels
- Base Item: Simbilan [X]
- Item Level: 25 (was 26)
- Required Level: 29 (was 38)
- Rarity: 1 (was 5)
- Base Item: Ghost Glaive [E]
- Item Level: 85 (was 1)
- Required Level: 85 (was 81)
- Properties:
- Changed:
- +1.5 to Maximum Weapon Damage (Per Character Level) (was +1)
- +300-350% Enhanced Weapon Damage (was +250-300%)
- Base Item: Hyperion Javelin [E]
- Properties:
- Changed:
- +0.38% Deadly Strike (Per Character Level) (was +1%)
- +250-300% Enhanced Weapon Damage (was +225-275%)
- Base Item: War Javelin [X]
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25%)
- +5 Life after each Kill (was +12)
- Added:
- +25% Deadly Strike
- +30% Chance of Open Wounds
- Removed:
- +20-30% Cold Resistance
- +20-30% Fire Resistance
- Base Item: Javelin [N]
- Rarity: 1 (was 3)
- Base Item: Pilum [N]
- Rarity: 1 (was 5)
- Properties:
- Added:
- +1 to All Skills
- +50% Chance Items Roll Magic or Better
- Removed:
- +1 to Amazon Skill Levels
- +1 to Barbarian Skill Levels
- Base Item: Glaive [N]
- Required Level: 15 (was 24)
- Rarity: 1 (was 5)
- Base Item: Short Spear [N]
- Item Level: 12 (was 8)
- Required Level: 14 (was 17)
- Rarity: 1 (was 5)
- Base Item: War Javelin [X]
- Item Level: 25 (was 28)
- Rarity: 1 (was 3)
- Base Item: Winged Harpoon [E] (was Harpoon [X])
- Item Level: 85 (was 55)
- Required Level: 85 (was 69)
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +1)
- +250-300% Enhanced Weapon Damage (was +120-150%)
- Adds 15-300 Weapon Lightning Damage (was 15-150)
- Adds 40-120 Weapon Damage (was 40-80)
- Removed:
- Attacker Takes Damage of 20-30
- Base Item: Pilum [N]
- Item Level: 12 (was 3)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50% Enhanced Weapon Damage (was +100-165%)
- Adds 20-30 Weapon Fire Damage (was 8-12)
- Base Item: Throwing Spear [N]
- Item Level: 25 (was 18)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Level 3-5 Holy Freeze Aura When Equipped (was 1-3)
- Added:
- -10-15% to Enemy Cold Resistance
- 8% Chance to cast level 1 Winters Pulse on striking
- Removed:
- +1 to Cold Mastery (oskill)
- 100% Chance to cast level 6 Frost Nova on striking
- Base Item: Glaive [N]
- Required Level: 21 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +100%)
- +2-3 to Double Throw (Barbarian Only) (was +5)
- +20-35% to All Resistances (was +35%)
- Base Item: Javelin [N]
- Rarity: 1 (was 5)
- Base Item: Stygian Pilum [E]
- Item Level: 60 (was 23)
- Required Level: 70 (was 46)
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +200-250%)
- Added:
- +15-20% to Fire Skill Damage
- Level 12-15 Holy Fire Aura When Equipped
- Removed:
- +15-25% Fire Damage Absorbed
- Base Item: Short Spear [N]
- Item Level: 12 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Added:
- +1 to Blood Golem (oskill)
- Removed:
- Level 30 Teeth (250 Charges)
- Base Item: Great Pilum [X]
- Item Level: 25 (was 18)
- Rarity: 1 (was 5)
- Base Item: Spiculum [X]
- Item Level: 25 (was 20)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +15-20% to All Resistances (was +40-50%)
- +150-200% Enhanced Weapon Damage (was +175-235%)
- +50-75 to Life (was +75)
- -15-20% to Enemy Lightning Resistance (was -35%)
- Slows Target by 5-10% (was 15%)
- Base Item: Great Pilum [X]
- Item Level: 25 (was 33)
- Required Level: 35 (was 43)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50% Mana Regeneration (was +150%)
- Base Item: Stygian Pilum [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +30% Chance of Open Wounds (was +88%)
- Added:
- +10-15% to Poison Skill Damage
- Removed:
- Base Item: Ghost Glaive [E]
- Item Level: 70 (was 84)
- Properties:
- Changed:
- +280-350% Enhanced Weapon Damage (was +150-190%)
- Added:
- +100-200% Damage to Undead
- Adds 100-200 Weapon Magic Damage
- Adds 50-100 Weapon Damage
Jewel
- Base Item: Jewel
- Properties:
- Changed:
- Magic Damage Reduced By 3-6 (was 8-10)
- Physical Damage Reduced By 3-6 (was 8-12)
- Base Item: Jewel
- Properties:
- Removed:
- Adds 37 Weapon Poison Damage over 2 seconds
- Base Item: Jewel
- Properties:
- Changed:
- +5-10% to All Resistances (was +12-15%)
- Base Item: Jewel
- Rarity: 2 (was 5)
- Base Item: Jewel
- Properties:
- Added:
- Removed:
- +5% Increased Maximum Life
- +5% Increased Maximum Mana
- Base Item: Jewel
- Rarity: 2 (was 5)
- Properties:
- Changed:
- +25-30 to Maximum Weapon Damage (was +15)
- Added:
- +10-15 to Minimum Weapon Damage
- +3-5% Chance of Open Wounds
- Removed:
- +40% Enhanced Weapon Damage
- +5-8% Chance of Crushing Blow
- Base Item: Jewel
- Rarity: 2 (was 5)
- Base Item: Jewel
- Rarity: 2 (was 1)
- Base Item: Jewel
- Rarity: 2 (was 1)
- Properties:
- Added:
- Removed:
- +15 to Minimum Weapon Damage
- +5-8% Piercing Attack
- Base Item: Jewel
- Properties:
- Changed:
- +45-50% Enhanced Weapon Damage (was +40%)
- Added:
- Removed:
- +15 to Maximum Weapon Damage
- Base Item: Jewel
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +10 to Minimum Weapon Damage (was +15)
- Added:
- +20 to Maximum Weapon Damage
- Removed:
- Base Item: Jewel
- Rarity: 2 (was 5)
- Base Item: Jewel
- Properties:
- Removed:
- Adds 37 Weapon Poison Damage over 2 seconds
Knife
- Base Item: Cinquedeas [X]
- Item Level: 29 (was 38)
- Rarity: 1 (was 3)
- Base Item: Fanged Knife [E]
- Properties:
- Changed:
- Slows Target by 10-15% (was 50%)
- Base Item: Fanged Knife [E]
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +100%)
- Base Item: Poignard [X]
- Item Level: 25 (was 26)
- Required Level: 29 (was 37)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10% Life stolen per hit (was +4-7%)
- 10% Chance to cast level 15 Lightning on striking (was 5% 9)
- Added:
- +15-20% Increased Attack Speed
- 10% Chance to cast level 15 Eruption on striking
- 10% Chance to cast level 15 Ice Blast on striking
- Removed:
- +15 to Dexterity
- +25% Deadly Strike
- +25-30% Fire Resistance
- 20-25% Increased Chance of Blocking
- Base Item: Poignard [X]
- Item Level: 25 (was 55)
- Required Level: 31 (was 47)
- Properties:
- Changed:
- +5-10 Life after each Kill (was +15)
- +5-10 to Mana after each Kill (was +15)
- Added:
- Removed:
- Base Item: Legend Spike [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +150-200 to Maximum Weapon Damage (was +100-150)
- +50-100 to Minimum Weapon Damage (was +40-60)
- Added:
- +200-300% Enhanced Weapon Damage
- Removed:
- Base Item: Dagger [N]
- Rarity: 1 (was 3)
- Base Item: Blade [N]
- Required Level: 17 (was 29)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15-25%)
- Adds 79 Weapon Poison Damage over 4 seconds (was 57 4)
- Base Item: Kris [N]
- Item Level: 12 (was 25)
- Required Level: 18 (was 29)
- Properties:
- Changed:
- Added:
- -10% to Enemy Poison Resistance
- Removed:
- +15-20% Chance of Crushing Blow
- +5% Mana stolen per hit
- Base Item: Mithril Point [E]
- Item Level: 55 (was 70)
- Properties:
- Changed:
- +1.5 to Maximum Weapon Damage (Per Character Level) (was +0.75)
- +50-100% Chance Items Roll Magic or Better (was +25%)
- Added:
- +150-250% Enhanced Weapon Damage
- Base Item: Stiletto [X]
- Item Level: 30 (was 40)
- Required Level: 30 (was 48)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.25% Deadly Strike (Per Character Level) (was +1.5%)
- +5-10 to Raven (oskill) (was +6)
- Added:
- +1 to Warp (oskill)
- +2 to Raven Hits
- Removed:
- +25-50% Cold Resistance
- Level 1 Teleport (250 Charges)
- Base Item: Mithril Point [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +50% Chance Items Roll Magic or Better (was +35%)
- Base Item: Fanged Knife [E]
- Item Level: 65 (was 76)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +25%)
- +20% Deadly Strike (was +33%)
- Added:
- 15% Chance to cast level 5 Spine Piercer on striking
- Removed:
- Base Item: Bone Knife [E]
- Item Level: 55 (was 65)
- Properties:
- Changed:
- +10-20% to Cold Skill Damage (was +15-20%)
- +10-20% to Fire Skill Damage (was +15-20%)
- +10-20% to Lightning Skill Damage (was +15-20%)
- Adds 20-50 Weapon Damage (was 20-40)
- Added:
- Adds 50-150 Weapon Cold Damage
- Adds 50-150 Weapon Fire Damage
- Adds 50-150 Weapon Lightning Damage
- Removed:
- +100% Mana Regeneration
- +12% Life stolen per hit
- +120 to Weapon Minimum Cold Damage
- +200 to Weapon Minimum Fire Damage
- +60 to Weapon Minimum Lightning Damage
- Base Item: Legend Spike [E]
- Required Level: 70 (was 66)
- Properties:
- Changed:
- Adds 100-200 Weapon Magic Damage (was 108)
- Added:
- Adds 100-200 Weapon Fire Damage
- Removed:
- +10-15% Mana stolen per hit
- Base Item: Dirk [N]
- Item Level: 12 (was 23)
- Required Level: 20 (was 25)
- Base Item: Dagger [N]
- Item Level: 1 (was 6)
- Base Item: Cinquedeas [X]
- Item Level: 29 (was 55)
- Required Level: 40 (was 53)
- Base Item: Rondel [X]
- Item Level: 25 (was 44)
- Required Level: 27 (was 36)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +190-240%)
- Adds 20-40 Weapon Damage (was 15-35)
- Base Item: Blade [N]
- Item Level: 12 (was 35)
- Required Level: 21 (was 35)
- Properties:
- Changed:
- +10-20% to All Resistances (was +20-30%)
- Adds 35-70 Weapon Cold Damage (was 25-50)
- Base Item: Dirk [N]
- Item Level: 12 (was 6)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25% Deadly Strike (was +50%)
- Added:
- +1-3 to Bone Armor (Necromancer Only)
- Removed:
- +1-3 to Amplify Damage (Necromancer Only)
- +1-3 to Weaken (Necromancer Only)
- Base Item: Rondel [X]
- Item Level: 25 (was 55)
- Required Level: 37 (was 49)
- Properties:
- Changed:
- +30-40% Increased Attack Speed (was +40%)
- Added:
- 10% Chance to cast level 5 Decrepify on striking
- Removed:
- Base Item: Blade [N]
- Item Level: 12 (was 34)
- Required Level: 20 (was 25)
- Base Item: Poignard [X]
- Item Level: 25 (was 40)
- Base Item: Stiletto [X]
- Item Level: 28 (was 49)
- Properties:
- Added:
- 25% Chance to cast level 3 Storm Shard when struck
- Removed:
- 25% Chance to cast level 3 Charged Bolt when struck
- Base Item: Rondel [X]
- Item Level: 25 (was 34)
- Required Level: 33 (was 42)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Sorceress Skill Levels (was +1)
- Added:
- +20-30% Increased Attack Speed
- +3-5 to Enchant (Sorceress Only)
- Adds 50-100 Weapon Fire Damage
- Removed:
- +5% to Experience Gained
- +5-7 Life after each Kill
- Vendor Prices Reduced By 15%
- Base Item: Dirk [N]
- Item Level: 1 (was 15)
- Base Item: Kris [N]
- Item Level: 12 (was 26)
- Properties:
- Changed:
- +30-55% Poison Resistance (was +95%)
- +5-10% to Maximum Poison Resistance (was +20%)
- Added:
- +2-3 to Poison Dagger (Necromancer Only)
- Base Item: Stiletto [X]
- Item Level: 30 (was 55)
- Required Level: 50 (was 56)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Poison Length Reduced by 50% (was 90%)
- Base Item: Dagger [N]
- Item Level: 12 (was 19)
- Properties:
- Changed:
- +25% Mana Regeneration (was +50%)
- Base Item: Bone Knife [E]
- Item Level: 50 (was 69)
- Base Item: Kris [N]
- Required Level: 15 (was 22)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 10% (was 20%)
- Added:
- +5 Life after each Kill
- Adds 15-30 Weapon Damage
- Removed:
- +15% to Poison Skill Damage
- +20-25% Fire Resistance
Large Charm
¶ Life and Death
- Base Item: Large Charm
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +50-100% Chance Items Roll Magic or Better (was +30%)
- +50-100% Extra Gold from Monsters (was +50-75%)
- Added:
- Drain Life -4 (Per Character Level)
- Removed:
- Attacker Takes Damage of 50-100
- Base Item: Large Charm
- Properties:
- Base Item: Large Charm
- Properties:
- Changed:
- +50 to Maximum Weapon Damage (was +10-15)
- Base Item: Large Charm
- Rarity: 3 (was 1)
- Properties:
- Changed:
- +5-10 to all Attributes (was +5)
- +5-10% to Experience Gained (was +3-5%)
- Added:
- +5-10% to Dexterity
- +5-10% to Energy
- Removed:
- +10% Mana Regeneration
- Replenish Life +10
Mace
- Base Item: Knout [X]
- Item Level: 35 (was 53)
- Properties:
- Added:
- 13% Chance to cast level 1 Storm Pulse on striking
- Level 10 Static Field (80 Charges)
- Removed:
- 5% Chance to cast level 8 Nova on striking
- Level 15 Nova (80 Charges)
- Base Item: Devil Star [E]
- Required Level: 75 (was 65)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +200%)
- Adds 1-300 Weapon Cold Damage (was 1-200)
- Adds 1-300 Weapon Fire Damage (was 1-200)
- Adds 1-300 Weapon Lightning Damage (was 1-200)
- Added:
- +200 to Attack Rating
- 15% Chance to cast level 10 Scorchveil on striking
- Removed:
- +200% Bonus to Attack Rating
- Base Item: Morning Star [N]
- Item Level: 12 (was 20)
- Properties:
- Changed:
- +3-5 to Sacrifice (Paladin Only) (was +3)
- Added:
- Removed:
- +50% Bonus to Attack Rating
- Base Item: Flanged Mace [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +15% Deadly Strike (was +33%)
- Added:
- +10% to Fire Skill Damage
- +25% Increased Attack Speed
- +5 to Blaze (oskill)
- Removed:
- +25% Faster Cast Rate
- +60 to Mana
- +75% Mana Regeneration
- Base Item: Jagged Star [X]
- Item Level: 30 (was 55)
- Required Level: 45 (was 60)
- Properties:
- Changed:
- +20-25% to All Resistances (was +50%)
- Adds 50-200 Weapon Cold Damage (was 1-200)
- Added:
- 15% Chance to cast level 3 Comet on striking
- Removed:
- +10-15% Damage Taken Goes To Mana
- Adds 1-200 Weapon Fire Damage
- Adds 1-200 Weapon Lightning Damage
- Base Item: Mace [N]
- Item Level: 1 (was 12)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +33%)
- +25 to Strength (was +15)
- +50-75% Enhanced Weapon Damage (was +50-60%)
- Base Item: Morning Star [N]
- Item Level: 25 (was 30)
- Properties:
- Added:
- +3-5 to Holy Fire (Paladin Only)
- Base Item: Flanged Mace [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Level 30 Thunder Storm (15 Charges) (was 15 35)
- Base Item: Knout [X]
- Item Level: 45 (was 55)
- Required Level: 57 (was 67)
- Properties:
- Changed:
- +250-280% Enhanced Weapon Damage (was +200-250%)
- Adds 50-100 Weapon Damage (was 25-50)
- Added:
- +10% Chance of Crushing Blow
- Removed:
- +25 to Minimum Weapon Damage
- Base Item: Morning Star [N]
- Item Level: 12 (was 8)
- Rarity: 1 (was 3)
- Base Item: Reinforced Mace [E]
- Item Level: 70 (was 45)
- Required Level: 80 (was 55)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +350-400% Enhanced Weapon Damage (was +200-275%)
- Added:
- +3-5 to Battle Cry (oskill)
- Adds 100-200 Weapon Magic Damage
- Level 5-10 Might Aura When Equipped
- Removed:
- +2-5 to Shiver Armor (oskill)
- -10-20% to Enemy Fire Resistance
- Adds 75-200 Weapon Fire Damage
- Level 3-5 Vigor Aura When Equipped
- Base Item: Knout [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +70%)
- 10% Chance to cast level 10 Energy Shield when struck (was 5% 10)
- Added:
- Removed:
- +50-60 to Minimum Weapon Damage
- Base Item: Jagged Star [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25-35% to All Resistances (was +25-50%)
- Vendor Prices Reduced By 5% (was 10-15%)
- Base Item: Scourge [E]
- Rarity: 1 (was 5)
- Properties:
- Changed:
- 15% Chance to cast level 40 Tornado on striking (was 20% 15)
- Slows Target by 15% (was 20%)
¶ Hycandra
- Base Item: Mace [N]
- Item Level: 12 (was 25)
- Required Level: 20 (was 25)
- Base Item: Flail [N]
- Item Level: 25 (was 32)
- Base Item: Mace [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 25% Chance to cast level 3 Amplify Damage when struck (was 20% 3)
- Adds 5-15 Weapon Damage (was 3-6)
- Removed:
- +1 to Paladin Skill Levels
- Base Item: Jagged Star [X]
- Item Level: 35 (was 50)
- Properties:
- Added:
- +20-30% to Fire Skill Damage
- 20% Chance to cast level 2 Starfall on striking
- Removed:
- 5% Chance to cast level 6 Meteor on striking
- Level 11 Meteor (60 Charges)
- Base Item: Devil Star [E]
- Properties:
- Added:
- +5 to Raise Skeleton (oskill)
- Removed:
- Base Item: Reinforced Mace [E]
- Item Level: 65 (was 64)
- Required Level: 75 (was 70)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +250-300%)
- 15% Chance to cast level 30 War Cry on striking (was 12% 7)
- Base Item: Scourge [E]
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +33%)
- +300-400% Enhanced Weapon Damage (was +240-300%)
- 5% Chance to cast level 10 Static Field on striking (was 15% 10)
- Added:
- 15% Chance to cast level 7 Dust Devils on striking
- Removed:
- +3-9 Lightning Damage Absorbed
- 20% Chance to cast level 18 Tornado on striking
- Attacker Takes Lightning Damage of 30
- Base Item: Flanged Mace [X]
- Item Level: 25 (was 47)
- Properties:
- Changed:
- Level 30 Frozen Orb (50 Charges) (was 9 50)
- Base Item: Flail [N]
- Item Level: 17 (was 28)
- Properties:
- Changed:
- +5-10 to Minimum Weapon Damage (was +1)
- Slows Target by 10% (was 50%)
- Base Item: Flail [N]
- Item Level: 25 (was 14)
- Rarity: 1 (was 3)
Magic Xbow Quiv
Orb
- Base Item: Vortex Orb [E]
- Properties:
- Changed:
- +10-20% to Cold Skill Damage (was +10-15%)
- +2-3 to Cold Skills (Sorceress Only) (was +3)
- +30-40% Faster Cast Rate (was +40%)
- Added:
- +2-4 to Blizzard (Sorceress Only)
- +2-4 to Frozen Orb (Sorceress Only)
- Level 3-6 Conviction Aura When Equipped
- Removed:
- +100-150 to Mana
- +25% Damage Taken Goes To Mana
- +3 to Frost Nova (Sorceress Only)
- +3 to Frozen Armor (Sorceress Only)
- +75% Mana Regeneration
- Base Item: Sacred Globe [N]
- Required Level: 10 (was 16)
- Properties:
- Changed:
- 25% Chance to cast level 10 Ice Blast on striking (was 8% 3)
- Added:
- +15-20% Increased Attack Speed
- Adds 15-20 Weapon Damage
- Removed:
- +20-25 to Maximum Weapon Damage
- +6-12 to Minimum Weapon Damage
¶ Dawn Shadow
- Base Item: Cloudy Sphere [X]
- Item Level: 25 (was 15)
- Required Level: 30 (was 35)
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +10-20% Increased Maximum Life (was +20%)
- +10-20% Increased Maximum Mana (was +25%)
- +20-30% Faster Cast Rate (was +25%)
- +50-150% Mana Regeneration (was +200%)
- Base Item: Dimensional Shard [E]
- Required Level: 81 (was 73)
- Base Item: Sparkling Ball [X]
- Item Level: 30 (was 40)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +3-5 to Raise Skeletal Mage (oskill) (was +6-10)
- +5-10 to Skeleton Mastery (oskill) (was +5-12)
- Vendor Prices Reduced By 5% (was 10%)
- Added:
- +3-5 to Raise Skeleton (oskill)
- Removed:
- Base Item: Glowing Orb [X]
- Item Level: 25 (was 9)
- Required Level: 30 (was 29)
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +25-50% Chance Items Roll Magic or Better (was +15-25%)
- +3 Random Sorceress Skill (was +7)
- Removed:
- Base Item: Crystalline Globe [X]
- Properties:
- Changed:
- +30-50% Cold Resistance (was +75%)
- +5-10% Cold Damage Absorbed (was +15-20%)
- Base Item: Eldritch Orb [E]
- Item Level: 70 (was 80)
- Required Level: 75 (was 72)
- Properties:
- Added:
- +3 Random Sorceress Skill
- Base Item: Jared's Stone [N]
- Item Level: 25 (was 12)
- Required Level: 30 (was 32)
- Properties:
- Changed:
- +15-20% to All Resistances (was +25-40%)
- Base Item: Sacred Globe [N]
- Required Level: 10 (was 12)
- Rarity: 1 (was 3)
- Base Item: Heavenly Stone [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10-15 to Mana after each Kill (was +4-7)
- Base Item: Sparkling Ball [X]
- Item Level: 30 (was 38)
- Required Level: 50 (was 48)
- Properties:
- Changed:
- +10-15 Magic Damage Absorbed (was +10-20)
- +3 to Mana (Per Character Level) (was +2.5)
- +3-5% to All Maximum Resistances (was +5%)
- +30-40% to All Resistances (was +50%)
- 15% Chance to cast level 15 Energy Shield when struck (was 10% 12)
- Poison Length Reduced by 30-50% (was 50-90%)
- Base Item: Crystalline Globe [X]
- Item Level: 25 (was 13)
- Required Level: 27 (was 33)
- Rarity: 2 (was 3)
- Properties:
- Changed:
- Adds 30-60 Weapon Damage (was 15-30)
- Slows Target by 10-15% (was 35%)
- Added:
- +1 to Sacrifice (oskill)
- +10-15% Life stolen per hit
- Removed:
- +100% Mana stolen per hit
- Base Item: Dimensional Shard [E]
- Properties:
- Changed:
- +200-300 to Maximum Weapon Damage (was +175-225)
- +250-300% Enhanced Weapon Damage (was +175-225%)
- +50-100 to Minimum Weapon Damage (was +25-50)
- Added:
- +150-200 to Attack Rating
- Removed:
- +20% Bonus to Attack Rating
¶ Quandary of the Queen
- Base Item: Swirling Crystal [X]
- Item Level: 25 (was 19)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50% Mana Regeneration (was +75%)
- Base Item: Eagle Orb [N]
- Required Level: 5 (was 11)
- Properties:
- Changed:
- Adds 10-20 Weapon Damage (was 8-16)
- Base Item: Smoked Sphere [N]
- Item Level: 17 (was 3)
- Required Level: 25 (was 23)
- Base Item: Demon Heart [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +10% Cold Damage Absorbed (was +15-20%)
- +10% Fire Damage Absorbed (was +15-20%)
- +10% Lightning Damage Absorbed (was +15-20%)
- +10-20% Physical Damage Reduction (was +20%)
- +40-50% Increased Maximum Mana (was +40%)
- Base Item: Smoked Sphere [N]
- Required Level: 15 (was 18)
- Rarity: 2 (was 3)
- Properties:
- Base Item: Eagle Orb [N]
- Rarity: 1 (was 3)
- Base Item: Heavenly Stone [E]
- Item Level: 80 (was 60)
- Required Level: 80 (was 60)
- Properties:
- Changed:
- +15-20% to All Resistances (was +40-50%)
- +2-5 to Nova (Sorceress Only) (was +5-8)
- Level 5-10 Conviction Aura When Equipped (was 8-12)
- Added:
- 50% Chance to cast level 1 Star Of Bethlehem when struck
- Removed:
- +5-10% to Experience Gained
- 50% Chance to cast level 25 Fist Of The Heavens when struck
- Base Item: Demon Heart [E]
- Properties:
- Changed:
- +10-15 Life after each Kill (was +15-25)
- +10-15% Magic Resistance (was +65%)
- Socketed (1-2) (was 1)
- Added:
- Level 5-10 Cleansing Aura When Equipped
- Base Item: Cloudy Sphere [X]
- Item Level: 25 (was 28)
- Required Level: 40 (was 43)
- Properties:
- Changed:
- +30-50% Lightning Resistance (was +75%)
- +5-10% Lightning Damage Absorbed (was +15-20%)
- Base Item: Glowing Orb [X]
- Item Level: 25 (was 16)
- Required Level: 40 (was 36)
- Properties:
- Changed:
- +30-50% Fire Resistance (was +75%)
- +5-10% Fire Damage Absorbed (was +15-20%)
- Base Item: Swirling Crystal [X]
- Item Level: 40 (was 50)
- Base Item: Clasped Orb [N]
- Item Level: 12 (was 2)
- Required Level: 15 (was 22)
- Rarity: 1 (was 3)
- Base Item: Vortex Orb [E]
- Properties:
- Changed:
- +4-6 to Energy Shield (Sorceress Only) (was +7)
- Added:
- Removed:
- +25% Damage Taken Goes To Mana
- Base Item: Jared's Stone [N]
- Item Level: 12 (was 6)
- Required Level: 20 (was 26)
- Rarity: 1 (was 5)
- Base Item: Eldritch Orb [E]
- Properties:
- Changed:
- +30-50% to Cold Skill Damage (was +35-50%)
- +30-50% to Fire Skill Damage (was +35-50%)
- +30-50% to Lightning Skill Damage (was +35-50%)
- Base Item: Clasped Orb [N]
- Item Level: 12 (was 7)
- Required Level: 20 (was 27)
- Properties:
- Changed:
- 15% Chance to cast level 5 Lightning on striking (was 6% 5)
Pelt
- Base Item: Wolf Head [N]
- Rarity: 1 (was 3)
- Base Item: Hunter's Guise [X]
- Item Level: 25 (was 19)
- Rarity: 1 (was 3)
- Base Item: Blood Spirit [E]
- Item Level: 60 (was 71)
- Rarity: 2 (was 1)
- Properties:
- Changed:
- +2-4 to Feral Rage (Druid Only) (was +1-2)
- Added:
- +100-150 to Attack Rating
- Removed:
- +60-120% Bonus to Attack Rating
- Base Item: Hawk Helm [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 20 Weapon Poison Damage over 2 seconds (was 40 4)
- Base Item: Griffon Headdress [X]
- Item Level: 30 (was 13)
- Required Level: 40 (was 33)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Toxic Fangs (Druid Only) (was +5-7)
- +2-5 to Feral Rage (Druid Only) (was +5-7)
- +2-5 to Werewolf (Druid Only) (was +5-7)
- +29% Hits Cause Monsters to Flee (was +58%)
- Base Item: Sun Spirit [E]
- Item Level: 80 (was 56)
- Required Level: 70 (was 65)
- Properties:
- Changed:
- +1-3 to Summoning Skills (Druid Only) (was +3)
- Physical Damage Reduced By 10-15 (was 15)
- Added:
- +1 to Raven Hits
- +1-3 to Max Ravens
- +15-20% Faster Cast Rate
- Requirements Increased By 100%
- Removed:
- +1 to Druid Skill Levels
- +35% Bonus to Attack Rating
- Level 20 Slow Missiles (20 Charges)
- Poison Length Reduced by 60%
- Socketed (1)
- Base Item: Falcon Mask [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Sacred Feathers [X]
- Item Level: 30 (was 24)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10 to all Attributes (was +15)
- Added:
- 10% Chance to cast level 5 Inner Sight on striking
- Removed:
- +2-4 to Inner Sight (oskill)
- +20% to All Resistances
- Adds 15-250 Weapon Lightning Damage
- Adds 25-60 Weapon Fire Damage
- Base Item: Griffon Headdress [X]
- Item Level: 30 (was 20)
- Required Level: 42 (was 38)
- Properties:
- Changed:
- +0.5% Cold Resistance (Per Character Level) (was +1%)
- +2-3 to Raven (Druid Only) (was +4)
- +3 Random Druid Skill (was +1)
- Added:
- Removed:
- +2 Random Druid Skill
- +3 Random Druid Skill
- Base Item: Sky Spirit [E]
- Item Level: 75 (was 1)
- Required Level: 75 (was 62)
- Properties:
- Changed:
- +3-4 to Druid Skill Levels (was +4)
- Socketed (3-4) (was 3)
- Base Item: Totemic Mask [X]
- Required Level: 55 (was 42)
- Base Item: Totemic Mask [X]
- Item Level: 60 (was 1)
- Required Level: 65 (was 50)
- Properties:
- Added:
- +1-2 to Max Dire Wolves
- +1-3 to Max Spirit Wolves
- Requirements Increased By 50-100%
- Removed:
- +10% Increased Maximum Life
- +20% Faster Hit Recovery
- +3 to Summon Dire Wolf (Druid Only)
- +3 to Summon Spirit Wolf (Druid Only)
- Base Item: Spirit Mask [N]
- Item Level: 25 (was 10)
- Properties:
- Changed:
- +10 to Minimum Weapon Damage (was +5)
- +15% Deadly Strike (was +20%)
¶ Moon Shadow
- Base Item: Alpha Helm [X]
- Item Level: 17 (was 9)
- Rarity: 1 (was 3)
- Base Item: Hunter's Guise [X]
- Item Level: 25 (was 28)
- Base Item: Sacred Feathers [X]
- Item Level: 43 (was 34)
- Properties:
- Changed:
- +15-25% to All Resistances (was +25%)
- Base Item: Sun Spirit [E]
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +10-15% Physical Damage Reduction (was +20%)
- +4 Random Druid Skill (was +7)
- Magic Damage Reduced By 10-15 (was 20)
- Added:
- Base Item: Antlers [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15% Deadly Strike (was +15-25%)
- Freezes target +1 (was +2)
- Physical Damage Reduced By 3-5 (was 8-10)
- Base Item: Earth Spirit [E]
- Item Level: 60 (was 75)
¶ Spirit of the Land
- Base Item: Earth Spirit [E]
- Properties:
- Changed:
- +1-2 to Druid Skill Levels (was +1)
- +10-15% Magic Resistance (was +25%)
- +10-20% Increased Maximum Life (was +25%)
- +10-20% Physical Damage Reduction (was +25%)
- Base Item: Dream Spirit [E]
- Item Level: 70 (was 26)
- Required Level: 70 (was 66)
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +20-30% Physical Damage Reduction (was +25-50%)
- Socketed (3-4) (was 3)
- Removed:
- Requirements Reduced By -65%
- Base Item: Alpha Helm [X]
- Item Level: 25 (was 14)
- Properties:
- Changed:
- +10% Increased Maximum Life (was +20-25%)
- +2-3 to Rabies (Druid Only) (was +7)
- Base Item: Falcon Mask [N]
- Item Level: 17 (was 4)
- Properties:
- Changed:
- +5-10% Magic Resistance (was +15%)
- Base Item: Spirit Mask [N]
- Item Level: 17 (was 5)
- Rarity: 1 (was 3)
¶ Yamanda's Token
- Base Item: Antlers [N]
- Item Level: 17 (was 2)
Polearm
- Base Item: Battle Scythe [X]
- Item Level: 35 (was 50)
- Base Item: Poleaxe [N]
- Item Level: 20 (was 31)
- Base Item: Bill [X]
- Item Level: 35 (was 50)
- Properties:
- Changed:
- +150-180% Enhanced Weapon Damage (was +100-140%)
- 15% Chance to cast level 5 Weaken on striking (was 5% 5)
- Base Item: Ogre Axe [E]
- Item Level: 75 (was 72)
- Required Level: 80 (was 64)
- Properties:
- Changed:
- +2 Bone Spear Projectiles (was +1)
- +300-350% Enhanced Weapon Damage (was +270-320%)
- 20% Chance to cast level 50 Bone Spear on striking (was 50% 25)
- Socketed (3) (was 2-4)
- Added:
- Removed:
- Level 14 Corpse Explosion (30 Charges)
- Base Item: Great Poleaxe [E]
- Item Level: 85 (was 80)
- Required Level: 87 (was 83)
- Properties:
- Changed:
- +300-400% Enhanced Weapon Damage (was +235-300%)
- Requirements Increased By 25-50% (was 25%)
- Added:
- +20% to Strength
- Level 10-15 Might Aura When Equipped
- Base Item: Lochaber Axe [X]
- Item Level: 40 (was 55)
- Base Item: Grim Scythe [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- +5-8 to Raise Skeletal Mage (oskill)
- +5-8 to Raise Skeleton (oskill)
- Removed:
- +5-8 to Revive (oskill)
- +5-8 to Skeleton Mastery (oskill)
- Slows Target by 20%
- Base Item: Bardiche [N]
- Item Level: 1 (was 11)
- Base Item: Great Poleaxe [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +23% Hits Cause Monsters to Flee (was +78%)
- Added:
- +30-50% Increased Attack Speed
- Base Item: Lochaber Axe [X]
- Item Level: 25 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 25% Chance to cast level 20 Blaze when struck (was 12% 13)
- Base Item: Cryptic Axe [E]
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +220-260%)
- +5% to Experience Gained (was +2-4%)
- Added:
- +15-25% to Strength
- +35 to Strength
- Removed:
- +35-55% Poison Resistance
- Requirements Reduced By -50%
- Base Item: Bill [X]
- Item Level: 50 (was 55)
- Required Level: 50 (was 47)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +100%)
- Added:
- Base Item: Grim Scythe [X]
- Item Level: 70 (was 52)
- Required Level: 75 (was 45)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +140-180%)
- Adds 150-300 Weapon Fire Damage (was 131-232)
- Added:
- +25-35% to Fire Skill Damage
- +5 to Fire Golem (Necromancer Only)
- +5 to Golem Mastery (Necromancer Only)
- Removed:
- +20% Enhanced Defense
- +45% Fire Resistance
- Attacker Takes Damage of 8
- Base Item: Battle Scythe [X]
- Item Level: 40 (was 55)
- Base Item: Bec-de-Corbin [X]
- Item Level: 35 (was 52)
- Base Item: Bardiche [N]
- Item Level: 12 (was 19)
- Base Item: Grim Scythe [X]
- Item Level: 40 (was 55)
- Required Level: 47 (was 60)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +100-150%)
- Added:
- 10% Chance to cast level 5 Burst of Speed when you Kill an Enemy
- Removed:
- Base Item: Bardiche [N]
- Rarity: 1 (was 3)
- Base Item: Giant Thresher [E]
- Item Level: 85 (was 82)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +200-240%)
- 15% Chance to cast level 30 Shock Wave on striking (was 8% 10)
- Removed:
- Base Item: Bec-de-Corbin [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- 12% Chance to cast level 3 Spine Piercer on striking
- Removed:
- 100% Chance to cast level 1 Arctic Blast on striking
- Prevent Monster Heal
- Base Item: Colossus Voulge [E]
- Item Level: 60 (was 66)
- Properties:
- Changed:
- 20% Chance to cast level 30 Ice Blast on striking (was 20% 8)
- Added:
- Level 10 Blessed Aim Aura When Equipped
¶ Landsplitter
- Base Item: Poleaxe [N]
- Rarity: 1 (was 3)
- Base Item: Partizan [X]
- Item Level: 45 (was 55)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +8)
- +3-5 to Lycanthropy (Druid Only) (was +3)
- Base Item: Ogre Axe [E]
- Item Level: 55 (was 46)
- Required Level: 70 (was 53)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +33%)
- +250-300% Enhanced Weapon Damage (was +200-250%)
- Added:
- Level 5-10 Might Aura When Equipped
- Removed:
- Base Item: Voulge [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Vendor Prices Reduced By 10% (was 5%)
- Base Item: Partizan [X]
- Item Level: 35 (was 51)
- Properties:
- Changed:
- +2-3 to Barbarian Skill Levels (was +3)
- +25% Deadly Strike (was +55%)
- Adds 15-25 Weapon Damage (was 12-20)
- Base Item: Scythe [N]
- Item Level: 12 (was 8)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 10% (was 20%)
- Base Item: Halberd [N]
- Item Level: 12 (was 14)
- Rarity: 1 (was 3)
- Base Item: Voulge [N]
- Item Level: 20 (was 27)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +2)
- Base Item: Scythe [N]
- Item Level: 20 (was 30)
- Properties:
- Added:
- +1-2 to All Skills
- Level 1 Redemption Aura When Equipped
- Removed:
- +1 to Druid Skill Levels
- +1 to Fire Skills
- Base Item: War Scythe [N]
- Rarity: 1 (was 3)
- Base Item: Halberd [N]
- Item Level: 25 (was 32)
- Required Level: 38 (was 31)
- Properties:
- Changed:
- Adds 50-80 Weapon Cold Damage (was 25-50)
- Added:
- 10% Chance to cast level 1 Hailstorm on striking
- Removed:
- +30% Poison Resistance
- Knockback
- Base Item: War Scythe [N]
- Item Level: 25 (was 33)
- Properties:
- Changed:
- +30-40% Cold Resistance (was +45%)
- +30-40% Fire Resistance (was +50-70%)
- +55% Chance Items Roll Magic or Better (was +40%)
- Added:
- +20% Increased Attack Speed
- Adds 50-125 Weapon Damage
- Removed:
- +110-125 to Maximum Weapon Damage
- +50 to Minimum Weapon Damage
- Base Item: Scythe [N]
- Item Level: 12 (was 26)
- Base Item: Voulge [N]
- Item Level: 12 (was 19)
- Properties:
- Changed:
- +20% Deadly Strike (was +30%)
- +60-100% Enhanced Weapon Damage (was +60-80%)
- Added:
- +10% Chance of Open Wounds
- Level 5 Thorns Aura When Equipped
- Removed:
- +75% Hits Cause Monsters to Flee
- Base Item: Giant Thresher [E]
- Item Level: 60 (was 78)
- Required Level: 75 (was 70)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +150-250%)
- +30 to Strength (was +10)
- 15% Chance to cast level 40 Chain Lightning on striking (was 5% 5)
- Adds 1-300 Weapon Lightning Damage (was 1-237)
- Added:
- 15% Chance to cast level 20 Storm Shard on striking
- Level 10-15 Holy Shock Aura When Equipped
- Removed:
- 2% Chance to cast level 20 Charged Bolt when struck
- Attacker Takes Lightning Damage of 27
- Base Item: Bill [X]
- Item Level: 30 (was 36)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 3 Decrepify on striking (was 7% 3)
- Base Item: Battle Scythe [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Magic Resistance (was +20-25%)
- +10-15% Physical Damage Reduction (was +15-25%)
- +200-250% Enhanced Weapon Damage (was +190-240%)
- Added:
- Level 1 Redemption Aura When Equipped
- Removed:
- Adds 50-80 Weapon Cold Damage
- Base Item: Poleaxe [N]
- Item Level: 20 (was 34)
- Base Item: War Scythe [N]
- Item Level: 25 (was 39)
- Properties:
- Changed:
- +50% Deadly Strike (was +100%)
- +50-100% Enhanced Weapon Damage (was +20%)
- Base Item: Lochaber Axe [X]
- Item Level: 30 (was 49)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +50%)
- Base Item: Thresher [E]
- Item Level: 70 (was 83)
- Properties:
- Changed:
- +240-300% Enhanced Weapon Damage (was +190-240%)
- +25% Deadly Strike (was +33%)
- 33% Chance to cast level 3 Decrepify on striking (was 33% 1)
- Adds 100-200 Weapon Cold Damage (was 4-44)
- Base Item: Colossus Voulge [E]
- Item Level: 60 (was 54)
- Required Level: 75 (was 60)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +12)
- +10% Cold Damage Absorbed (was +10-20%)
- +10% Fire Damage Absorbed (was +10-20%)
- +20-30% Increased Attack Speed (was +15%)
- +250-300% Enhanced Weapon Damage (was +200-275%)
- Replenish Life +20 (was +5-8)
- Added:
- Removed:
- +3 to Barbarian Skill Levels
- Base Item: Cryptic Axe [E]
- Properties:
- Changed:
- +100-200% Chance Items Roll Magic or Better (was +50-80%)
- +250-300% Damage to Undead (was +150-230%)
- +300-350% Enhanced Weapon Damage (was +200-280%)
- Socketed (2-3) (was 1-3)
- Added:
- 10-15% Reanimate as: Wight
- Removed:
- 10% Reanimate as: Returned
- Base Item: Partizan [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10-15% to Maximum Fire Resistance (was +5-15%)
- -10-15% to Enemy Fire Resistance (was -15-20%)
- -50% Fire Resistance (was +20-50%)
- Level 10-15 Holy Fire Aura When Equipped (was 4-7)
- Added:
- +15-20% to Fire Skill Damage
- Removed:
- +5-8 to Fire Wall (oskill)
- Base Item: Thresher [E]
- Properties:
- Changed:
- +200-250% Enhanced Weapon Damage (was +100-140%)
- Added:
- Level 10-15 Holy Freeze Aura When Equipped
- Removed:
- Base Item: Halberd [N]
- Item Level: 20 (was 38)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +50%)
- +50-100% Enhanced Weapon Damage (was +20-40%)
- Slows Target by 10% (was 50%)
Primal Helm
- Base Item: Guardian Crown [E]
- Item Level: 85 (was 76)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +33%)
- +25% Deadly Strike (was +50%)
- +50% Enhanced Weapon Damage (was +35%)
- Base Item: Slayer Guard [X]
- Required Level: 60 (was 42)
- Base Item: Assault Helmet [N]
- Item Level: 17 (was 2)
- Rarity: 1 (was 3)
- Base Item: Jawbone Cap [N]
- Rarity: 1 (was 3)
- Base Item: Avenger Guard [N]
- Item Level: 12 (was 6)
- Rarity: 1 (was 3)
- Base Item: Carnage Helm [E]
- Item Level: 50 (was 40)
- Required Level: 55 (was 50)
- Rarity: 1 (was 3)
- Properties:
- Added:
- Level 10 Vigor Aura When Equipped
- Removed:
- +20% Faster Run/Walk Speed
- Base Item: Guardian Crown [E]
- Properties:
- Changed:
- +10-15% Physical Damage Reduction (was +15%)
- +15-25% to All Resistances (was +25%)
- +50-100% Chance Items Roll Magic or Better (was +50%)
- Slows Target by 10% (was 20-30%)
- Base Item: Fanged Helm [N]
- Item Level: 12 (was 1)
- Properties:
- Changed:
- +1-2 to Combat Skills (Barbarian Only) (was +1-3)
- Base Item: Jawbone Visor [X]
- Item Level: 25 (was 10)
- Rarity: 1 (was 3)
- Base Item: Fury Visor [E]
- Item Level: 60 (was 58)
- Required Level: 70 (was 66)
- Properties:
- Added:
- +10-20% Increased Attack Speed
- +100 to Attack Rating
- +2-3 to Barbarian Skill Levels
- +30-50% Enhanced Weapon Damage
- -15% Magic Resistance
- Removed:
- +2-4 to Combat Skills (Barbarian Only)
- +2-4 to Masteries & Throwing Skills (Barbarian Only)
- +2-4 to Warcries (Barbarian Only)
- +39% Hits Cause Monsters to Flee
- +8% Mana stolen per hit
- Freezes target +3
- Base Item: Destroyer Helm [E]
- Item Level: 70 (was 69)
- Required Level: 75 (was 61)
- Base Item: Horned Helm [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Carnage Helm [E]
- Item Level: 60 (was 47)
- Required Level: 65 (was 57)
- Properties:
- Changed:
- +2 to All Skills (was +3)
- +20-30% to All Resistances (was +55-75%)
- +30-60% Mana Regeneration (was +100%)
- Added:
- +6-12% Life stolen per hit
- Removed:
- +6-8% Mana stolen per hit
- Base Item: Lion Helm [X]
- Item Level: 25 (was 13)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1-2 to Combat Skills (Barbarian Only) (was +1-3)
- Base Item: Conqueror Crown [E]
- Item Level: 75 (was 85)
- Properties:
- Changed:
- +1-2 to Masteries & Throwing Skills (Barbarian Only) (was +1)
- +3 to Battle Orders (Barbarian Only) (was +1-2)
- Added:
- +2-3 to Madawcs Fury (Barbarian Only)
- Removed:
- +1-2 to Battle Command (Barbarian Only)
- Base Item: Savage Helmet [X]
- Item Level: 43 (was 30)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 15%)
- Removed:
- +1 to Masteries & Throwing Skills (Barbarian Only)
- Base Item: Savage Helmet [X]
- Item Level: 25 (was 19)
- Rarity: 1 (was 3)
- Base Item: Jawbone Visor [X]
- Item Level: 25 (was 15)
- Properties:
- Changed:
- +5-10% Magic Resistance (was +15%)
- +5-10% Physical Damage Reduction (was +15%)
- Base Item: Conqueror Crown [E]
- Required Level: 90 (was 86)
- Properties:
- Added:
- +50-100 to Attack Rating
- +50-75% Enhanced Weapon Damage
- Removed:
- +2-4 to Battle Command (Barbarian Only)
- +2-4 to Battle Orders (Barbarian Only)
- +20% Bonus to Attack Rating
- Base Item: Assault Helmet [N]
- Item Level: 25 (was 7)
- Properties:
- Changed:
- +15% Chance of Open Wounds (was +44%)
- Base Item: Horned Helm [N]
- Item Level: 17 (was 3)
- Properties:
- Changed:
- +1-2 to Combat Skills (Barbarian Only) (was +1-3)
- Base Item: Lion Helm [X]
- Item Level: 25 (was 22)
- Base Item: Fanged Helm [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15-20% Enhanced Weapon Damage (was +15%)
- Base Item: Rage Mask [X]
- Item Level: 25 (was 26)
- Properties:
- Changed:
- +5-10 to Minimum Weapon Damage (was +3-5)
- Base Item: Rage Mask [X]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Frenzy (Barbarian Only) (was +5)
- 10% Chance to cast level 2 Terror when struck (was 25% 2)
- Base Item: Slayer Guard [X]
- Item Level: 60 (was 41)
- Required Level: 70 (was 51)
- Properties:
- Changed:
- +10-15 Fire Damage Absorbed (was +10-20)
- +10-15% Magic Resistance (was +20-30%)
- +2 Random Barbarian Skill (was +5)
- +3 Random Barbarian Skill (was +4)
- +4 Random Barbarian Skill (was +3)
- Physical Damage Reduced By 10-20 (was 20-30)
- Base Item: Avenger Guard [N]
- Item Level: 25 (was 11)
¶ Wasteland Visage
- Base Item: Destroyer Helm [E]
- Item Level: 70 (was 68)
- Required Level: 78 (was 74)
- Properties:
- Changed:
- +0.25% Chance of Crushing Blow (Per Character Level) (was +0.5%)
- +30-50% Cold Resistance (was +50%)
- +30-50% Fire Resistance (was +40-50%)
- +30-50% Lightning Resistance (was +31-40%)
- +50-100 to Life (was +60)
- Adds 20-40 Weapon Damage (was 10-15)
- Drain Life -15 (was -2)
Ring
¶ Bul-Kathos' Wedding Band
- Base Item: Ring
- Item Level: 50 (was 66)
- Rarity: 3 (was 1)
- Properties:
- Changed:
- +5% Life stolen per hit (was +3-5%)
- Added:
- +0.5 to Maximum Weapon Damage (Per Character Level)
- Base Item: Ring
- Rarity: 5 (was 3)
- Properties:
- Changed:
- +50-100% Poison Resistance (was +55%)
- 10% Chance to cast level 25 Twister on striking (was 8% 13)
- Added:
- +10% Faster Run/Walk Speed
- +10% to Poison Skill Damage
- 10% Chance to cast level 5 Blightburst when struck
- Removed:
- +10% Damage Taken Goes To Mana
- +100-160 Defense vs. Missile
- 10% Chance to cast level 10 Poison Nova when struck
- Level 21 Poison Creeper (15 Charges)
- Base Item: Ring
- Item Level: 90 (was 95)
- Rarity: 2 (was 1)
- Base Item: Ring
- Item Level: 45 (was 53)
- Rarity: 5 (was 10)
- Properties:
- Changed:
- +10% to Fire Skill Damage (was +3-5%)
- +10-15% Fire Damage Absorbed (was +15%)
¶ Elven Heartband
- Base Item: Ring
- Rarity: 7 (was 8)
- Properties:
- Changed:
- +5% to Experience Gained (was +3-5%)
- Base Item: Ring
- Rarity: 2 (was 1)
- Properties:
- Changed:
- +50-100% Chance Items Roll Magic or Better (was +25-50%)
- +8-12% Increased Maximum Life (was +15%)
- +8-12% Increased Maximum Mana (was +15%)
- 10% Increased Chance of Blocking (was 15-20%)
- Removed:
- Base Item: Ring
- Item Level: 12 (was 24)
- Rarity: 7 (was 6)
- Base Item: Ring
- Item Level: 70 (was 64)
- Required Level: 75 (was 64)
- Rarity: 2 (was 3)
- Properties:
- Changed:
- +0.25% Deadly Strike (Per Character Level) (was +0.38%)
- +3-5% Life stolen per hit (was +8-11%)
- +3-5% Mana stolen per hit (was +7-8%)
- Base Item: Ring
- Item Level: 1 (was 2)
- Required Level: 24 (was 20)
- Rarity: 7 (was 8)
- Properties:
- Added:
- 25% Chance to cast level 5 Attract when struck
- Level 1 Meditation Aura When Equipped
- Removed:
- +10 to Energy
- +5-7% Life stolen per hit
- Knockback
- Slows Target by 15%
- Base Item: Ring
- Item Level: 1 (was 20)
- Rarity: 7 (was 15)
- Base Item: Ring
- Item Level: 12 (was 10)
- Required Level: 30 (was 7)
- Rarity: 7 (was 15)
- Properties:
- Added:
- +1 to Deadly Treasures (oskill)
- Base Item: Ring
- Rarity: 7 (was 9)
- Properties:
- Changed:
- +10-15% Increased Attack Speed (was +10%)
- +20% Hits Cause Monsters to Flee (was +35%)
- Base Item: Ring
- Item Level: 70 (was 77)
- Properties:
- Changed:
- +5% Physical Damage Reduction (was +3-5%)
- Base Item: Ring
- Item Level: 60 (was 23)
- Required Level: 60 (was 23)
- Properties:
- Changed:
- +100% Extra Gold from Monsters (was +65%)
- Vendor Prices Reduced By 3-5% (was 8-10%)
- Base Item: Ring
- Item Level: 45 (was 53)
- Rarity: 5 (was 10)
- Properties:
- Changed:
- Adds 25-50 Weapon Cold Damage (was 15-45)
- Base Item: Ring
- Rarity: 7 (was 9)
- Base Item: Ring
- Rarity: 2 (was 1)
- Base Item: Ring
- Rarity: 2 (was 5)
- Properties:
- Changed:
- +50% Chance Items Roll Magic or Better (was +33-50%)
- Base Item: Ring
- Item Level: 1 (was 8)
- Rarity: 5 (was 7)
- Base Item: Ring
- Rarity: 5 (was 1)
- Properties:
- Added:
- +10-15% to Lightning Skill Damage
- 10% Chance to cast level 10 Arc on striking
- 5-10% Reanimate as: Voltshade
- Removed:
- 10% Chance to cast level 16 Lightning on striking
- Level 2 Oak Sage (15 Charges)
- Level 5 Heart of Wolverine (13 Charges)
- Level 7 Spirit of Barbs (11 Charges)
Scepter
- Base Item: Scepter [N]
- Rarity: 1 (was 3)
- Base Item: Scepter [N]
- Item Level: 12 (was 25)
- Required Level: 19 (was 24)
- Base Item: Grand Scepter [N]
- Item Level: 12 (was 8)
- Rarity: 1 (was 3)
- Base Item: Caduceus [E]
- Item Level: 70 (was 68)
- Required Level: 75 (was 66)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +33%)
- +20-25% Increased Attack Speed (was +10%)
- +250-300 Damage (was +40-85)
- Physical Damage Reduced By 10-15 (was 4-7)
- Added:
- +3 to Smite (Paladin Only)
- 9% Chance to cast level 5 Decrepify on striking
- Removed:
- +150-200% Bonus to Attack Rating
- +240-290% Enhanced Weapon Damage
- Slows Target by 25%
- Base Item: Grand Scepter [N]
- Item Level: 12 (was 28)
- Required Level: 25 (was 35)
- Base Item: Seraph Rod [E]
- Properties:
- Changed:
- 18% Chance to cast level 25 Fire Ball on striking (was 18% 18)
- 18% Chance to cast level 25 Glacial Spike on striking (was 18% 18)
- 18% Chance to cast level 25 Nova on striking (was 18% 18)
- Base Item: Divine Scepter [X]
- Properties:
- Changed:
- +3-5 to Blessed Hammer (Paladin Only) (was +2-4)
- +30-40% Faster Cast Rate (was +20%)
- Added:
- +3-5 to Concentration (Paladin Only)
- Base Item: War Scepter [N]
- Item Level: 17 (was 18)
- Rarity: 1 (was 3)
- Base Item: Holy Water Sprinkler [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- Level 5-10 Holy Fire Aura When Equipped
- Removed:
¶ Hand of Blessed Light
- Base Item: Divine Scepter [X]
- Required Level: 55 (was 42)
- Properties:
- Changed:
- +2-3 to Fist of the Heavens (Paladin Only) (was +2)
- +3-5 to Holy Bolt (Paladin Only) (was +4)
- 10% Chance to cast level 30 Fist Of The Heavens on striking (was 5% 4)
- Base Item: Rune Scepter [X]
- Item Level: 25 (was 29)
- Rarity: 1 (was 3)
- Base Item: Mighty Scepter [E]
- Required Level: 75 (was 61)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +33%)
- Added:
- Level 10 Sanctuary Aura When Equipped
- Removed:
- Base Item: Scepter [N]
- Item Level: 1 (was 7)
- Properties:
- Changed:
- +5% Chance of Crushing Blow (was +25%)
- +70-100% Enhanced Weapon Damage (was +70-80%)
- Base Item: Divine Scepter [X]
- Rarity: 1 (was 3)
- Base Item: Rune Scepter [X]
- Item Level: 50 (was 55)
- Required Level: 55 (was 51)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +2 Random Paladin Skill (was +3)
- +3 Random Paladin Skill (was +4)
- Added:
- Removed:
- +10-15% Magic Resistance
- +30% Magic Damage Absorbed
¶ Rusthandle
- Base Item: Grand Scepter [N]
- Item Level: 12 (was 23)
- Base Item: War Scepter [N]
- Item Level: 17 (was 31)
- Properties:
- Changed:
- Adds 1-50 Weapon Lightning Damage (was 1-6)
- Adds 5-10 Weapon Cold Damage (was 3-5)
- Base Item: Holy Water Sprinkler [X]
- Item Level: 25 (was 46)
- Properties:
- Added:
- 10% Chance to cast level 1 Attract on striking
- Removed:
- 10% Chance to cast level 1 Confuse on striking
- Base Item: Mighty Scepter [E]
- Item Level: 85 (was 80)
- Required Level: 85 (was 72)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +250-300%)
- Added:
- +1 Holy Bolt Projectiles
- 10% Chance to cast level 40 Holy Bolt on striking
- Adds 60-120 Weapon Damage
- Removed:
- +2-4 to Holy Bolt (Paladin Only)
- +3 to Light Radius
- +60-120 Damage
- Requirements Reduced By -60%
- Base Item: Holy Water Sprinkler [X]
- Properties:
- Changed:
- +30% Mana Regeneration (was +75%)
- Added:
- Level 10 Vigor Aura When Equipped
- Removed:
- +20% Faster Run/Walk Speed
- Base Item: Seraph Rod [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10 Fire Damage Absorbed (was +15-30)
- Added:
- +35-50% Fire Resistance
- -20-30% to Enemy Fire Resistance
- 15% Chance to cast level 10 Cinderstorm on striking
- Removed:
- +30-35% to Fire Skill Damage
- +35-50% to All Resistances
- +8-12 to Fire Wall (oskill)
- 15-20% Increased Chance of Blocking
- Base Item: Caduceus [E]
- Properties:
- Changed:
- +300-400% Enhanced Weapon Damage (was +200-240%)
- Added:
- +100-200 to Maximum Weapon Damage
- +2% Enhanced Maximum Weapon Damage (Per Character Level)
- Removed:
- +1 to Maximum Weapon Damage (Per Character Level)
- Slows Target by 90%
¶ Zakarum's Hand
- Base Item: Rune Scepter [X]
- Item Level: 25 (was 45)
- Properties:
- Added:
- 10% Chance to cast level 1 Hailstorm on striking
- Removed:
- 6% Chance to cast level 5 Blizzard on striking
Shield
- Base Item: Blade Barrier [E]
- Item Level: 60 (was 52)
- Required Level: 65 (was 52)
- Properties:
- Changed:
- +30% Chance of Open Wounds (was +77%)
- Added:
- 20% Chance to cast level 5 Arc on striking
- Removed:
- 33% Chance to cast level 8 Chain Lightning on striking
- Base Item: Tower Shield [N]
- Item Level: 17 (was 5)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.25% Chance of Crushing Blow (Per Character Level) (was +0.62%)
- Base Item: Luna [E]
- Item Level: 60 (was 67)
- Properties:
- Changed:
- 10% Chance to cast level 5 Weaken when struck (was 4% 5)
- Absorbs 0.38 Cold Damage (Per Character Level) (was 0.62)
- Base Item: Ward [E]
- Item Level: 85 (was 82)
- Properties:
- Changed:
- +20-30% Faster Block Rate (was +30%)
- +20-30% Increased Attack Speed (was +20%)
- +30-50% Faster Hit Recovery (was +60%)
- 20-30% Increased Chance of Blocking (was 40%)
- Added:
- +10 to Concentration (oskill)
- Removed:
- Requirements Reduced By -70%
- Socketed (2)
- Base Item: Tower Shield [N]
- Item Level: 12 (was 26)
- Properties:
- Base Item: Bone Shield [N]
- Item Level: 25 (was 4)
- Rarity: 1 (was 3)
- Base Item: Heater [E]
- Item Level: 75 (was 48)
- Required Level: 80 (was 58)
- Properties:
- Changed:
- +10-15% Cold Damage Absorbed (was +15%)
- -10-20% to Enemy Cold Resistance (was -15-25%)
- Added:
- 5% Chance to cast level 10 Comet when you Kill an Enemy
- Removed:
- Base Item: Kite Shield [N]
- Item Level: 12 (was 4)
- Base Item: Large Shield [N]
- Item Level: 12 (was 2)
- Properties:
- Added:
- Level 2-3 Thorns Aura When Equipped
- Removed:
- Attacker Takes Damage of 8-12
- Base Item: Spiked Shield [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15-20% Faster Block Rate (was +25%)
- 15-20% Increased Chance of Blocking (was 20-30%)
- Added:
- +50-100% Extra Gold from Monsters
- Vendor Prices Reduced By 5%
- Removed:
- +1 to Paladin Skill Levels
- +1-3 to Defiance (Paladin Only)
- +1-3 to Sacrifice (Paladin Only)
- +30-40 Defense
- Base Item: Bone Shield [N]
- Item Level: 25 (was 6)
- Required Level: 25 (was 28)
- Properties:
- Changed:
- 20% Chance to cast level 1 Amplify Damage when struck (was 13% 1)
- Base Item: Round Shield [X]
- Item Level: 25 (was 15)
- Base Item: Ancient Shield [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Attacker Takes Damage of 2 (Per Character Level) (was 1)
- Base Item: Spiked Shield [N]
- Item Level: 17 (was 2)
- Properties:
- Changed:
- +30% Chance of Open Wounds (was +30-80%)
- Attacker Takes Damage of 2 (Per Character Level) (was 1)
- Base Item: Pavise [X]
- Item Level: 43 (was 52)
- Base Item: Grim Shield [X]
- Properties:
- Changed:
- +100-125% Damage to Undead (was +75%)
- Level 10 Revive (30 Charges) (was 10 10)
- Added:
- Removed:
- +20% Bonus to Attack Rating
- Base Item: Small Shield [N]
- Properties:
- Changed:
- +30% Mana Regeneration (was +50%)
- +5 Life after each Kill (was +5-8)
- Base Item: Troll Nest [E]
- Properties:
- Changed:
- +5-10 Life after each Kill (was +5-7)
- Added:
- +10% Increased Maximum Life
- +100% Enhanced Weapon Damage
- +100-200% Extra Gold from Monsters
- +30-40% to All Resistances
- Removed:
- +20-30% Fire Resistance
- +30-40% Poison Resistance
- +300-350 Defense vs. Missile
- Socketed (1-3)
- Base Item: Kite Shield [N]
- Item Level: 12 (was 3)
- Rarity: 1 (was 3)
- Base Item: Tower Shield [N]
- Item Level: 43 (was 8)
- Required Level: 45 (was 29)
- Properties:
- Changed:
- +10-15% Faster Block Rate (was +30%)
- 10-15% Increased Chance of Blocking (was 25-35%)
- Removed:
- +1 to Barbarian Skill Levels
- +1-2 to Concentration (oskill)
- Base Item: Aegis [E]
- Properties:
- Changed:
- +15-30% Fire Damage Absorbed (was +30%)
- Added:
- +50-100% Enhanced Weapon Damage
- Removed:
- 50-75% Increased Chance of Blocking
- Base Item: Barbed Shield [X]
- Item Level: 30 (was 43)
- Properties:
- Changed:
- +50-100 to Life (was +50)
- Base Item: Large Shield [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 20 Weapon Poison Damage over 2 seconds (was 40 4)
- Base Item: Grim Shield [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- -10-15% to Enemy Poison Resistance (was -15%)
- Base Item: Grim Shield [X]
- Item Level: 35 (was 49)
- Base Item: Aegis [E]
- Properties:
- Added:
- +30-50% to All Resistances
- 15% Chance to cast level 5 Decrepify when struck
- 9% Chance to cast level 5 Decrepify on striking
- Removed:
- +40-80% Cold Resistance
- 10% Chance to cast level 7 Lower Resist when struck
- 100% Chance to cast level 44 Nova when you Die
- Slows Target by 20%
- Base Item: Defender [X]
- Item Level: 25 (was 12)
- Rarity: 1 (was 3)
- Base Item: Round Shield [X]
- Item Level: 25 (was 39)
- Base Item: Gothic Shield [N]
- Item Level: 25 (was 10)
- Base Item: Buckler [N]
- Item Level: 1 (was 3)
- Base Item: Ancient Shield [X]
- Item Level: 50 (was 58)
- Properties:
- Changed:
- +20-30% to All Resistances (was +30%)
- -10-15% to Enemy Poison Resistance (was -15%)
- Base Item: Barbed Shield [X]
- Properties:
- Changed:
- +20-30 to Maximum Weapon Damage (was +15-30)
- Added:
- +30% Chance of Open Wounds
- Removed:
- Base Item: Barbed Shield [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +20% Chance of Open Wounds (was +33%)
- Adds 10-20 Weapon Damage (was 5-15)
- Base Item: Hyperion [E]
- Item Level: 75 (was 56)
- Required Level: 75 (was 65)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-15% Magic Damage Absorbed (was +25%)
- +10-20% Physical Damage Reduction (was +15-20%)
- +30-50% Faster Block Rate (was +60%)
- 30-75% Increased Chance of Blocking (was 75%)
- Base Item: Scutum [X]
- Item Level: 30 (was 25)
- Properties:
- Changed:
- +10-15% Increased Attack Speed (was +10%)
- +2-3 to Holy Shield (oskill) (was +1)
- Adds 10-15 Weapon Damage (was 5-15)
- Added:
- Removed:
- +1 to Paladin Skill Levels
- Base Item: Hyperion [E]
- Properties:
- Changed:
- +100-150% Chance Items Roll Magic or Better (was +75%)
- Base Item: Gothic Shield [N]
- Item Level: 25 (was 8)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% to All Resistances (was +25%)
- +20% Faster Block Rate (was +40%)
- 20% Increased Chance of Blocking (was 30-40%)
- Level 3-6 Cleansing Aura When Equipped (was 6)
- Removed:
- Base Item: Pavise [X]
- Item Level: 43 (was 39)
- Required Level: 55 (was 49)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +50-75% Enhanced Weapon Damage (was +75%)
- Base Item: Small Shield [N]
- Rarity: 1 (was 3)
- Base Item: Luna [E]
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Added:
- 100% Chance to cast level 50 Starfall when you Die
- Base Item: Scutum [X]
- Item Level: 25 (was 21)
- Rarity: 1 (was 3)
- Base Item: Blade Barrier [E]
- Item Level: 75 (was 78)
- Required Level: 80 (was 70)
- Properties:
- Changed:
- Attacker Takes Damage of 3 (Per Character Level) (was 1.38)
- Socketed (2-3) (was 1)
- Added:
- Level 20-30 Thorns Aura When Equipped
- Base Item: Ward [E]
- Item Level: 60 (was 76)
- Base Item: Kite Shield [N]
- Item Level: 12 (was 23)
- Base Item: Scutum [X]
- Item Level: 25 (was 43)
- Properties:
- Added:
- 10% Chance to cast level 1 Dust Devils when struck
- 15% Chance to cast level 1 Hailstorm when struck
- Removed:
- 4% Chance to cast level 5 Tornado when struck
- 4% Chance to cast level 6 Blizzard when struck
- Base Item: Large Shield [N]
- Item Level: 12 (was 18)
- Properties:
- Changed:
- Adds 1-20 Weapon Lightning Damage (was 1-6)
- Base Item: Monarch [E]
- Item Level: 70 (was 77)
- Base Item: Heater [E]
- Item Level: 75 (was 43)
- Required Level: 80 (was 53)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-15% Fire Damage Absorbed (was +25%)
- +10-20% to Fire Skill Damage (was +20-25%)
- +30-50% Fire Resistance (was +50%)
- +5% to Maximum Fire Resistance (was +10%)
- -10-20% to Enemy Fire Resistance (was -25%)
- Added:
- 5% Chance to cast level 20 Scorchveil when you Kill an Enemy
- Removed:
- +30% Faster Block Rate
- 20-30% Increased Chance of Blocking
- Base Item: Spiked Shield [N]
- Item Level: 12 (was 20)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +50%)
- Attacker Takes Damage of 30 (was 10)
- Base Item: Gothic Shield [N]
- Item Level: 25 (was 35)
- Base Item: Dragon Shield [X]
- Item Level: 25 (was 46)
- Required Level: 45 (was 38)
- Properties:
- Changed:
- 15% Chance to cast level 20 Frost Nova when struck (was 5% 9)
- 15% Chance to cast level 20 Hydra when struck (was 3% 6)
- 15% Chance to cast level 20 Nova when struck (was 5% 7)
- Base Item: Buckler [N]
- Rarity: 1 (was 3)
- Base Item: Small Shield [N]
- Item Level: 1 (was 12)
- Base Item: Round Shield [X]
- Item Level: 25 (was 12)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-5 to Skeleton Mastery (oskill) (was +5)
- Added:
- +2-3 to Raise Skeleton (oskill)
- Removed:
- Base Item: Dragon Shield [X]
- Item Level: 43 (was 30)
- Properties:
- Changed:
- +10% Magic Resistance (was +10-15%)
- +25-35% to All Resistances (was +35%)
- +30-50% Faster Block Rate (was +50%)
- Base Item: Defender [X]
- Item Level: 25 (was 36)
- Properties:
- Changed:
- Attacker Takes Lightning Damage of 30 (was 10)
- Added:
- +15-20% Faster Cast Rate
- 100% Chance to cast level 10 Arc when you Die
- Removed:
- 30% Increased Chance of Blocking
- Base Item: Bone Shield [N]
- Item Level: 17 (was 27)
- Base Item: Dragon Shield [X]
- Item Level: 43 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30 to Maximum Weapon Damage (was +10-15)
- Base Item: Defender [X]
- Item Level: 25 (was 14)
- Properties:
- Changed:
- +1-2 to Necromancer Skill Levels (was +1)
- +15-25% Faster Cast Rate (was +15%)
- Replenish Life +5-10 (was +3-5)
Small Charm
- Base Item: Small Charm
- Rarity: 3 (was 5)
- Base Item: Small Charm
- Rarity: 3 (was 5)
- Base Item: Small Charm
- Rarity: 1 (was 4)
Spear
- Base Item: Hyperion Spear [E]
- Properties:
- Changed:
- +25% Deadly Strike (was +50%)
- +300-350% Enhanced Weapon Damage (was +180-230%)
- Added:
- 10% Chance to cast level 30 Venom on striking
- Adds 50-100 Weapon Damage
- Removed:
- Adds 394 Weapon Poison Damage over 10 seconds
- Base Item: Brandistock [N]
- Item Level: 12 (was 23)
- Properties:
- Changed:
- +50-100% Enhanced Weapon Damage (was +50-70%)
- Base Item: Stygian Pike [E]
- Rarity: 1 (was 2)
- Base Item: Trident [N]
- Item Level: 12 (was 4)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Vendor Prices Reduced By 10% (was 15%)
- Base Item: Yari [X]
- Item Level: 35 (was 55)
- Properties:
- Changed:
- +10-15% Life stolen per hit (was +15%)
- +150-200% Enhanced Weapon Damage (was +125-175%)
- Base Item: Spetum [N]
- Item Level: 25 (was 29)
- Base Item: War Fork [X]
- Item Level: 35 (was 55)
- Properties:
- Changed:
- +3-5 to Leap Attack (Barbarian Only) (was +10-15)
- Added:
- Ethereal (Cannot be Repaired)
- Base Item: Yari [X]
- Item Level: 35 (was 38)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25%)
- Base Item: Brandistock [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.5% Deadly Strike (Per Character Level) (was +2%)
- Added:
- 10% Chance to cast level 5 Teeth on striking
- 25% Chance to cast level 3 Attract when struck
- Removed:
- 25% Chance to cast level 3 Confuse when struck
¶ Fear and Loathing
- Base Item: War Fork [X]
- Item Level: 30 (was 35)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-40% Increased Attack Speed (was +30%)
- Adds 50-100 Weapon Damage (was 40-80)
- Base Item: Fuscina [X]
- Item Level: 30 (was 55)
- Properties:
- Changed:
- +30-65% Fire Resistance (was +65%)
¶ Frostband Tine
- Base Item: Fuscina [X]
- Item Level: 25 (was 30)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 15% Chance to cast level 3 Winters Pulse on striking
- Removed:
- 4% Chance to cast level 17 Frost Nova on striking
- Base Item: Yari [X]
- Item Level: 25 (was 45)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +45%)
- Adds 30-55 Weapon Damage (was 20-40)
- Socketed (3-6) (was 3)
- Base Item: Hyperion Spear [E]
- Properties:
- Added:
- +10-15% to Cold Skill Damage
- +5 to Hurricane (oskill)
- -10-15% to Enemy Cold Resistance
- Removed:
- +1 to Whirlwind (oskill)
- +50% Cold Resistance
- +50% Fire Resistance
- Base Item: Lance [X]
- Item Level: 45 (was 55)
- Base Item: Mancatcher [E]
- Item Level: 85 (was 69)
- Required Level: 85 (was 74)
- Properties:
- Changed:
- +30-45% Increased Attack Speed (was +30%)
- +300-350% Enhanced Weapon Damage (was +250-300%)
- +4 to Maximum Weapon Damage (Per Character Level) (was +3)
- +5-10% to Experience Gained (was +10%)
- Added:
- Ethereal (Cannot be Repaired)
- Level 10-15 Might Aura When Equipped
- Requirements Increased By 100%
- Removed:
- Repairs 0.5 durability per second
- Vendor Prices Reduced By 5%
- Base Item: Lance [X]
- Item Level: 45 (was 42)
- Required Level: 60 (was 50)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3)
- +1.5 to Maximum Weapon Damage (Per Character Level) (was +2)
- +20-30% Increased Attack Speed (was +25%)
- +220-260% Enhanced Weapon Damage (was +215-260%)
- +9-12% Life stolen per hit (was +12%)
- Added:
- +1-2 to All Skills
- Ethereal (Cannot be Repaired)
- Removed:
- +2 to Barbarian Skill Levels
- Indestructible
- Base Item: Fuscina [X]
- Item Level: 25 (was 41)
- Properties:
- Added:
- 10% Chance to cast level 1 Decrepify on striking
- Removed:
- Base Item: Spetum [N]
- Item Level: 12 (was 30)
- Properties:
- Added:
- Level 1 Holy Shock Aura When Equipped
- Base Item: Trident [N]
- Item Level: 12 (was 26)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +25-50%)
¶ Mandrake
- Base Item: War Spear [X]
- Item Level: 25 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 20 Lightning on striking (was 9% 5)
- Base Item: War Spear [X]
- Item Level: 40 (was 55)
- Required Level: 45 (was 41)
- Base Item: War Pike [E]
- Item Level: 86 (was 80)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +250-350%)
- Added:
- Level 5-10 Vigor Aura When Equipped
- Removed:
- Base Item: Trident [N]
- Item Level: 1 (was 16)
- Properties:
- Added:
- +15% Chance of Open Wounds
- Removed:
- Base Item: Spetum [N]
- Item Level: 25 (was 18)
- Required Level: 30 (was 26)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +2)
- +10-15% to Lightning Skill Damage (was +15%)
- -10% to Enemy Lightning Resistance (was -20%)
- Base Item: Spear [N]
- Item Level: 12 (was 20)
- Properties:
- Changed:
- Slows Target by 10% (was 80%)
- Base Item: War Fork [X]
- Item Level: 25 (was 43)
- Required Level: 30 (was 35)
- Base Item: Brandistock [N]
- Item Level: 22 (was 27)
- Required Level: 30 (was 25)
- Properties:
- Added:
- 10% Chance to cast level 1 Spine Piercer on striking
- Removed:
- +8 to Leap Attack (Barbarian Only)
- Base Item: Lance [X]
- Item Level: 25 (was 47)
- Properties:
- Changed:
- +2-3 to Combat Skills (Paladin Only) (was +3)
- Added:
- Removed:
- +25% Bonus to Attack Rating
- Base Item: Ghost Spear [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- 10% Chance to cast level 12 Chilling Armor when struck (was 50% 12)
- Added:
- Level 10-15 Sanctuary Aura When Equipped
- Removed:
- Base Item: Ghost Spear [E]
- Item Level: 85 (was 74)
- Required Level: 90 (was 79)
- Properties:
- Changed:
- +1.5% Enhanced Maximum Weapon Damage (Per Character Level) (was +2%)
- +300-350% Enhanced Weapon Damage (was +175-200%)
- Added:
- +1.5 to Maximum Weapon Damage (Per Character Level)
- Requirements Increased By 50%
- Removed:
- Ethereal (Cannot be Repaired)
- Indestructible
- Requirements Reduced By -25%
- Base Item: War Pike [E]
- Item Level: 60 (was 77)
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +25%)
- Added:
- Level 10-15 Thorns Aura When Equipped
- Base Item: Spear [N]
- Item Level: 1 (was 11)
- Properties:
- Added:
- Removed:
- +10 to Minimum Weapon Damage
- Base Item: War Spear [X]
- Item Level: 25 (was 39)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +40%)
- +3-5 to Impale (Amazon Only) (was +5)
- Added:
- +1-2 to Fend (Amazon Only)
- Removed:
- +3 to Power Strike (Amazon Only)
- Base Item: Pike [N]
- Item Level: 25 (was 36)
- Properties:
- Changed:
- +5% to Maximum Fire Resistance (was +15%)
- Added:
- +10-20% to Fire Skill Damage
- Adds 25-60 Weapon Fire Damage
- Level 1 Holy Fire Aura When Equipped
- Removed:
- +23 to Weapon Minimum Fire Damage
- +3 to Light Radius
- +54 to Weapon Maximum Fire Damage
- Base Item: Mancatcher [E]
- Item Level: 75 (was 79)
- Required Level: 81 (was 71)
- Properties:
- Changed:
- +250-320% Enhanced Weapon Damage (was +190-240%)
- 15% Chance to cast level 40 Poison Volley on striking (was 15% 9)
- Added:
- +10-15% to Poison Skill Damage
- -10-15% to Enemy Poison Resistance
- 8% Chance to cast level 10 Lower Resist on striking
- Removed:
- +30-50% Poison Resistance
- Adds 326 Weapon Poison Damage over 10 seconds
- Base Item: Pike [N]
- Rarity: 1 (was 3)
- Properties:
- Base Item: Stygian Pike [E] (was Spear [N])
- Item Level: 85 (was 1)
- Required Level: 85 (was 12)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25-30% Increased Attack Speed (was +20%)
- +300-350% Enhanced Weapon Damage (was +100-150%)
- Added:
- +15% Chance of Crushing Blow
- +15-20 to all Attributes
- +25% Deadly Strike
- +5-10 to Zeal (oskill)
- Adds 50-100 Weapon Damage
- Removed:
- +10 to Strength
- +10 to Vitality
- +15% Poison Resistance
- +3 to Zeal (Paladin Only)
Staff
- Base Item: Rune Staff [X]
- Properties:
- Changed:
- +100% Mana Regeneration (was +200%)
- 13% Chance to cast level 20 Frozen Armor when struck (was 13% 4)
- Added:
- Removed:
- Level 9 Energy Shield (27 Charges)
- Base Item: Jo Staff [X]
- Item Level: 45 (was 55)
- Required Level: 55 (was 45)
- Properties:
- Changed:
- +20-25% to Cold Skill Damage (was +25%)
- -30-40% to Enemy Cold Resistance (was -35%)
- Base Item: Short Staff [N]
- Item Level: 1 (was 7)
- Base Item: Cedar Staff [X]
- Required Level: 45 (was 35)
- Properties:
- Changed:
- +1-3 to Cold Mastery (Sorceress Only) (was +1)
- +1-3 to Fire Mastery (Sorceress Only) (was +1)
- +1-3 to Lightning Mastery (Sorceress Only) (was +1)
- +20-30% Faster Cast Rate (was +20%)
- Base Item: Archon Staff [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +25% Chance of Crushing Blow (was +40%)
- +330-370% Enhanced Weapon Damage (was +300-340%)
- +9-12% Life stolen per hit (was +9%)
- Base Item: Stalagmite [E]
- Rarity: 1 (was 2)
- Properties:
- Added:
- +2 to Strength (Per Character Level)
- Removed:
- Base Item: Gothic Staff [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- Base Item: Short Staff [N]
- Item Level: 12 (was 24)
- Required Level: 20 (was 24)
- Base Item: Walking Stick [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +35 to Strength (was -50)
- Base Item: Gothic Staff [X]
- Properties:
- Changed:
- +5-10 to Whirlwind (oskill) (was +3)
- Base Item: Elder Staff [E]
- Item Level: 75 (was 66)
- Required Level: 80 (was 73)
- Properties:
- Changed:
- Added:
- +30-50% Faster Cast Rate
- +30-50% to Lightning Skill Damage
- Level 15-20 Holy Shock Aura When Equipped
- Removed:
- +3-5 to Lightning Mastery (Sorceress Only)
- +5 to Light Radius
- Attacker Takes Damage of 1.25 (Per Character Level)
- Base Item: Archon Staff [E]
- Properties:
- Changed:
- +3-5 to All Skills (was +5)
- +40-60% Faster Cast Rate (was +60%)
- +40-75% Mana Regeneration (was +75%)
- Base Item: Elder Staff [E]
- Item Level: 60 (was 74)
- Properties:
- Changed:
- +10% to Experience Gained (was +5%)
- +40-60% Faster Cast Rate (was +45%)
- Base Item: Long Staff [N]
- Rarity: 1 (was 3)
- Base Item: Short Staff [N]
- Rarity: 1 (was 3)
- Properties:
- Added:
- Removed:
- +20% Increased Attack Speed
- Base Item: Jo Staff [X]
- Item Level: 25 (was 36)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Added:
- Level 10-15 Thorns Aura When Equipped
- Removed:
- Attacker Takes Damage of 15
- Base Item: Quarterstaff [X]
- Item Level: 43 (was 39)
- Required Level: 45 (was 31)
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +50%)
- Base Item: War Staff [N]
- Rarity: 1 (was 3)
- Base Item: Cedar Staff [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10-15 to Fire Ball (oskill) (was +6-8)
- Base Item: Gnarled Staff [N]
- Required Level: 15 (was 17)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 10% Chance to cast level 5 Static Field when struck (was 3% 7)
- 25% Chance to cast level 10 Frost Nova when you Kill an Enemy (was 6% 6)
- 50% Chance to cast level 15 Frost Nova when struck (was 50% 2)
- Base Item: Shillelagh [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +20-30% Physical Damage Reduction (was +50%)
- +30-50% Faster Cast Rate (was +20%)
- Added:
- +5-10 to Sanctuary (oskill)
- Base Item: Long Staff [N]
- Item Level: 1 (was 12)
- Properties:
- Changed:
- -4 to Light Radius (was -1)
- Adds 44 Weapon Poison Damage over 3 seconds (was 12 3)
- Base Item: Quarterstaff [X]
- Item Level: 25 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +100% Chance Items Roll Magic or Better (was +60%)
- Vendor Prices Reduced By 10% (was 10-15%)
- Base Item: Rune Staff [X]
- Item Level: 30 (was 49)
- Properties:
- Changed:
- +2% Chance Items Roll Magic or Better (Per Character Level) (was +1%)
- Added:
- +5-10 Life after each Kill
- Base Item: Gnarled Staff [N]
- Item Level: 12 (was 24)
- Properties:
- Changed:
- +2-3 to Chain Lightning (Sorceress Only) (was +1)
- +2-3 to Lightning (Sorceress Only) (was +2)
- Added:
- +10-15% to Lightning Skill Damage
- Removed:
- Adds 1-28 Weapon Lightning Damage
¶ Staff of Shadows
- Base Item: Jo Staff [X]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 20% Chance to cast level 5 Dim Vision when struck (was 11% 2)
- Base Item: Battle Staff [N]
- Item Level: 25 (was 31)
- Properties:
- Changed:
- +1.5 to Mana (Per Character Level) (was +1.25)
- Added:
- +15-20% to Lightning Skill Damage
- Removed:
- +3-5% to Experience Gained
- Base Item: Cedar Staff [X]
- Item Level: 50 (was 55)
- Base Item: Battle Staff [N]
- Item Level: 12 (was 8)
- Rarity: 1 (was 3)
- Base Item: Shillelagh [E]
- Properties:
- Changed:
- +30-55% to All Resistances (was +100%)
- Added:
- +6-8 to Fire Golem (oskill)
- Removed:
- Base Item: Rune Staff [X]
- Rarity: 1 (was 3)
- Base Item: Quarterstaff [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +2-3 to Sorceress Skill Levels (was +2)
- +40-50% Faster Cast Rate (was +40%)
- Base Item: War Staff [N]
- Item Level: 17 (was 38)
¶ The Salamander
- Base Item: Battle Staff [N]
- Item Level: 12 (was 28)
- Base Item: Long Staff [N]
- Item Level: 17 (was 29)
- Properties:
- Changed:
- 15% Chance to cast level 2 Weaken on striking (was 8% 2)
- Base Item: War Staff [N]
- Item Level: 25 (was 32)
- Base Item: Gothic Staff [X]
- Item Level: 25 (was 47)
- Base Item: Gnarled Staff [N]
- Item Level: 25 (was 30)
Sword
- Base Item: Scimitar [N]
- Item Level: 1 (was 24)
- Required Level: 15 (was 26)
- Base Item: Great Sword [N]
- Item Level: 12 (was 28)
- Required Level: 20 (was 32)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-50% Cold Resistance (was +65%)
- -10-15% to Enemy Cold Resistance (was -15%)
- 15% Chance to cast level 20 Ice Blast on striking (was 19% 7)
- Adds 10-30 Weapon Cold Damage (was 6-10)
- Base Item: Phase Blade [E] (was Crystal Sword [N])
- Item Level: 85 (was 18)
- Required Level: 85 (was 13)
- Properties:
- Changed:
- +230-270% Enhanced Weapon Damage (was +100%)
- Adds 250-500 Weapon Cold Damage (was 3-6)
- Adds 250-500 Weapon Magic Damage (was 5-10)
- Added:
- +1 to All Skills
- +3 to Light Radius
- +30% Increased Attack Speed
- +5-10 to all Attributes
- Level 10-13 Sanctuary Aura When Equipped
- Removed:
- +10% Chance Items Roll Magic or Better
- +50% Deadly Strike
- Base Item: Ataghan [E]
- Item Level: 50 (was 60)
- Properties:
- Changed:
- Adds 157 Weapon Poison Damage over 2 seconds (was 79 1)
- Base Item: Rune Sword [X]
- Item Level: 40 (was 42)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +100-150% Damage to Demons (was +100%)
- Added:
- +50-150 to Attack Rating
- Adds 100-200 Weapon Magic Damage
- Removed:
- +25% Bonus to Attack Rating
- Adds 15-30 Weapon Damage
- Base Item: Dacian Falx [X]
- Item Level: 40 (was 51)
- Properties:
- Changed:
- 10% Chance to cast level 30 Frozen Orb on striking (was 5% 3)
- Base Item: Zweihander [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +20% Deadly Strike (was +44%)
- +50% Chance of Open Wounds (was +66%)
- Adds 50-75 Weapon Damage (was 25-50)
- Added:
- Removed:
- +30% Bonus to Attack Rating
- Base Item: Bastard Sword [N]
- Item Level: 10 (was 35)
- Properties:
- Changed:
- +100-140% Enhanced Weapon Damage (was +50-60%)
- Adds 176 Weapon Poison Damage over 6 seconds (was 113 6)
- Base Item: Tulwar [X]
- Item Level: 25 (was 43)
- Required Level: 30 (was 35)
- Base Item: Highland Blade [E]
- Item Level: 70 (was 69)
- Required Level: 75 (was 73)
- Properties:
- Changed:
- +10% Magic Resistance (was +50%)
- +100-250 to Maximum Weapon Damage (was +100-200)
- +250-300% Enhanced Weapon Damage (was +200-300%)
- +30-40% Increased Attack Speed (was +30%)
- Added:
- Level 5-10 Might Aura When Equipped
- Base Item: Legend Sword [E]
- Item Level: 45 (was 50)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10-15% Physical Damage Reduction (was +15-20%)
- +10-20% to All Resistances (was +25-35%)
- Added:
- Level 5-10 Blessed Aim Aura When Equipped
- Removed:
- +50-100% Bonus to Attack Rating
- Base Item: Claymore [N]
- Item Level: 12 (was 23)
- Required Level: 15 (was 25)
- Properties:
- Added:
- +1 to Barbarian Skill Levels
- Removed:
- +1-2 to Masteries & Throwing Skills (Barbarian Only)
- Base Item: Scimitar [N]
- Item Level: 1 (was 10)
- Properties:
- Changed:
- +10-15% Chance of Open Wounds (was +33%)
- +5% Life stolen per hit (was +15%)
- +80-100% Enhanced Weapon Damage (was +60-80%)
- Base Item: Gladius [X]
- Item Level: 17 (was 38)
- Properties:
- Changed:
- +140-160% Enhanced Weapon Damage (was +140%)
- Base Item: Elegant Blade [E]
- Item Level: 45 (was 69)
- Properties:
- Changed:
- +25-50% Chance of Open Wounds (was +50%)
- Base Item: Scimitar [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 49 Weapon Poison Damage over 5 seconds (was 98 10)
- Base Item: Gladius [X]
- Item Level: 25 (was 55)
- Required Level: 37 (was 39)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +10-15%)
- Adds 30-45 Weapon Damage (was 20-40)
- Base Item: Mythical Sword [E]
- Item Level: 60 (was 76)
- Required Level: 70 (was 80)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +5-10 to Valkyrie (oskill) (was +3)
- +5-10% Magic Damage Absorbed (was +20%)
- 10% Chance to cast level 25 Battle Orders on striking (was 9% 10)
- Base Item: Falcata [E]
- Item Level: 50 (was 55)
- Properties:
- Changed:
- +20-30% to All Resistances (was +40-60%)
- +25-35% Increased Attack Speed (was +25%)
- Added:
- 10% Chance to cast level 4 Lower Resist on striking
- Base Item: Espandon [X]
- Item Level: 40 (was 55)
- Properties:
- Added:
- +25-35% Chance of Open Wounds
- Removed:
- 25-35% Increased Chance of Blocking
- Base Item: Sabre [N]
- Item Level: 1 (was 4)
- Required Level: 15 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 20% Chance to cast level 5 Fire Bolt when struck (was 20% 4)
- Added:
- 20% Chance to cast level 5 Charged Bolt when struck
- 20% Chance to cast level 5 Ice Bolt when struck
- Removed:
- +7 to Light Radius
- Requirements Reduced By -100%
- Base Item: Two-Handed Sword [N]
- Item Level: 5 (was 20)
- Required Level: 18 (was 20)
- Properties:
- Added:
- Removed:
- +2-4 to Cloak of Shadows (oskill)
- Base Item: Gothic Sword [X]
- Item Level: 30 (was 53)
- Properties:
- Changed:
- +5% to Maximum Lightning Resistance (was +10%)
- +50-80 Defense (was +30)
- 15% Chance to cast level 20 Fist Of The Heavens on striking (was 6% 7)
- Base Item: Claymore [N]
- Item Level: 1 (was 12)
- Required Level: 10 (was 20)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Combat Skills (Barbarian Only) (was +1-3)
- Base Item: Cutlass [X]
- Item Level: 17 (was 39)
- Properties:
- Changed:
- +15% Deadly Strike (was +50%)
- Added:
- Adds 20-50 Weapon Cold Damage
- Removed:
- Base Item: Broad Sword [N]
- Item Level: 1 (was 10)
- Required Level: 10 (was 22)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +8% Chance of Crushing Blow (was +25%)
- Base Item: Espandon [X]
- Item Level: 30 (was 50)
- Properties:
- Changed:
- Slows Target by 10-15% (was 35%)
- Base Item: War Sword [N]
- Item Level: 10 (was 39)
- Required Level: 25 (was 29)
- Properties:
- Changed:
- +100-130% Enhanced Weapon Damage (was +70-80%)
- Base Item: Gladius [X]
- Item Level: 25 (was 26)
- Required Level: 40 (was 34)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 15% Chance to cast level 5 Amplify Damage when struck (was 8% 3)
- Level 5-10 Cleansing Aura When Equipped (was 12-15)
- Base Item: Ancient Sword [X]
- Item Level: 30 (was 46)
- Required Level: 44 (was 49)
- Rarity: 1 (was 3)
- Base Item: Cutlass [X]
- Item Level: 25 (was 55)
- Properties:
- Changed:
- +20-30 to Strength (was +20)
- -4 to Light Radius (was -3)
- Base Item: Champion Sword [E]
- Properties:
- Changed:
- +20-30% Increased Attack Speed (was +25%)
- +250-350% Enhanced Weapon Damage (was +200-300%)
- +30% Deadly Strike (was +75%)
- +5-10% Life stolen per hit (was +8%)
- +5-10% Mana stolen per hit (was +6-8%)
- Added:
- +5 to Concentration (oskill)
- Removed:
- +50% Mana Regeneration
- Repairs 0.15 durability per second
¶ Death of a Thousand Cuts
- Base Item: Shamshir [X]
- Item Level: 25 (was 30)
- Required Level: 32 (was 38)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +0.25% Chance of Crushing Blow (Per Character Level) (was +0.5%)
- +0.38% Chance of Open Wounds (Per Character Level) (was +1.38%)
- +20-30% Increased Attack Speed (was +30%)
- +3-5 to Blade Shield (oskill) (was +6)
- Added:
- +5-10% Physical Damage Reduction
- Removed:
- +35% Lightning Resistance
- -8-12% to Enemy Lightning Resistance
- Base Item: Cutlass [X]
- Item Level: 17 (was 28)
- Required Level: 35 (was 36)
- Rarity: 1 (was 3)
- Base Item: Conquest Sword [E]
- Item Level: 60 (was 66)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +200-300%)
- Added:
- +10 to Raise Skeleton (oskill)
- +10 to Skeleton Mastery (oskill)
- +200-300% Damage to Undead
- +5-10 Life after each Kill
- Level 2-4 Fanaticism Aura When Equipped
- Removed:
- +15 to Energy
- +15 to Vitality
- +150% Extra Gold from Monsters
- +50% Chance Items Roll Magic or Better
- +8% Life stolen per hit
- Slain Monsters Rest in Peace
- Base Item: Two-Handed Sword [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- Added:
- +2-3 to Raise Skeleton (oskill)
- +2-3 to Skeleton Mastery (oskill)
- Removed:
- +1-2 to Skeleton Mastery (Necromancer Only)
¶ Demand for Justice
- Base Item: Colossus Blade [E] (was Zweihander [X])
- Item Level: 70 (was 50)
- Required Level: 75 (was 54)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +10% to Experience Gained (was +6-10%)
- +300% Enhanced Weapon Damage (was +215-260%)
- 10% Chance to cast level 13 Static Field when you Kill an Enemy (was 22% 13)
- Added:
- Level 15 Might Aura When Equipped
- Removed:
- +75 Defense
- Level 30 Death Sentry (15 Charges)
- Base Item: Great Sword [N]
- Item Level: 12 (was 33)
- Required Level: 27 (was 38)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +50%)
- +20-30% Increased Attack Speed (was +30%)
- Added:
- +50-80% Enhanced Weapon Damage
- Removed:
- Base Item: Short Sword [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 10%)
- Base Item: Ataghan [E]
- Item Level: 50 (was 73)
- Properties:
- Changed:
- +250-300% Enhanced Weapon Damage (was +190-240%)
- Base Item: Champion Sword [E]
- Item Level: 65 (was 75)
- Properties:
- Changed:
- +270-340% Enhanced Weapon Damage (was +180-250%)
- 10% Chance to cast level 5 Weaken on striking (was 8% 3)
- Added:
- +100-150 to Attack Rating
- +100-150 to Maximum Weapon Damage
- +30-60 to Minimum Weapon Damage
- Removed:
- +40% Bonus to Attack Rating
- Adds 30-100 Weapon Damage
- Indestructible
- Base Item: Legend Sword [E]
- Item Level: 50 (was 64)
- Required Level: 65 (was 68)
- Properties:
- Changed:
- +20-30% to All Resistances (was +20-45%)
- +250-300% Enhanced Weapon Damage (was +220-300%)
- Base Item: Battle Sword [X]
- Required Level: 50 (was 44)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3)
- +10% Hits Cause Monsters to Flee (was +100%)
- Base Item: Bastard Sword [N]
- Item Level: 15 (was 21)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 10% Chance to cast level 1 Amplify Damage on striking
- Removed:
- +20% Increased Maximum Durability
- Base Item: Short Sword [N]
- Item Level: 1 (was 23)
- Required Level: 12 (was 24)
- Base Item: Giant Sword [N]
- Item Level: 10 (was 27)
- Required Level: 25 (was 29)
- Base Item: Falchion [N]
- Item Level: 1 (was 4)
- Required Level: 15 (was 13)
- Rarity: 1 (was 3)
- Base Item: Balrog Blade [E]
- Item Level: 60 (was 79)
- Properties:
- Changed:
- +10-20% Fire Damage Absorbed (was +20-30%)
- +20-30 to Inferno (oskill) (was +12-18)
- Added:
- +10-20% to Fire Skill Damage
- 15% Chance to cast level 5 Cinderstorm on striking
- Removed:
- +5-10 to Vitality
- 12% Chance to cast level 16 Firestorm on striking
- Base Item: Tulwar [X]
- Item Level: 25 (was 32)
- Required Level: 37 (was 40)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +25% Chance of Open Wounds (was +100%)
- Base Item: Cryptic Sword [E]
- Item Level: 60 (was 78)
- Rarity: 2 (was 1)
- Properties:
- Added:
- +15-25% to Cold Skill Damage
- +20-30 to Hurricane (oskill)
- Removed:
- +7-14 to Arctic Blast (oskill)
- Freezes target +4
- Base Item: Mythical Sword [E]
- Properties:
- Changed:
- +30-40% Increased Attack Speed (was +40%)
- +300-350% Enhanced Weapon Damage (was +275-325%)
- Added:
- +5 to Summon Grizzly (oskill)
- 10% Chance to cast level 10 Amplify Damage on striking
- Adds 50-100 Weapon Damage
- Removed:
- +15% Damage Taken Goes To Mana
- 12% Chance to cast level 50 Nova on striking
- Requirements Reduced By -15%
- Slows Target by 20%
- Socketed (1-3)
- Base Item: Flamberge [N]
- Item Level: 12 (was 32)
- Required Level: 15 (was 36)
- Properties:
- Added:
- 11% Chance to cast level 6 Attract on striking
- Level 10 Valkyrie (10 Charges)
- Removed:
- 11% Chance to cast level 6 Confuse on striking
- Level 15 Decoy (15 Charges)
- Base Item: Dimensional Blade [X]
- Item Level: 25 (was 45)
- Required Level: 35 (was 37)
- Base Item: Falchion [N]
- Item Level: 1 (was 18)
¶ Grandmaster's Glory
- Base Item: Colossus Blade [E]
- Properties:
- Changed:
- +300-400% Enhanced Weapon Damage (was +200-300%)
- +5 to Melee Mastery (oskill) (was +15-20)
- Added:
- +200-300 to Maximum Weapon Damage
- Removed:
- +2 to Maximum Weapon Damage (Per Character Level)
- Base Item: Battle Sword [X]
- Item Level: 25 (was 55)
- Required Level: 45 (was 49)
- Base Item: Broad Sword [N]
- Item Level: 12 (was 23)
- Base Item: Battle Sword [X]
- Item Level: 25 (was 47)
- Properties:
- Changed:
- +0.38% Deadly Strike (Per Character Level) (was +1.5%)
- +120-175% Enhanced Weapon Damage (was +150%)
- +20-30 to Strength (was +15)
- Base Item: Long Sword [N]
- Item Level: 12 (was 30)
- Base Item: Giant Sword [N]
- Item Level: 10 (was 18)
- Required Level: 20 (was 24)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Adds 20-35 Weapon Fire Damage (was 10-25)
- Base Item: Shamshir [X]
- Item Level: 25 (was 41)
- Properties:
- Changed:
- +5% to Maximum Fire Resistance (was +10%)
- Added:
- Adds 50-100 Weapon Fire Damage
- Removed:
- Level 6 Hydra (36 Charges)
- Base Item: Colossus Sword [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1.5% Enhanced Maximum Weapon Damage (Per Character Level) (was +1.25%)
- +20-30% Increased Attack Speed (was +20%)
- +250-350% Enhanced Weapon Damage (was +165-200%)
- 10% Chance to cast level 10 Corpse Explosion when you Kill an Enemy (was 5% 5)
- Added:
- +1-3 to Barbarian Skill Levels
- +100-200 to Attack Rating against Undead
- Level 10-20 Sanctuary Aura When Equipped
- Removed:
- +200-500 Defense
- 100% Chance to cast level 60 Corpse Explosion when you Die
- Level 12-15 Thorns Aura When Equipped
- Repairs 5 durability per second
- Base Item: Long Sword [N]
- Item Level: 1 (was 29)
- Required Level: 15 (was 34)
- Base Item: Phase Blade [E] (was Crystal Sword [N])
- Item Level: 60 (was 8)
- Required Level: 65 (was 17)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +200-250% Enhanced Weapon Damage (was +130-180%)
- Added:
- +100% Chance Items Roll Magic or Better
- +20-30% Increased Attack Speed
- +3 to Fanaticism (oskill)
- Adds 25-75 Weapon Damage
- Drain Life -15
- Removed:
- +5% Mana stolen per hit
- +68% Hits Cause Monsters to Flee
- 8% Chance to cast level 7 Static Field on striking
- Knockback
- Requirements Increased By 25%
- Base Item: Conquest Sword [E]
- Item Level: 60 (was 74)
- Required Level: 74 (was 79)
- Properties:
- Changed:
- +250-330% Enhanced Weapon Damage (was +200-300%)
- +75-100% Chance Items Roll Magic or Better (was +75%)
- +75-100% Extra Gold from Monsters (was +100%)
- Removed:
- Requirements Reduced By -10 to -100%
- Base Item: Hydra Edge [E]
- Item Level: 50 (was 54)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- Adds 100-200 Weapon Cold Damage (was 75-100)
- Adds 30-50 Weapon Damage (was 20-40)
- Added:
- +10-20% to Cold Skill Damage
- Base Item: Phase Blade [E]
- Item Level: 55 (was 66)
- Rarity: 2 (was 5)
- Properties:
- Changed:
- +10-15% Lightning Damage Absorbed (was +25%)
- +200-250% Enhanced Weapon Damage (was +150-200%)
- 15% Chance to cast level 50 Chain Lightning on striking (was 13-20)
- Adds 1-450 Weapon Lightning Damage (was 1-200)
- Adds 30-55 Weapon Damage (was 10-30)
- Added:
- +15-30% to Lightning Skill Damage
- Removed:
- +5-7% Mana stolen per hit
- Adds 60-120 Weapon Magic Damage
- Base Item: Shamshir [X]
- Item Level: 25 (was 55)
- Base Item: Hydra Edge [E]
- Item Level: 50 (was 70)
- Required Level: 65 (was 72)
- Properties:
- Changed:
- +0.5 to Dexterity (Per Character Level) (was +0.38)
- +0.5 to Strength (Per Character Level) (was +0.38)
- +10-15% Chance of Crushing Blow (was +33%)
- +20% Deadly Strike (was +33%)
- Base Item: Gothic Sword [X]
- Item Level: 43 (was 55)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +3-5)
- +1 to Strength (Per Character Level) (was +0.38)
- +10-20 Life after each Kill (was +20-30)
- Base Item: Colossus Sword [E]
- Properties:
- Changed:
- +10-20% Increased Maximum Mana (was +10%)
- +2-4 to Warcries (Barbarian Only) (was +3)
- +270-370% Enhanced Weapon Damage (was +200-300%)
- Added:
- +30-50% Faster Cast Rate
- +5-10 to Mana after each Kill
- +50-100% Chance Items Roll Magic or Better
- 15% Chance to cast level 5 Dim Vision when you Kill an Enemy
- Removed:
- +1 to Barbarian Skill Levels
- +40-50 to Life
- Ethereal (Cannot be Repaired)
- Repairs 0.05 durability per second
- Replenish Life +5-7
- Base Item: Gothic Sword [X]
- Item Level: 43 (was 48)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 5-10% (was 20%)
- Added:
- +5-10 Life after each Kill
- Removed:
- Base Item: Broad Sword [N]
- Item Level: 12 (was 28)
- Required Level: 20 (was 32)
- Properties:
- Changed:
- Attacker Takes Damage of 20-40 (was 20)
- Base Item: War Sword [N]
- Item Level: 12 (was 24)
- Required Level: 25 (was 31)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +20% Chance of Open Wounds (was +35-50%)
- +5% to Maximum Poison Resistance (was +15%)
- Base Item: Rune Sword [X]
- Item Level: 25 (was 49)
- Properties:
- Changed:
- +2-3 to Rabies (Druid Only) (was +5)
- Adds 113 Weapon Poison Damage over 3 seconds (was 300 8)
- Adds 30-70 Weapon Damage (was 10-45)
- Added:
- 10% Chance to cast level 1 Lower Resist on striking
- Removed:
- 5% Chance to cast level 4 Poison Nova on striking
- Base Item: Dimensional Blade [X]
- Item Level: 25 (was 55)
- Properties:
- Changed:
- +10-20% to All Resistances (was +20-30%)
- Added:
- +10-20% to Fire Skill Damage
- Adds 50-150 Weapon Fire Damage
- Removed:
- Adds 30-60 Weapon Damage
- Level 12 Vengeance (250 Charges)
- Base Item: Falchion [N]
- Item Level: 12 (was 26)
- Required Level: 20 (was 30)
- Base Item: Crystal Sword [N]
- Item Level: 10 (was 27)
- Required Level: 15 (was 31)
- Properties:
- Changed:
- +10-15 to Dexterity (was +20)
- Added:
- +1-2 to Mana after each Kill
- +1-3 to Howl (Barbarian Only)
- +10-15 to Energy
- +10-20% Faster Cast Rate
- Removed:
- +15% Faster Block Rate
- +25% Fire Resistance
- +6% Mana stolen per hit
- Adds 30-65 Weapon Damage
- Base Item: Falcata [E]
- Item Level: 40 (was 45)
- Rarity: 1 (was 2)
- Base Item: Cryptic Sword [E]
- Item Level: 83 (was 80)
- Required Level: 85 (was 83)
- Properties:
- Changed:
- +1.5 to Strength (Per Character Level) (was +1.25)
- +15% Chance of Crushing Blow (was +20%)
- +30-40% Faster Run/Walk Speed (was +40%)
- Adds 50-150 Weapon Damage (was 50-100)
- Added:
- Requirements Increased By 50%
- Base Item: Flamberge [N]
- Item Level: 12 (was 35)
- Required Level: 13 (was 26)
- Properties:
- Changed:
- +15-20% Chance of Open Wounds (was +80%)
- +20-30 to Maximum Weapon Damage (was +15)
- Base Item: Short Sword [N]
- Item Level: 1 (was 3)
- Properties:
- Changed:
- +5% Chance of Crushing Blow (was +25%)
- Added:
- Removed:
- +20% Bonus to Attack Rating
- Base Item: Ancient Sword [X]
- Item Level: 30 (was 55)
- Required Level: 49 (was 54)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +200-220%)
- Added:
- +1 to Zeal (oskill)
- +10-15% Chance of Open Wounds
- +3-5% Life stolen per hit
- 8% Chance to cast level 5 Amplify Damage on striking
- Removed:
- +10-15 Fire Damage Absorbed
- +7-10 Cold Damage Absorbed
- 3% Chance to cast level 2 Lower Resist on striking
- 33% Chance to cast level 1 Bone Spear on striking
- Adds 759 Weapon Poison Damage over 10 seconds
- Magic Damage Reduced By 10-15
- Base Item: Sabre [N]
- Item Level: 1 (was 25)
- Required Level: 16 (was 28)
- Properties:
- Added:
- Level 2-5 Thorns Aura When Equipped
- Removed:
- 4% Chance to cast level 3 Iron Maiden on striking
- Base Item: Dimensional Blade [X]
- Item Level: 25 (was 38)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 Life after each Kill (was +12-15)
- -15% to Enemy Poison Resistance (was -25%)
- Adds 400 Weapon Poison Damage over 4 seconds (was 800 8)
¶ Shadowfang
- Base Item: Two-Handed Sword [N]
- Item Level: 12 (was 16)
- Base Item: Dacian Falx [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +20-30% Chance of Open Wounds (was +33%)
- Slows Target by 15% (was 15-25%)
- Base Item: Crystal Sword [N]
- Rarity: 1 (was 5)
- Properties:
- Added:
- +10% Life stolen per hit
- +10-15% Increased Attack Speed
- +50-100 to Life
- 10% Chance to cast level 1 Weaken on striking
- Adds 10-20 Weapon Damage
- Drain Life -5
- Removed:
- +10-25% Chance Items Roll Magic or Better
- +100% Enhanced Weapon Damage
- +50% Deadly Strike
- Adds 3-6 Weapon Cold Damage
- Adds 5-10 Weapon Magic Damage
- Base Item: Sabre [N]
- Item Level: 1 (was 14)
- Base Item: Tulwar [X]
- Item Level: 25 (was 55)
- Required Level: 39 (was 45)
- Base Item: Claymore [N]
- Item Level: 17 (was 26)
- Properties:
- Changed:
- +10% to All Resistances (was +5%)
- +15-20% Increased Attack Speed (was +10%)
- +4-10% Life stolen per hit (was +4%)
- Base Item: Balrog Blade [E]
- Item Level: 60 (was 73)
- Properties:
- Changed:
- +250-300% Damage to Undead (was +250%)
- Base Item: Dacian Falx [X]
- Item Level: 30 (was 40)
- Rarity: 1 (was 3)
- Base Item: Espandon [X]
- Item Level: 30 (was 36)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +200-250% Enhanced Weapon Damage (was +190-240%)
- +5-10 Life after each Kill (was +5)
- Drain Life -25 (was -2)
- Socketed (2-3) (was 2)
- Added:
- +15-25% Increased Attack Speed
- +50-100 to Attack Rating
- Adds 30-75 Weapon Damage
- Removed:
- +35% Bonus to Attack Rating
- +50% Mana Regeneration
- 7% Chance to cast level 7 Static Field when struck
- Base Item: Executioner Sword [X]
- Item Level: 40 (was 55)
- Properties:
- Changed:
- +100-200 Defense vs. Missile (was +100)
- +20-30% Faster Hit Recovery (was +20%)
- +200-250 Defense vs. Melee (was +200)
- Base Item: Ancient Sword [X]
- Item Level: 25 (was 50)
- Required Level: 35 (was 42)
- Properties:
- Added:
- Removed:
- +50% Bonus to Attack Rating
¶ The Grandfather
- Base Item: Colossus Blade [E]
- Properties:
- Changed:
- +4 to Maximum Weapon Damage (Per Character Level) (was +2.5)
- Added:
- +0.38% Deadly Strike (Per Character Level)
- +15-30 to all Attributes
- +150-300 to Minimum Weapon Damage
- +4% Enhanced Maximum Weapon Damage (Per Character Level)
- +8 to Attack Rating (Per Character Level)
- Ethereal (Cannot be Repaired)
- Requirements Increased By 25-50%
- Removed:
- +150-250% Enhanced Weapon Damage
- +20 to Dexterity
- +20 to Energy
- +20 to Strength
- +20 to Vitality
- +50% Bonus to Attack Rating
- +80 to Life
- Base Item: Tusk Sword [X]
- Item Level: 40 (was 44)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25-50%)
- +100-150% Enhanced Weapon Damage (was +200-250%)
- +15% Deadly Strike (was +25-40%)
- +50% Chance of Open Wounds (was +100%)
- Base Item: Great Sword [N]
- Item Level: 12 (was 39)
- Required Level: 16 (was 29)
¶ The Quick and the Dead
- Base Item: Executioner Sword [X]
- Item Level: 40 (was 52)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-50% Increased Attack Speed (was +50%)
- Socketed (1-2) (was 3-6)
- Added:
- +1 to Iron Golem (oskill)
- +2-3 to Burst of Speed (oskill)
- Adds 50-80 Weapon Damage
- Removed:
- +1 to Barbarian Skill Levels
- +1-3 to Melee Mastery (oskill)
- Base Item: Tusk Sword [X]
- Item Level: 30 (was 52)
- Properties:
- Changed:
- 10% Chance to cast level 1 Amplify Damage on striking (was 6% 1)
- Base Item: Executioner Sword [X]
- Item Level: 60 (was 55)
- Required Level: 70 (was 65)
- Properties:
- Changed:
- +240-300% Enhanced Weapon Damage (was +160-220%)
- +30-40% Increased Attack Speed (was +25%)
- +50-100% Chance Items Roll Magic or Better (was +30-40%)
- 10% Chance to cast level 50 Chain Lightning on striking (was 4% 11)
- 20% Chance to cast level 40 Lightning on striking (was 37% 3)
- Added:
- +15-25% to Lightning Skill Damage
- -15-20% to Enemy Lightning Resistance
- Removed:
- +35-70% Fire Resistance
- +35-70% Lightning Resistance
- Base Item: Legend Sword [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +10% Lightning Damage Absorbed (was +10-20%)
- +200-300% Enhanced Weapon Damage (was +160-200%)
- +30-40% Increased Attack Speed (was +20%)
- +30-50% to Lightning Skill Damage (was +35-40%)
- +50% Lightning Resistance (was +45-65%)
- -10-20% to Enemy Lightning Resistance (was -10-15%)
- Adds 64-350 Weapon Lightning Damage (was 64-150)
- Added:
- 15% Chance to cast level 30 Storm Pulse on striking
- Removed:
- +3-5 to Thunder Storm (oskill)
- Base Item: Zweihander [X]
- Item Level: 35 (was 54)
- Properties:
- Changed:
- Level 50 Enchant (5 Charges) (was 10 45)
- Added:
- 10% Chance to cast level 1 Infernal Orb on striking
- Level 30 Fire Golem (5 Charges)
- Removed:
- 10% Chance to cast level 6 Fire Ball on attack
- Level 10 Fire Wall (20 Charges)
- Base Item: Rune Sword [X]
- Item Level: 40 (was 55)
- Properties:
- Added:
- +50 to Attack Rating
- 11% Chance to cast level 5 Storm Shard on striking
- Removed:
- +25% Bonus to Attack Rating
- 7% Chance to cast level 6 Charged Bolt on striking
- Base Item: Highland Blade [E]
- Properties:
- Changed:
- +0.38% Deadly Strike (Per Character Level) (was +1.62%)
- +10 to Whirlwind (oskill) (was +1-20)
- +10-15% Chance of Crushing Blow (was +25-50%)
- Base Item: War Sword [N]
- Item Level: 25 (was 30)
- Required Level: 30 (was 36)
- Base Item: Flamberge [N]
- Item Level: 12 (was 26)
- Required Level: 18 (was 29)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +2-3 to Battle Cry (Barbarian Only) (was +5)
- +2-3 to Taunt (Barbarian Only) (was +5)
- Base Item: Elegant Blade [E]
- Item Level: 60 (was 65)
- Required Level: 60 (was 69)
- Properties:
- Changed:
- +1 to Melee Mastery (oskill) (was +10)
- +2-3 to Necromancer Skill Levels (was +2)
- Added:
- +10-20 to Berserk (oskill)
- +10-25 Life after each Kill
- 5-10% Reanimate as: Wight
- Removed:
- +50% Life stolen per hit
- Socketed (1)
- Base Item: Long Sword [N]
- Item Level: 12 (was 16)
- Required Level: 18 (was 25)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-50% Cold Resistance (was +75%)
- Base Item: Bastard Sword [N]
- Item Level: 15 (was 30)
- Required Level: 30 (was 34)
- Properties:
Throwing Axe
- Base Item: Hurlbat [X]
- Item Level: 43 (was 55)
- Required Level: 56 (was 60)
- Properties:
- Changed:
- Magic Damage Reduced By 5-10 (was 10-15)
- Added:
- 10% Chance to cast level 3 Scorchveil on striking
- Adds 50-100 Weapon Fire Damage
- Removed:
- 3% Chance to cast level 1 Fire Wall on striking
- Attacker Takes Damage of 25-35
- Base Item: Francisca [X]
- Item Level: 35 (was 55)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +95%)
- Slows Target by 10% (was 25%)
- Added:
- 8% Chance to cast level 10 Storm Pulse on striking
- Removed:
- 4% Chance to cast level 5 Nova on striking
- Base Item: Hurlbat [X]
- Item Level: 25 (was 36)
- Required Level: 37 (was 47)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +30-40% Increased Attack Speed (was +40%)
- Slows Target by 10% (was 50%)
- Base Item: Francisca [X]
- Item Level: 25 (was 32)
- Required Level: 35 (was 43)
- Rarity: 1 (was 3)
- Properties:
- Added:
- +1 to All Skills
- +50-100 to Attack Rating
- 8% Chance to cast level 1 Hailstorm on striking
- Removed:
- +2 to Barbarian Skill Levels
- +25% Bonus to Attack Rating
- 5% Chance to cast level 7 Blizzard on striking
- Base Item: Flying Axe [E]
- Item Level: 74 (was 78)
- Required Level: 80 (was 70)
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +160-210%)
- Added:
- +10% to All Elemental Skill Damage
- Base Item: Winged Axe [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +275-350% Enhanced Weapon Damage (was +250-300%)
- +30-40% Increased Attack Speed (was +20%)
- Added:
- Adds 50-150 Weapon Damage
- Removed:
- Base Item: Hurlbat [X]
- Item Level: 40 (was 45)
- Required Level: 50 (was 54)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 11% Chance to cast level 4 Static Field on striking (was 7% 4)
- Base Item: Winged Axe [E]
- Item Level: 74 (was 76)
- Required Level: 80 (was 68)
- Properties:
- Changed:
- +10% Hits Cause Monsters to Flee (was +50%)
- +20-30% Increased Attack Speed (was +30%)
- 15% Chance to cast level 7 Amplify Damage on striking (was 33% 3)
- Base Item: Balanced Axe [N]
- Item Level: 25 (was 28)
- Required Level: 30 (was 35)
- Properties:
- Changed:
- +2-4 to Double Throw (Barbarian Only) (was +3)
- Base Item: Throwing Axe [N]
- Rarity: 1 (was 5)
- Base Item: Balanced Axe [N]
- Item Level: 12 (was 20)
- Properties:
- Changed:
- +80-100% Enhanced Weapon Damage (was +80%)
- Base Item: Throwing Axe [N]
- Item Level: 12 (was 8)
- Required Level: 16 (was 22)
- Rarity: 1 (was 5)
- Properties:
- Added:
- Removed:
- +30% Bonus to Attack Rating
- Base Item: Francisca [X]
- Item Level: 40 (was 65)
- Required Level: 47 (was 57)
- Properties:
- Changed:
- +20% Chance of Open Wounds (was +33%)
- Added:
- +50-100 to Attack Rating
- Level 3-5 Fanaticism Aura When Equipped
- Removed:
- +20% Increased Attack Speed
- +25% Bonus to Attack Rating
- Base Item: Balanced Axe [N]
- Item Level: 12 (was 10)
- Rarity: 1 (was 3)
- Properties:
- Added:
- +1 to Unstoppable Force (oskill)
- +25% Deadly Strike
- Removed:
- +1 to Critical Strike (oskill)
- +15% Lightning Resistance
- +5% Lightning Damage Absorbed
- Base Item: Throwing Axe [N]
- Rarity: 1 (was 3)
- Base Item: Flying Axe [E]
- Properties:
- Added:
- +8 to Weapon Maximum Poison Damage (Per Character Level)
- 15% Chance to cast level 3 Blightburst on striking
- Removed:
- +20 to Strength
- +25-30% to All Resistances
Throwing Knife
- Base Item: Winged Knife [E]
- Item Level: 85 (was 80)
- Properties:
- Changed:
- +15-20% to Poison Skill Damage (was +20-30%)
- +200-250% Enhanced Weapon Damage (was +85-105%)
- -10-15% to Enemy Poison Resistance (was -15-20%)
- Base Item: War Dart [X]
- Item Level: 39 (was 55)
- Required Level: 55 (was 69)
- Properties:
- Changed:
- Adds 50-100 Weapon Damage (was 40-80)
- Adds 50-150 Weapon Fire Damage (was 60-120)
- Added:
- Removed:
- Base Item: Balanced Knife [N]
- Item Level: 1 (was 6)
- Required Level: 12 (was 19)
- Rarity: 1 (was 5)
- Properties:
- Changed:
- +150-200% Damage to Undead (was +350%)
- Base Item: Battle Dart [X]
- Item Level: 25 (was 52)
- Required Level: 40 (was 44)
- Properties:
- Changed:
- +150-200% Enhanced Weapon Damage (was +130-180%)
- +20% Deadly Strike (was +40%)
- Base Item: Flying Knife [E]
- Properties:
- Changed:
- +15-20% to Fire Skill Damage (was +20-25%)
- Added:
- 10% Chance to cast level 20 Starfall on striking
- Removed:
- Base Item: Winged Knife [E]
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +0.75)
- +300-375% Enhanced Weapon Damage (was +275-325%)
- Adds 250-450 Weapon Cold Damage (was 250-300)
- Freezes target +1 (was +6)
- Added:
- +15-30% to Cold Skill Damage
- Removed:
- Base Item: War Dart [X]
- Item Level: 24 (was 35)
- Required Level: 37 (was 45)
- Rarity: 1 (was 5)
- Base Item: War Dart [X]
- Item Level: 30 (was 42)
- Required Level: 39 (was 52)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +190-240% Enhanced Weapon Damage (was +220-270%)
- Added:
- Adds 50-100 Weapon Cold Damage
- Removed:
- Base Item: Flying Knife [E]
- Item Level: 70 (was 56)
- Required Level: 75 (was 64)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +15-25% to All Resistances (was +25-40%)
- Adds 100-200 Weapon Cold Damage (was 50-100)
- Freezes target +1 (was +3)
- Added:
- +10-15% to Cold Skill Damage
- +5 to Winters Gambit (oskill)
- 12% Chance to cast level 5 Comet on striking
- Removed:
- 12% Chance to cast level 8 Meteor on striking
- Adds 50-100 Weapon Fire Damage
- Adds 50-100 Weapon Lightning Damage
- Base Item: Throwing Knife [N]
- Item Level: 1 (was 25)
- Required Level: 11 (was 22)
- Base Item: Battle Dart [X]
- Item Level: 25 (was 32)
- Required Level: 30 (was 42)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +160-220% Enhanced Weapon Damage (was +200-250%)
- Base Item: Throwing Knife [N]
- Rarity: 1 (was 5)
- Base Item: Throwing Knife [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 15% Chance to cast level 5 Fire Bolt on striking (was 14% 3)
- Base Item: Flying Knife [E]
- Properties:
- Changed:
- -10-15% to Enemy Poison Resistance (was -20-25%)
- Base Item: Balanced Knife [N]
- Item Level: 12 (was 8)
- Required Level: 15 (was 22)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Slows Target by 10% (was 20%)
- Removed:
- +15 to Strength
- Requirements Reduced By -15%
- Base Item: Winged Knife [E]
- Properties:
- Changed:
- +20-30% Piercing Attack (was +50%)
- +25% Deadly Strike (was +50%)
- +300-350% Enhanced Weapon Damage (was +200-250%)
- Added:
- 12% Chance to cast level 20 Storm Pulse on striking
- Removed:
- 25% Chance to cast level 9 Nova on striking
Voodoo Heads
- Base Item: Overseer Skull [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +30-40% Faster Block Rate (was +45%)
- 25-35% Increased Chance of Blocking (was 50-60%)
- Added:
- +2-3 to Necromancer Skill Levels
- 25% Chance to cast level 5 Decrepify when struck
- Removed:
- +10-15% Damage Taken Goes To Mana
- Socketed (2)
- Base Item: Preserved Head [N]
- Properties:
- Changed:
- 20% Chance to cast level 4 Teeth when struck (was 8% 4)
- Base Item: Succubus Skull [E]
- Required Level: 80 (was 72)
- Properties:
- Added:
- +20-25% to Fire Skill Damage
- +3-5 to Fire Golem (Necromancer Only)
- Removed:
- 15% Chance to cast level 3 Terror when struck
- Base Item: Fetish Trophy [X]
- Item Level: 25 (was 13)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- 15-20% Increased Chance of Blocking (was 15-40%)
- Base Item: Demon Head [N]
- Item Level: 17 (was 6)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +35%)
- Adds 40 Weapon Poison Damage over 2 seconds (was 69 7)
- Base Item: Bloodlord Skull [E]
- Item Level: 60 (was 72)
- Base Item: Unraveller Head [N]
- Properties:
- Changed:
- +1-2 to Poison and Bone Skills (Necromancer Only) (was +1-3)
- Base Item: Zombie Head [N]
- Rarity: 1 (was 3)
- Base Item: Hellspawn Skull [E]
- Item Level: 70 (was 54)
- Required Level: 75 (was 63)
- Properties:
- Added:
- +1 Bone Spear Projectiles
- +1-2 to Necromancer Skill Levels
- +10 to Energy
- +20-30% Faster Cast Rate
- +20-30% to All Resistances
- +3 Random Necromancer Skill
- Removed:
- +1 to Warmth (oskill)
- +10 to Mana after each Kill
- +4-7 to Revive (Necromancer Only)
- +40% Faster Hit Recovery
- +50% Mana Regeneration
- 25-35% Increased Chance of Blocking
- Socketed (2)
- Base Item: Hellspawn Skull [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +15-20% to Poison Skill Damage (was +20%)
- +3-5 to Poison Nova (Necromancer Only) (was +5)
- -15-20% to Enemy Poison Resistance (was -20%)
- Base Item: Cantor Trophy [X]
- Item Level: 25 (was 21)
- Rarity: 1 (was 3)
- Base Item: Sexton Trophy [X]
- Item Level: 25 (was 26)
- Properties:
- Added:
- 100% Chance to cast level 15 Hailstorm when you Die
- Removed:
- 100% Chance to cast level 37 Blizzard when you Die
- Base Item: Preserved Head [N]
- Rarity: 1 (was 3)
- Base Item: Hierophant Trophy [X]
- Item Level: 40 (was 50)
- Base Item: Mummified Trophy [X]
- Item Level: 25 (was 9)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- -10% to Enemy Poison Resistance (was -25%)
- Base Item: Mummified Trophy [X]
- Item Level: 25 (was 15)
- Properties:
- Changed:
- +15-20% Faster Block Rate (was +25%)
- 15-20% Increased Chance of Blocking (was 20-40%)
- Base Item: Fetish Trophy [X]
- Item Level: 25 (was 21)
- Properties:
- Changed:
- +10% Increased Maximum Life (was +20%)
- Base Item: Overseer Skull [E]
- Properties:
- Changed:
- +5 to Corpse Explosion (Necromancer Only) (was +8-15)
- Base Item: Succubus Skull [E]
- Item Level: 60 (was 22)
- Required Level: 65 (was 60)
- Properties:
- Changed:
- 30-50% Increased Chance of Blocking (was 50%)
- Added:
- Level 10-15 Prayer Aura When Equipped
- Removed:
- Slain Monsters Rest in Peace
- Base Item: Hierophant Trophy [X]
- Properties:
- Added:
- 100% Chance to cast level 50 Storm Pulse when you Level-Up
- Removed:
- 100% Chance to cast level 60 Nova when you Level-Up
- Base Item: Bloodlord Skull [E]
- Properties:
- Changed:
- +2-3 to Poison and Bone Skills (Necromancer Only) (was +2-4)
- Added:
- +3-5 to Poison Dagger (Necromancer Only)
- Removed:
- +3-5 to Corpse Explosion (Necromancer Only)
- Base Item: Minion Skull [E]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +1.5 to Life (Per Character Level) (was +1.12)
- +1.5 to Mana (Per Character Level) (was +1.12)
- +20-30% Faster Block Rate (was +30%)
- 20-30% Increased Chance of Blocking (was 20-40%)
- Base Item: Sexton Trophy [X]
- Item Level: 25 (was 16)
- Rarity: 1 (was 3)
- Base Item: Unraveller Head [N]
- Rarity: 1 (was 3)
- Base Item: Gargoyle Head [N]
- Item Level: 12 (was 1)
- Rarity: 1 (was 3)
- Base Item: Gargoyle Head [N]
- Item Level: 12 (was 4)
- Properties:
- Changed:
- +1-2 to Summoning Skills (Necromancer Only) (was +1-3)
- +10% Physical Damage Reduction (was +10-15%)
- +20-30% Faster Block Rate (was +30%)
- Base Item: Demon Head [N]
- Item Level: 25 (was 10)
- Base Item: Minion Skull [E]
- Item Level: 43 (was 45)
- Properties:
- Changed:
- +20 Life after each Demon Kill (was +35-50)
- +35-50% Fire Resistance (was +75-100%)
- Base Item: Cantor Trophy [X]
- Properties:
- Changed:
- +1-2 to Necromancer Skill Levels (was +2)
- +30-50% Fire Resistance (was +50%)
- +30-50% Lightning Resistance (was +50%)
- 15-25% Increased Chance of Blocking (was 25-50%)
- Poison Length Reduced by 30-50% (was 50-95%)
- Added:
- 100% Chance to cast level 20 Arc when you Die
- Removed:
- 100% Chance to cast level 51 Chain Lightning when you Die
Wand
¶ Acolyte's Wand
- Base Item: Wand [N]
- Item Level: 17 (was 24)
- Properties:
- Changed:
- +25% Mana Regeneration (was +50%)
- Base Item: Burnt Wand [X]
- Item Level: 25 (was 28)
- Rarity: 1 (was 3)
- Properties:
- Added:
- 100% Chance to cast level 20 Starfall when you Die
- Base Item: Tomb Wand [X]
- Item Level: 25 (was 44)
- Base Item: Tomb Wand [X]
- Item Level: 40 (was 55)
- Required Level: 50 (was 49)
- Properties:
- Added:
- Level 2-3 Concentration Aura When Equipped
- Removed:
- 6% Chance to cast level 4 Confuse when struck
- Level 8 Weaken (42 Charges)
- Magic Damage Reduced By 10-15
- Base Item: Wand [N]
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10 to Minimum Weapon Damage (was +2-7)
¶ Blackhand Key
- Base Item: Grave Wand [X]
- Item Level: 26 (was 49)
- Properties:
- Changed:
- Level 13 Find Item (100 Charges) (was 13 30)
- Base Item: Lich Wand [E]
- Item Level: 85 (was 84)
- Required Level: 83 (was 79)
- Properties:
- Changed:
- +2-3 to Necromancer Skill Levels (was +2)
- +25-35% Faster Cast Rate (was +25%)
- +3-5 to Bone Armor (Necromancer Only) (was +4-5)
- +3-5 to Bone Spear (Necromancer Only) (was +2-3)
- +3-5 to Bone Spirit (Necromancer Only) (was +1-2)
- +3-5 to Bone Wall (Necromancer Only) (was +2-3)
- +3-5 to Teeth (Necromancer Only) (was +4-5)
- Added:
- +1-2 to Poison and Bone Skills (Necromancer Only)
- Base Item: Petrified Wand [X]
- Item Level: 25 (was 43)
- Base Item: Bone Wand [N]
- Item Level: 12 (was 16)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- +5-10% to Experience Gained (was +4%)
- Added:
- +3-5 to Attract (Necromancer Only)
- 100% Chance to cast level 40 Poison Nova when you Level-Up
- Removed:
- +3-5 to Confuse (Necromancer Only)
- 100% Chance to cast level 40 Nova when you Level-Up
- Base Item: Ghost Wand [E]
- Properties:
- Changed:
- +10% Magic Resistance (was +20%)
- Added:
- Level 10-15 Sanctuary Aura When Equipped
- Removed:
- +1 to Revive (oskill)
- 3% Chance to cast level 18 Lower Resist when struck
- Base Item: Polished Wand [E]
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +3 Random Necromancer Skill (was +7)
- Removed:
- +5 to Dim Vision (oskill)
- Slain Monsters Rest in Peace
- Base Item: Unearthed Wand [E]
- Item Level: 60 (was 74)
- Required Level: 70 (was 66)
- Base Item: Grim Wand [N]
- Item Level: 25 (was 60)
- Required Level: 35 (was 62)
- Properties:
- Added:
- Level 2-3 Might Aura When Equipped
- Removed:
- +3 to Curses (Necromancer Only)
- Poison Length Reduced by 75%
- Socketed (2)
- Base Item: Burnt Wand [X]
- Item Level: 30 (was 55)
- Properties:
- Changed:
- +5-10 to Fire Golem (oskill) (was +3-5)
- Added:
- +20% to Fire Skill Damage
- Removed:
- +20-30% to Poison Skill Damage
- +45-65% Poison Resistance
- Poison Length Reduced by 50%
- Base Item: Grave Wand [X]
- Rarity: 1 (was 3)
- Base Item: Bone Wand [N]
- Item Level: 12 (was 27)
- Base Item: Petrified Wand [X]
- Rarity: 1 (was 3)
- Properties:
- Added:
- Removed:
- Knockback
- Slows Target by 25%
- Base Item: Yew Wand [N]
- Item Level: 1 (was 7)
- Required Level: 12 (was 19)
- Rarity: 1 (was 3)
- Base Item: Yew Wand [N]
- Item Level: 25 (was 30)
- Base Item: Yew Wand [N]
- Item Level: 1 (was 19)
¶ Nullwand
- Base Item: Grave Wand [X]
- Item Level: 45 (was 55)
- Required Level: 55 (was 53)
- Properties:
- Changed:
- +15-25% to All Resistances (was +40-60%)
- +2-3 to All Skills (was +2)
- +5-10 Cold Damage Absorbed (was +10)
- +5-10 Fire Damage Absorbed (was +10)
- +5-10 Lightning Damage Absorbed (was +10)
- +8-12% Physical Damage Reduction (was +20-25%)
- Poison Length Reduced by 30-50% (was 70%)
- Base Item: Unearthed Wand [E]
- Item Level: 70 (was 81)
- Required Level: 70 (was 86)
- Properties:
- Changed:
- +60-100% Chance Items Roll Magic or Better (was +60%)
- Added:
- +1 Bone Spear Projectiles
- +3 Random Necromancer Skill
- Removed:
- +2-3 to Bone Prison (Necromancer Only)
- +5-7 to Bone Spear (Necromancer Only)
- +5-7 to Bone Spirit (Necromancer Only)
- Base Item: Grim Wand [N]
- Rarity: 1 (was 3)
- Base Item: Bone Wand [N]
- Item Level: 20 (was 34)
- Properties:
- Added:
- +2-3 to Raise Skeleton (Necromancer Only)
- Removed:
- Base Item: Ghost Wand [E]
- Item Level: 60 (was 54)
- Required Level: 65 (was 61)
- Rarity: 1 (was 2)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- +5-10% Cold Damage Absorbed (was +15-20%)
- +5-10% Fire Damage Absorbed (was +15-20%)
- +5-10% Lightning Damage Absorbed (was +15-20%)
- Base Item: Burnt Wand [X]
- Item Level: 25 (was 41)
- Properties:
- Changed:
- +2 to All Skills (was +1)
- +20% to All Resistances (was +10%)
- Added:
- Base Item: Wand [N]
- Item Level: 1 (was 7)
- Base Item: Grim Wand [N]
- Item Level: 20 (was 38)
- Base Item: Lich Wand [E]
- Properties:
- Changed:
- +3-5 to Bone Armor (Necromancer Only) (was +2-3)
- Added:
- +1 to Vengeance (oskill)
- +200-300% Enhanced Weapon Damage
- +30% Increased Attack Speed
- Adds 50-100 Weapon Damage
- Removed:
- +2-3 to Poison Nova (Necromancer Only)
- +3-5 to Mana after each Kill
- +30% Faster Cast Rate
- 100% Chance to cast level 50 Poison Nova when you Die
- Base Item: Polished Wand [E]
- Item Level: 60 (was 62)
- Properties:
- Changed:
- Vendor Prices Reduced By 5% (was 15%)
- Added:
- Level 2-3 Fanaticism Aura When Equipped
- Removed:
- +2-3 to Curses (Necromancer Only)
¶ Wand of Fireballs
- Base Item: Tomb Wand [X]
- Item Level: 35 (was 38)
- Rarity: 1 (was 3)
- Properties:
- Changed:
- Added:
- 25% Chance to cast level 1 Infernal Orb when struck
- Removed:
- 100% Chance to cast level 15 Fire Ball when struck
Show Set Changes
Bane's Garments
- +80% Enhanced Weapon Damage
- +1 to All Skills
- +15 to Dexterity
- +25% Faster Cast Rate
- +40% Chance Items Roll Magic or Better
- Base Item: Light Belt [N]
- Item Level: 7
- Required Level: 8
- Rarity: 7
- Properties:
- +10% Faster Cast Rate
- +20 to Life
- Set Bonuses:
- Base Item: Kris [N]
- Item Level: 7
- Required Level: 8
- Rarity: 7
- Properties:
- +1 to Maximum Weapon Damage (Per Character Level)
- +20% Faster Run/Walk Speed
- Set Bonuses:
- +3 to Mana after each Kill (2 Items)
- +30% Deadly Strike (3 Items)
- Base Item: Hard Leather Armor [N]
- Item Level: 7
- Required Level: 8
- Rarity: 7
- Properties:
- +30% Magic Resistance
- +50 Defense
- Set Bonuses:
- +25% Faster Hit Recovery (2 Items)
- +8 to Attack Rating (Per Character Level) (3 Items)
Deus et Diabolus
- +10% Fire Damage Absorbed
- +2 to War Cry (Barbarian Only)
- +100% Mana Regeneration
- +15% Physical Damage Reduction
- +3 to All Skills
- Base Item: Demonhide Gloves [X]
- Item Level: 70
- Required Level: 76
- Rarity: 7
- Properties:
- +10-15% Faster Cast Rate
- +100% Enhanced Defense
- +15-30% Mana Regeneration
- +2 to War Cry (Barbarian Only)
- +25% Chance Items Roll Magic or Better
- +35% Cold Resistance
- Set Bonuses:
- +15% Faster Cast Rate (2 Items)
- Base Item: Vampirefang Belt [E]
- Item Level: 80
- Required Level: 80
- Rarity: 7
- Properties:
- +1 to All Skills
- +15% Damage Taken Goes To Mana
- +20% Faster Hit Recovery
- +30% Fire Resistance
- Replenish Life +30
- Set Bonuses:
- +15% Faster Cast Rate (3 Items)
- +3 to War Cry (Barbarian Only) (2 Items)
- Base Item: Boneweave Boots [E]
- Item Level: 70
- Required Level: 78
- Rarity: 7
- Properties:
- +20% Faster Run/Walk Speed
- +20% Fire Resistance
- +20% Lightning Resistance
- +40% Chance Items Roll Magic or Better
- +5 to Find Item (oskill)
- +75% Extra Gold from Monsters
- 100% Chance to cast level 20 Blaze when struck
- Set Bonuses:
- +15% Faster Run/Walk Speed (2 Items)
- +50% Chance Items Roll Magic or Better (3 Items)
Expansion
Horazon's Splendor
- +20 to Dexterity
- +30 to Energy
- +300 Defense
- +100% Chance Items Roll Magic or Better
- +3 to Warlock Skill Levels
- +30 to Enchant (oskill)
- +350% Enhanced Weapon Damage
- +50% to All Resistances
- Base Item: Demonhead [E]
- Item Level: 40
- Required Level: 62
- Rarity: 7
- Properties:
- +1 to Warlock Skill Levels
- +1% Bonus to Attack Rating (Per Character Level)
- +10-20 to Strength
- Magic Damage Reduced By 7-10
- Set Bonuses:
- +15 to Strength (4 Items)
- +5% Increased Maximum Life (2 Items)
- Base Item: Russet Armor [X]
- Item Level: 40
- Required Level: 55
- Rarity: 7
- Properties:
- +15-25% Cold Resistance
- +15-25% Fire Resistance
- +15-25% Lightning Resistance
- +2 to Demon Skills (Warlock Only)
- +75-100 to Mana
- +75-100% Enhanced Defense
- Set Bonuses:
- +15 to Vitality (4 Items)
- +15% Physical Damage Reduction (6 Items)
- +25% Poison Resistance (2 Items)
- Base Item: Demonhide Gloves [X]
- Item Level: 40
- Required Level: 48
- Rarity: 7
- Properties:
- +10% Chance of Crushing Blow
- +10-15 to Dexterity
- +30-40 to Life
- +95-150 to Attack Rating
- Adds 140-270 Weapon Fire Damage
- Set Bonuses:
- +30% Increased Attack Speed (2 Items)
- +7% Life stolen per hit (4 Items)
- +7% Mana stolen per hit (3 Items)
- Base Item: Mirrored Boots [E]
- Item Level: 40
- Required Level: 67
- Rarity: 7
- Properties:
- +10-15 to Dexterity
- +10-15 to Strength
- +20-30% Magic Resistance
- +30% Faster Run/Walk Speed
- Cannot Be Frozen
- Requirements Reduced By -30%
- Set Bonuses:
- +10% Faster Run/Walk Speed (2 Items)
- Base Item: Occult Codex [E]
- Item Level: 40
- Required Level: 57
- Rarity: 7
- Properties:
- +2 to Eldritch Skills (Warlock Only)
- +20-30 to Vitality
- +30% Faster Hit Recovery
- +30-50 to Life
- 20% Increased Chance of Blocking
- Set Bonuses:
- +15 to Energy (4 Items)
- -25% to Enemy Fire Resistance (3 Items)
- Poison Length Reduced by 75% (2 Items)
Stormsigil Vestments
- +10 to Mana after each Kill
- +100% Mana Regeneration
- +200 to Mana
- +100% Chance Items Roll Magic or Better
- +30% Faster Hit Recovery
- +30% to All Resistances
- +5 to Lightning Skills
- 50% Chance to cast level 30 Charged Bolt when struck
- Base Item: Tiara [X]
- Item Level: 40
- Required Level: 52
- Rarity: 7
- Properties:
- +135-175% Enhanced Defense
- +15% Faster Cast Rate
- +2 to Lightning Skills
- +50-100 to Mana
- Set Bonuses:
- +10 to Mana after each Kill (2 Items)
- +20% Faster Hit Recovery (3 Items)
- Base Item: Ancient Shield [X]
- Item Level: 25
- Required Level: 30
- Rarity: 7
- Properties:
- +10% Physical Damage Reduction
- +120-140% Enhanced Defense
- +30% Faster Cast Rate
- +30% Increased Attack Speed
- +50% Lightning Resistance
- +50-100 to Life
- Set Bonuses:
- +10% to All Resistances (2 Items)
- -10% to Enemy Lightning Resistance (4 Items)
- Base Item: Great Hauberk [E]
- Item Level: 50
- Required Level: 56
- Rarity: 7
- Properties:
- +2 to Lightning Skills
- +30% Faster Hit Recovery
- +600-800 Defense
- -10-15% to Enemy Lightning Resistance
- Set Bonuses:
- +15% Physical Damage Reduction (4 Items)
- +25% Lightning Resistance (3 Items)
- Base Item: Sharkskin Gloves [X]
- Item Level: 25
- Required Level: 30
- Rarity: 7
- Properties:
- +10-15% to Lightning Skill Damage
- +20% Faster Cast Rate
- +20% Increased Attack Speed
- +5% to Experience Gained
- +50% Mana Regeneration
- Set Bonuses:
- +10 Life after each Kill (2 Items)
- +20% to Lightning Skill Damage (4 Items)
Warlord's Glory
- +15% Life stolen per hit
- +150 Defense
- +1 to All Skills
- +15% Fire Resistance
- +20 to Mana
- Level 10 Meditation Aura When Equipped
- Physical Damage Reduced By 9
- Base Item: Plated Belt [N]
- Item Level: 100
- Required Level: 1
- Rarity: 7
- Properties:
- +20% Lightning Resistance
- +25 to Life
- Set Bonuses:
- +8 to Attack Rating (Per Character Level) (2 Items)
- Base Item: Gauntlets [N]
- Item Level: 100
- Required Level: 1
- Rarity: 7
- Properties:
- +15 to Strength
- +45 to Attack Rating
- Set Bonuses:
- +20% Increased Attack Speed (2 Items)
- Base Item: Greaves [N]
- Item Level: 100
- Required Level: 1
- Rarity: 7
- Properties:
- +20% Faster Run/Walk Speed
- +20% Fire Resistance
- Set Bonuses:
- +75% Chance Items Roll Magic or Better (2 Items)
- Base Item: Great Helm [N]
- Item Level: 100
- Required Level: 1
- Rarity: 7
- Properties:
- Set Bonuses:
-
- to Attack Rating (2 Items)
- +2 Defense (Per Character Level) (2 Items)
- Base Item: Full Plate Mail [N]
- Item Level: 100
- Required Level: 1
- Rarity: 7
- Properties:
- +25% Enhanced Defense
- +30% Cold Resistance
- Set Bonuses:
Aiel Shieldmaiden
- Base Item: Ring
- Rarity: 1 (was 2)
Amaunator's Peace
- Base Item: Ring
- Rarity: 3 (was 5)
Angelic Raiment
- Base Item: Amulet
- Item Level: 1 (was 17)
- Rarity: 3 (was 7)
- Base Item: Ring Mail [N]
- Item Level: 1 (was 17)
- Base Item: Ring
- Item Level: 1 (was 17)
- Base Item: Sabre [N]
- Item Level: 1 (was 17)
Arcanna's Tricks
- Base Item: Amulet
- Item Level: 12 (was 20)
- Rarity: 3 (was 1)
- Base Item: Light Plate [N]
- Item Level: 12 (was 20)
- Base Item: Skull Cap [N]
- Item Level: 12 (was 20)
¶ Arcanna's Deathwand
- Base Item: War Staff [N]
- Item Level: 12 (was 20)
Arctic Gear
- Base Item: Light Belt [N]
- Item Level: 1 (was 3)
- Base Item: Quilted Armor [N]
- Item Level: 1 (was 3)
- Base Item: Short War Bow [N]
- Item Level: 1 (was 3)
- Base Item: Light Gauntlets [N]
- Item Level: 1 (was 3)
Berserker's Arsenal
- Base Item: Double Axe [N]
- Item Level: 1 (was 5)
- Base Item: Splint Mail [N]
- Item Level: 1 (was 5)
- Base Item: Helm [N]
- Item Level: 1 (was 5)
Blood Raven's Despair
- Base Item: Shadow Bow [E]
- Properties:
- Added:
- +10-12 to Glacial Orb Arrow (oskill)
- Removed:
- +10-12 to Ice Arrow (oskill)
- Set Bonuses:
- Added:
- +10 to Meteoric Arrow (oskill) (2 Items)
- Removed:
- +10 to Immolation Arrow (oskill) (2 Items)
Bul-Kathos' Children
- Changed: +25% Deadly Strike (was +20%)
- Changed: +300% Damage to Demons (was +200%)
- Changed: +300% Damage to Undead (was +200%)
- Added: +25% Chance of Crushing Blow
- Added: Adds 150-250 Weapon Damage
- Removed: +200 Defense
- Removed: Adds 200 Weapon Fire Damage
- Base Item: Colossus Blade [E]
- Item Level: 60 (was 50)
- Required Level: 75 (was 63)
- Properties:
- Changed:
- +20-30% Increased Attack Speed (was +20%)
- +250-350% Enhanced Weapon Damage (was +200%)
- Added:
- 15% Chance to cast level 5 Dust Devils on striking
- Removed:
- +35% Chance of Crushing Blow
- Set Bonuses:
- Added:
- 10% Chance to cast level 5 Amplify Damage on striking (2 Items)
- Base Item: Mythical Sword [E]
- Item Level: 60 (was 50)
- Properties:
- Changed:
- +20-30% Increased Attack Speed (was +20%)
- +250-350% Enhanced Weapon Damage (was +200%)
- Added:
- +20 to all Attributes
- 15% Chance to cast level 3 Blightburst on striking
- Removed:
- +20 to Strength
- +50% Fire Resistance
- Adds 50 Weapon Poison Damage over 2 seconds
- Set Bonuses:
- Added:
- 10% Chance to cast level 5 Amplify Damage on striking (2 Items)
Cathan's Traps
- Base Item: Amulet
- Item Level: 1 (was 15)
- Rarity: 3 (was 7)
- Base Item: Chain Mail [N]
- Item Level: 1 (was 15)
- Base Item: Mask [N]
- Item Level: 1 (was 15)
- Base Item: Ring
- Item Level: 1 (was 15)
- Rarity: 3 (was 7)
- Base Item: Battle Staff [N]
- Item Level: 1 (was 15)
Celestial Hierarchy
- Base Item: Ring
- Rarity: 1 (was 5)
Chaos Energy
- Base Item: Amulet
- Rarity: 1 (was 2)
Civerb's Vestments
- Changed: +100 Defense (was +50)
- Changed: +25 to Strength (was +15)
- Added: +100 to Attack Rating
- Removed: +25% Bonus to Attack Rating
- Base Item: Amulet
- Item Level: 1 (was 13)
- Rarity: 3 (was 7)
- Properties:
- Added:
- +2 to Mana (Per Character Level)
- Replenish Life +1 (Per Character Level)
- Removed:
- Set Bonuses:
- Changed:
- +50 Defense (3 Items) (was +25 3)
- Base Item: Grand Scepter [N]
- Item Level: 1 (was 13)
- Properties:
- Changed:
- +20-35 to Maximum Weapon Damage (was +17-23)
- Removed:
- +1 to Maximum Weapon Damage (Per Character Level)
- Set Bonuses:
- Added:
- +1.5 to Maximum Weapon Damage (Per Character Level) (2 Items)
- +30% Increased Attack Speed (3 Items)
- Base Item: Large Shield [N]
- Item Level: 1 (was 13)
- Properties:
- Set Bonuses:
- Added:
- +25-50% Faster Run/Walk Speed (Civerb's Icon)
- Removed:
- +21-22 to Mana (Civerb's Icon)
Cleglaw's Brace
- Base Item: Chain Gloves [N]
- Item Level: 1 (was 6)
- Base Item: Small Shield [N]
- Item Level: 1 (was 6)
- Base Item: Long Sword [N]
- Item Level: 1 (was 6)
Corruption Coils
- Base Item: Amulet
- Rarity: 3 (was 1)
Corthala Family Heirlooms
- Changed: +35% Faster Hit Recovery (was +15%)
- Added: +20% to All Resistances
- Added: +25% Increased Attack Speed
- Removed: +25% Faster Hit Recovery
- Added: +35% Chance of Crushing Blow
- Added: +50% Chance of Open Wounds
- Removed: +0.75% Deadly Strike (Per Character Level)
- Removed: +8 to Dodge (oskill)
- Base Item: Diamond Mail [E]
- Properties:
- Changed:
- +15-25% to All Resistances (was +10-20%)
- Set Bonuses:
- Added:
- Adds 50 Weapon Damage (3 Items)
- Base Item: Mesh Boots [X]
- Properties:
- Changed:
- +15% Increased Attack Speed (was +10%)
- +2 Defense (Per Character Level) (was +1.75)
- +30-50 to Maximum Weapon Damage (was +20-30)
- Added:
- +15% Faster Run/Walk Speed
- Set Bonuses:
- Changed:
- +30% Faster Run/Walk Speed (3 Items) (was +30% 4)
- Added:
- Adds 50 Weapon Magic Damage (4 Items)
- Base Item: Demon Crossbow [E]
- Properties:
- Changed:
- +20-40% Piercing Attack (was +40%)
- +299-344% Enhanced Weapon Damage (was +200-240%)
- +40-60% Increased Attack Speed (was +60%)
- Adds 50-100 Weapon Damage (was 30-60)
- Set Bonuses:
- Changed:
- +10 to Guided Arrow (oskill) (4 Items) (was +6 4)
- Adds 25-50 Weapon Damage (2 Items) (was 20-100)
- Added:
- Adds 200 Weapon Magic Damage (5 Items)
- Base Item: Heavy Bracers [X]
- Set Bonuses:
- Added:
- +5% Life stolen per hit (2 Items)
- Base Item: Giant Conch [E] (was Bone Visage [E])
- Properties:
- Changed:
- +20-30% to All Resistances (was +10-20%)
- Added:
- Adds 50-100 Weapon Magic Damage
- Removed:
- Set Bonuses:
- Added:
- +20% Increased Attack Speed (2 Items)
- Adds 50 Weapon Magic Damage (4 Items)
Darkmage's Astral Projection
- Base Item: Shako [E] (was Sky Spirit [E])
Darque Necromancy
- Base Item: Amulet
- Rarity: 2 (was 4)
Death's Disguise
- Base Item: Sash [N]
- Item Level: 1 (was 8)
¶ Death's Hand
- Base Item: Leather Gloves [N]
- Item Level: 1 (was 8)
- Base Item: War Sword [N]
- Item Level: 1 (was 8)
Dragon Reborn
- Base Item: Ring
- Rarity: 1 (was 3)
Forsaken Divinity
Items Added:
- Base Item: Ring
- Item Level: 45
- Required Level: 45
- Rarity: 3
- Properties:
- +20% Faster Cast Rate
- +25-35% Chance Items Roll Magic or Better
- +45-70% Mana Regeneration
- Replenish Life +3-5
- Items Removed:
- Tyrial's Grief (Ring)
- Base: Enabled: Enabled, Item Level: 45, Required Level: 45, Rarity: 3
- Properties:
- +20% Faster Cast Rate
- +25-35% Chance Items Roll Magic or Better
- +45-70% Mana Regeneration
- Replenish Life +3-5
- Base Item: Amulet
- Rarity: 1 (was 3)
Gweibret's Rule
- Base Item: Amulet
- Rarity: 2 (was 3)
Hades' Underworld
- Base Item: Ring
- Rarity: 3 (was 5)
Hsarus' Defense
- Changed: Attacker Takes Damage of 25 (was 5)
- Changed: +15 to Maximum Weapon Damage (was +5)
- Added: Attacker Takes Damage of 100
- Base Item: Belt [N]
- Item Level: 1 (was 4)
- Properties:
- Set Bonuses:
- Added:
- Attacker Takes Damage of 25 (3 Items)
- Base Item: Chain Boots [N]
- Item Level: 1 (was 4)
- Base Item: Buckler [N]
- Item Level: 1 (was 4)
- Properties:
- Added:
- +10% Physical Damage Reduction
- +25% Enhanced Weapon Damage
- Removed:
- Physical Damage Reduced By 2
- Set Bonuses:
- Added:
- Attacker Takes Damage of 25 (3 Items)
Immortal King
- Added: +1 to Kings Trinity (oskill)
- Added: 10% Chance to cast level 1 Kings Charisma on striking
- Base Item: War Belt [X]
- Properties:
- Added:
- +2 Random Barbarian Skill
- Adds 10-20 Weapon Damage
- Base Item: Sacred Armor [E]
- Properties:
- Added:
- 10% Chance to cast level 1 Empowering Flame when struck
- Removed:
- 5% Chance to cast level 5 Enchant when struck
- Base Item: War Boots [X]
- Properties:
- Added:
- +2 Random Barbarian Skill
- Base Item: War Gauntlets [X]
- Properties:
- Added:
- +2 Random Barbarian Skill
- 20% Chance to cast level 3 Storm Shard when struck
- Removed:
- 12% Chance to cast level 4 Charged Bolt when struck
- Base Item: Ogre Maul [E]
- Properties:
- Changed:
- +15-25% Chance of Crushing Blow (was +35-40%)
- +200-300% Enhanced Weapon Damage (was +200%)
- Added:
- Ethereal (Cannot be Repaired)
- Removed:
- Indestructible
- Socketed (2)
- Set Bonuses:
- Changed:
- Adds 10-700 Weapon Lightning Damage (3 Items) (was 7-477)
- Adds 250-500 Weapon Cold Damage (4 Items) (was 127-364)
- Adds 250-500 Weapon Fire Damage (2 Items) (was 211-397)
- Adds 250-500 Weapon Magic Damage (5 Items) (was 250-361)
- Added:
- Adds 50-100 Weapon Damage (6 Items)
- Removed:
- Adds 205 Weapon Poison Damage over 6 seconds (5 Items)
- Base Item: Avenger Guard [N]
- Properties:
- Added:
- +2 Random Barbarian Skill
- Removed:
- Set Bonuses:
- Added:
- +15% Faster Hit Recovery (2 Items)
- +2 to Barbarian Skill Levels (4 Items)
Infernal Tools
- Base Item: Heavy Belt [N]
- Item Level: 1 (was 7)
- Base Item: Cap [N]
- Item Level: 1 (was 7)
- Base Item: Grim Wand [N]
- Item Level: 1 (was 7)
Insight of Brother Laz
- Base Item: Amulet
- Rarity: 3 (was 5)
- Set Bonuses:
- Added:
- 13% Chance to cast level 20 Bone Spirit when struck (3 Items)
- Removed:
- 9% Chance to cast level 2 Mind Blast when struck (3 Items)
Iratha's Finery
- Base Item: Amulet
- Item Level: 10 (was 21)
- Rarity: 3 (was 7)
- Base Item: Heavy Belt [N]
- Item Level: 10 (was 21)
- Base Item: Light Gauntlets [N]
- Item Level: 10 (was 21)
- Base Item: Crown [N]
- Item Level: 10 (was 21)
Isenhart's Armory
- Changed: +30% to All Resistances (was +10%)
- Added: +100 to Attack Rating
- Removed: +35% Bonus to Attack Rating
- Base Item: Breast Plate [N]
- Item Level: 1 (was 11)
- Properties:
- Changed:
- Magic Damage Reduced By 5 (was 2)
- Added:
- Base Item: Full Helm [N]
- Item Level: 1 (was 11)
- Properties:
- Changed:
- +10-15 to Dexterity (was +6)
- Physical Damage Reduced By 5 (was 2)
- Added:
- +25% Enhanced Weapon Damage
- Set Bonuses:
- Changed:
- +15% to All Resistances (2 Items) (was +8% 2)
- Added:
- +25% Enhanced Weapon Damage (3 Items)
- Base Item: Gothic Shield [N]
- Item Level: 1 (was 11)
- Properties:
- Changed:
- Attacker Takes Lightning Damage of 30 (was 4)
- Added:
- Attacker Takes Damage of 30
- Set Bonuses:
- Changed:
- +20% to All Resistances (2 Items) (was +8% 2)
- Added:
- Adds 1-30 Weapon Lightning Damage (3 Items)
¶ Isenhart's Lightbrand
- Base Item: Broad Sword [N]
- Item Level: 1 (was 11)
- Properties:
- Changed:
- +10-20 to Minimum Weapon Damage (was +10)
- Added:
- +20-40 to Maximum Weapon Damage
- Set Bonuses:
- Added:
- Adds 10-30 Weapon Magic Damage (3 Items)
JBouley's Scion
- Changed: +30% Increased Attack Speed (was +20%)
- Added: +0.38% Deadly Strike (Per Character Level)
- Added: +30% Faster Run/Walk Speed
- Removed: +33% Deadly Strike
- Changed: +10% to Experience Gained (was +3%)
- Changed: +100% Chance Items Roll Magic or Better (was +50%)
- Changed: +50% Chance of Open Wounds (was +100%)
- Added: +100% Extra Gold from Monsters
- Removed: +2 to Assassin Skill Levels
¶ Shadow Ninja
- Base Item: Trellised Armor [X]
- Item Level: 25 (was 35)
- Properties:
- Changed:
- +200-400 Defense (was +300-400)
- Added:
- +100-200% Enhanced Defense
- +20% Faster Run/Walk Speed
- 15% Chance to cast level 5 Dim Vision on striking
- Removed:
- +1 to Avoid (oskill)
- +1 to Dodge (oskill)
- +1 to Evade (oskill)
- Set Bonuses:
- Added:
- +100% Enhanced Weapon Damage (3 Items)
- Adds 25-50 Weapon Damage (4 Items)
- Base Item: Demonhide Gloves [X]
- Properties:
- Changed:
- +2 Defense (Per Character Level) (was +1.5)
- Added:
- +1 to Maximum Weapon Damage (Per Character Level)
- Removed:
- +2 to Martial Arts (Assassin Only)
- Set Bonuses:
- Changed:
- +25% to All Resistances (3 Items) (was +15% 3)
- Base Item: Sallet [X] (was Battle Belt [X])
- Item Level: 17 (was 35)
- Required Level: 25 (was 38)
- Properties:
- Changed:
- +20% to All Resistances (was +15%)
- Added:
- +1.5 Defense (Per Character Level)
- +1.5 to Life (Per Character Level)
- +1.5 to Mana (Per Character Level)
- Removed:
- +25 to Life
- +25 to Mana
- +80% Enhanced Defense
- Set Bonuses:
- Added:
- +10% Physical Damage Reduction (2 Items)
- Removed:
- Slows Target by 15% (2 Items)
- Base Item: Barbed Shield [X] (was Scissors Quhab [X])
- Item Level: 25 (was 35)
- Required Level: 35 (was 40)
- Properties:
- Changed:
- +25% Increased Attack Speed (was +20%)
- +50% Enhanced Weapon Damage (was +160-190%)
- Added:
- Removed:
- Set Bonuses:
- Changed:
- +5% Life stolen per hit (3 Items) (was +8% 3)
- +5% Mana stolen per hit (4 Items) (was +8% 4)
- Added:
- Adds 25-50 Weapon Magic Damage (2 Items)
Knight's Gallantry
- Base Item: Truncheon [E]
- Properties:
Kraj's Memorial
- Base Item: Amulet
- Rarity: 1 (was 2)
Lords of Hell
- Base Item: Amulet
- Rarity: 1 (was 3)
- Base Item: Shadow Plate [E]
- Properties:
- Added:
- 20% Chance to cast level 8 Dim Vision when struck
- Removed:
- 20% Chance to cast level 8 Cloak Of Shadows when struck
- Base Item: Ring
- Rarity: 1 (was 3)
Midnight Calling
- Base Item: Skull Cap [N] (was Cap [N])
Milabrega's Regalia
- Base Item: Ancient Armor [N]
- Item Level: 12 (was 23)
- Base Item: Crown [N]
- Item Level: 12 (was 23)
- Base Item: War Scepter [N]
- Item Level: 12 (was 23)
- Base Item: Kite Shield [N]
- Item Level: 12 (was 23)
Mishy's Avatar
- Base Item: Heavy Bracers [X]
- Properties:
- Changed:
- +20-30% Cold Resistance (was +30-40%)
- +20-30% Fire Resistance (was +30-40%)
- +20-30% Lightning Resistance (was +30-40%)
- +20-30% Poison Resistance (was +30-40%)
- Base Item: Ring
- Rarity: 3 (was 5)
Myhrginoc's Warbreeder
- Base Item: Champion Axe [E]
- Properties:
- Added:
- +100% Extra Gold from Monsters
- +35% Chance of Open Wounds
- Removed:
- Knockback
- Prevent Monster Heal
- Set Bonuses:
- Added:
- +5% Life stolen per hit (2 Items)
- Adds 50-100 Weapon Damage (4 Items)
- Base Item: Shadow Plate [E]
- Properties:
- Changed:
- +200-300% Enhanced Defense (was +170-200%)
- Added:
- +100% Enhanced Weapon Damage
- Removed:
- Set Bonuses:
- Added:
- +10% Magic Resistance (4 Items)
- +10% to All Resistances (2 Items)
- Base Item: Ogre Gauntlets [E]
- Properties:
- Changed:
- +150-200% Enhanced Defense (was +100-130%)
- +20-30% Increased Attack Speed (was +15%)
- +50% Enhanced Weapon Damage (was +30-40%)
- Added:
- +25% Chance of Open Wounds
- +50% Chance Items Roll Magic or Better
- Removed:
- +10 to Melee Mastery (oskill)
- Set Bonuses:
- Changed:
- +15% Chance of Crushing Blow (2 Items) (was +22% 2)
- +15% Deadly Strike (4 Items) (was +16% 3)
- Added:
- +5 to Melee Mastery (oskill) (3 Items)
- Base Item: Armet [E]
- Properties:
- Changed:
- 12% Chance to cast level 30 War Cry when struck (was 12% 4)
- Set Bonuses:
- Added:
- +15% Increased Attack Speed (3 Items)
- +25% Faster Cast Rate (2 Items)
Narrow Path Between Light and Darkness
- Base Item: Wire Fleece [E] (was Dusk Shroud [E])
- Base Item: Demonhead [E] (was Grim Helm [X])
- Item Level: 50 (was 35)
- Required Level: 55 (was 62)
¶ Char's Hand of Blessed Light
- Base Item: Mighty Scepter [E]
- Set Bonuses:
- Added:
- +13-16 to Static Field (oskill) (3 Items)
- Removed:
- +13-16 to Merc Static Field (oskill) (3 Items)
Natalya's Odium
- Changed: +200 Defense (was +150)
¶ Natalya's Shadow
- Base Item: Loricated Mail [E]
- Item Level: 60 (was 22)
- Properties:
- Changed:
- +1.5 to Life (Per Character Level) (was +1)
- +2-3 to Shadow Disciplines (Assassin Only) (was +2)
- +200-300 Defense (was +150-225)
- +50% Poison Resistance (was +25%)
- Poison Length Reduced by 50% (was 75%)
- Socketed (2-4) (was 1-3)
- Set Bonuses:
- Added:
- +1 to Max Shadow Masters (3 Items)
- +2 to Max Shadow Masters (4 Items)
- Base Item: Mesh Boots [X]
- Item Level: 17 (was 22)
- Properties:
- Changed:
- +100-150 Defense (was +75-125)
- +30-40% Faster Run/Walk Speed (was +40%)
- Added:
- +1 to Shadow Disciplines (Assassin Only)
- +20% Chance of Open Wounds
- Removed:
- Heal Stamina Plus 0.25% (Per Character Level)
- Set Bonuses:
- Added:
- +10% to All Resistances (2 Items)
- +10% to All Resistances (4 Items)
- Base Item: Scissors Suwayyah [E]
- Item Level: 60 (was 22)
- Properties:
- Changed:
- +250-350% Enhanced Weapon Damage (was +200%)
- Added:
- +50-100 to Maximum Weapon Damage
- Removed:
- Adds 12-17 Weapon Fire Damage
- Adds 50 Weapon Cold Damage
- Set Bonuses:
- Added:
- +100 to Maximum Weapon Damage (3 Items)
- +25% Deadly Strike (4 Items)
- +50 to Minimum Weapon Damage (2 Items)
- Base Item: Grim Helm [X]
- Item Level: 40 (was 22)
- Properties:
- Changed:
- Magic Damage Reduced By 5-10 (was 3)
- Set Bonuses:
- Added:
- Adds 25-50 Weapon Damage (4 Items)
Nature's Grove
- Base Item: Ring
- Rarity: 3 (was 5)
Nefarious Ways
- Added: Drain Life -2 (Per Character Level)
- Removed: Drain Life -3
Orphan's Call
- Base Item: Winged Helm [X]
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +35%)
Salander's Tirade
- Base Item: Partizan [X]
- Properties:
Servitude or Rebellion
- Base Item: Mesh Belt [X]
- Set Bonuses:
- Added:
- Adds 25-50 Weapon Damage (2 Items)
- Removed:
- Replenish Life +3-5 (2 Items)
- Base Item: Chaos Armor [X]
- Properties:
- Added:
- +50% Enhanced Weapon Damage
- Base Item: Stygian Pike [E]
- Properties:
- Changed:
- +20% Increased Attack Speed (was +30%)
- +250-300% Enhanced Weapon Damage (was +240-270%)
- +5 to Melee Mastery (oskill) (was +5-9)
- Adds 50-100 Weapon Damage (was 50-200)
- Set Bonuses:
- Added:
- +25% Deadly Strike (3 Items)
- Adds 50-150 Weapon Damage (2 Items)
Sheena's Grace
- Base Item: Amulet
- Rarity: 3 (was 5)
Sigon's Complete Steel
- Base Item: Plated Belt [N]
- Item Level: 1 (was 9)
- Base Item: Gothic Plate [N]
- Item Level: 1 (was 9)
- Base Item: Greaves [N]
- Item Level: 1 (was 9)
- Base Item: Gauntlets [N]
- Item Level: 1 (was 9)
- Base Item: Great Helm [N]
- Item Level: 1 (was 9)
- Base Item: Tower Shield [N]
- Item Level: 1 (was 9)
Snowmane's Jewelry
- Base Item: Amulet
- Rarity: 3 (was 4)
- Base Item: Ring
- Rarity: 3 (was 4)
Tal Rasha's Wrappings
- Changed: +100% Chance Items Roll Magic or Better (was +65%)
- Changed: Replenish Life +30 (was +10)
- Changed: +200 Defense (was +150)
- Added: +20% to All Elemental Skill Damage
- Added: -10% to All Enemy Elemental Resistances
- Removed: +50 Defense vs. Missile
- Base Item: Amulet
- Properties:
- Changed:
- Added:
- +2 Random Sorceress Skill
- Set Bonuses:
- Changed:
- +15% Faster Cast Rate (2 Items) (was +10% 4)
- Added:
- +25% Chance Items Roll Magic or Better (4 Items)
- Base Item: Mesh Belt [X]
- Properties:
- Changed:
- +30 to Dexterity (was +20)
- +30-40% Chance Items Roll Magic or Better (was +10-15%)
- +50 to Mana (was +30)
- Added:
- +2 Random Sorceress Skill
- Set Bonuses:
- Changed:
- +100 Defense (2 Items) (was +60 2)
- +15% Faster Cast Rate (3 Items) (was +10% 3)
- Base Item: Lacquered Plate [E]
- Properties:
- Changed:
- +80-100% Chance Items Roll Magic or Better (was +88%)
- Set Bonuses:
- Changed:
- +15% Faster Cast Rate (2 Items) (was +10% 2)
- Added:
- Base Item: Death Mask [X]
- Properties:
- Added:
- +3 Random Sorceress Skill
- Set Bonuses:
- Added:
- +10% Faster Hit Recovery (2 Items)
- +10% Faster Hit Recovery (4 Items)
- Base Item: Swirling Crystal [X]
- Properties:
- Changed:
- +2-5 to Cold Mastery (Sorceress Only) (was +1-2)
- +2-5 to Fire Mastery (Sorceress Only) (was +1-2)
- +2-5 to Lightning Mastery (Sorceress Only) (was +1-2)
- +20 to Energy (was +10)
- +25% Faster Cast Rate (was +20%)
- Set Bonuses:
- Added:
- +1 to Sorceress Skill Levels (3 Items)
- -20% to All Enemy Elemental Resistances (5 Items)
- Removed:
- +15% to Cold Skill Damage (5 Items)
- -15% to Enemy Fire Resistance (3 Items)
- -15% to Enemy Lightning Resistance (4 Items)
Tancred's Battlegear
- Base Item: Amulet
- Item Level: 12 (was 27)
- Rarity: 3 (was 7)
- Base Item: Military Pick [N]
- Item Level: 12 (was 27)
- Base Item: Full Plate Mail [N]
- Item Level: 12 (was 27)
- Base Item: Boots [N]
- Item Level: 12 (was 27)
- Base Item: Bone Helm [N]
- Item Level: 12 (was 27)
Terror of the Deep
- Added: +20% Increased Attack Speed
- Removed: Half Freeze Duration
- Changed: +25% Chance of Crushing Blow (was +66%)
- Changed: +300% Enhanced Weapon Damage (was +150%)
- Changed: Adds 50-100 Weapon Damage (was 25-50)
- Added: +50% Chance of Open Wounds
- Removed: 15% Chance to cast level 18 Shock Wave on striking
- Base Item: Sharkskin Belt [X]
- Properties:
- Changed:
- +25% Faster Run/Walk Speed (was +15%)
- Added:
- Removed:
- Set Bonuses:
- Added:
- +25% to All Resistances (3 Items)
- Base Item: Kraken Shell [E]
- Properties:
- Changed:
- +15-20% Physical Damage Reduction (was +25%)
- Physical Damage Reduced By 20-30 (was 35-50)
- Added:
- +50-100% Enhanced Weapon Damage
- Base Item: Sharkskin Boots [X]
- Properties:
- Changed:
- +150-200% Enhanced Defense (was +100%)
- +50-100 to Life (was +60-90)
- Added:
- Removed:
- +15-25% Chance of Crushing Blow
- Set Bonuses:
- Added:
- +15% Faster Run/Walk Speed (2 Items)
- +25% to All Resistances (4 Items)
- Base Item: Giant Thresher [E]
- Properties:
- Changed:
- +300-350% Enhanced Weapon Damage (was +220-290%)
- Added:
- +100-200 to Maximum Weapon Damage
- Removed:
- +3 to Barbarian Skill Levels
- Requirements Reduced By -25%
- Set Bonuses:
- Changed:
- +45% Increased Attack Speed (2 Items) (was +45% 4)
- Adds 150-300 Weapon Damage (3 Items) (was 50-250)
The Darkest Weaves
- Changed: Adds 200-500 Weapon Fire Damage (was 300-500)
The Disciple
- Base Item: Amulet
- Rarity: 2 (was 1)
The Mysterious Spin
- Base Item: Spiderweb Sash [E]
- Item Level: 40 (was 60)
- Required Level: 46 (was 63)
- Base Item: Scarab Husk [E]
- Item Level: 50 (was 60)
- Required Level: 51 (was 68)
- Base Item: Tiara [X]
- Item Level: 50 (was 60)
- Required Level: 52 (was 59)
- Properties:
- Changed:
- +1-2 to All Skills (was +1)
- Base Item: Eldritch Orb [E]
- Item Level: 40 (was 60)
- Required Level: 50 (was 70)
- Base Item: Aegis [E]
- Item Level: 50 (was 60)
- Required Level: 59 (was 84)
Tika's Request
- Added: Adds 1-300 Weapon Lightning Damage
- Removed: Attacker Takes Lightning Damage of 100
- Base Item: Silver-edged Axe [E]
- Set Bonuses:
- Changed:
- +3 to Maximum Weapon Damage (Per Character Level) (4 Items) (was +2.5 4)
- Base Item: Colossus Girdle [E]
- Properties:
- Changed:
- +50% Enhanced Weapon Damage (was +25-35%)
- Removed:
- +3-5 to Melee Mastery (oskill)
- Set Bonuses:
- Added:
- +3 to Melee Mastery (oskill) (3 Items)
- Base Item: Wyrmhide [E]
- Set Bonuses:
- Added:
- +100% Enhanced Weapon Damage (3 Items)
- Base Item: Battle Gauntlets [X]
- Properties:
- Changed:
- +20-25 to Dexterity (was +10-15)
- +25% Increased Attack Speed (was +15%)
- 12% Chance to cast level 30 Glacial Spike on striking (was 12% 3)
- Added:
- Removed:
- +1-3 to Melee Mastery (oskill)
- Set Bonuses:
- Changed:
- +100 to Life (4 Items) (was +45 4)
- Added:
- +3 to Melee Mastery (oskill) (2 Items)
- Base Item: Casque [X]
- Set Bonuses:
- Changed:
- +50% Chance Items Roll Magic or Better (3 Items) (was +25% 3)
Trang-Oul's Avatar
- Changed: +25% Mana Regeneration (was +15%)
- Added: +15 to Trang-Ouls Burning Shroud (oskill)
- Added: +15 to Trang-Ouls Doomfall (oskill)
- Added: +15 to Trang-Ouls Hellflare (oskill)
- Removed: +10 to Meteor (oskill)
- Removed: +13 to Fire Wall (oskill)
- Removed: +18 to Fire Ball (oskill)
- Changed: +100% Mana Regeneration (was +15%)
- Changed: +200 to Mana (was +100)
- Added: +3 to All Skills
- Added: +3 to Max Fire Golems
- Added: +50% to Fire Skill Damage
- Removed: +20% Life stolen per hit
- Removed: +3 to Fire Mastery (oskill)
- Removed: +3 to Necromancer Skill Levels
- Base Item: Troll Belt [E]
- Item Level: 60 (was 32)
- Required Level: 70 (was 62)
- Properties:
- Changed:
- +100-150 Defense (was +75-100)
- +50-100 to Life (was +66)
- +50-100 to Mana (was +25-50)
- Replenish Life +20-30 (was +5)
- Added:
- +1 to Summoning Skills (Necromancer Only)
- Set Bonuses:
- Added:
- +20% Lightning Resistance (2 Items)
- Base Item: Chaos Armor [X]
- Properties:
- Changed:
- +150-300% Enhanced Defense (was +150%)
- Base Item: Heavy Bracers [X]
- Properties:
- Changed:
- +20-30% Faster Cast Rate (was +20%)
- +50-100 Defense (was +30)
- Added:
- Removed:
- +25% to Poison Skill Damage
- Set Bonuses:
- Added:
- +10% to All Resistances (2 Items)
- +15% Faster Cast Rate (3 Items)
- Base Item: Bone Visage [E]
- Item Level: 70 (was 32)
- Required Level: 80 (was 65)
- Properties:
- Changed:
- +100-150 Defense (was +80-100)
- Replenish Life +30 (was +5)
- Added:
- +3 to Fire Golem (Necromancer Only)
- Removed:
- Attacker Takes Damage of 20
- Set Bonuses:
- Added:
- +10% Faster Cast Rate (2 Items)
- +10% to Fire Skill Damage (3 Items)
- Base Item: Cantor Trophy [X]
- Properties:
- Added:
- +2 to Summoning Skills (Necromancer Only)
- Removed:
- +2 to Poison and Bone Skills (Necromancer Only)
- Set Bonuses:
- Changed:
- Replenish Life +30 (4 Items) (was +15 4)
- Added:
- -25% to Enemy Fire Resistance (3 Items)
- Removed:
- -25% to Enemy Poison Resistance (3 Items)
Treasure Hunter
- Changed: +100% Chance Items Roll Magic or Better (was +25%)
- Changed: +3 to All Skills (was +1)
- Changed: +300% Chance Items Roll Magic or Better (was +200%)
- Base Item: Ring
- Rarity: 3 (was 4)
Vidala's Rig
- Base Item: Amulet
- Item Level: 10 (was 19)
- Rarity: 3 (was 7)
- Properties:
- Set Bonuses:
- Added:
- +50% Extra Gold from Monsters (3 Items)
- Base Item: Leather Armor [N]
- Item Level: 10 (was 19)
- Properties:
- Changed:
- +10-15 to Dexterity (was +11)
- Added:
- Base Item: Light Plated Boots [N]
- Item Level: 10 (was 19)
- Properties:
- Added:
- Adds 10-20 Weapon Fire Damage
- Set Bonuses:
- Changed:
- +10% to All Resistances (2 Items) (was +8% 2)
- Added:
- +15% Faster Run/Walk Speed (3 Items)
- Base Item: Long Battle Bow [N]
- Item Level: 10 (was 19)
- Properties:
- Changed:
- +20-40 to Weapon Maximum Lightning Damage (was +20)
- Added:
- +25% Increased Attack Speed
- Set Bonuses:
- Added:
- +1 to Weapon Maximum Lightning Damage (Per Character Level) (3 Items)
Warlock's Exploration
- Base Item: Diadem [E] (was War Hat [X])
- Item Level: 50 (was 30)
- Required Level: 64 (was 38)
Yohann's Savant
- Base Item: Coronet [N] (was Crown [N])
- Required Level: 39 (was 28)
Zhoulomcrist's Dread
- Changed: Replenish Life +30 (was +5)
- Base Item: Ettin Axe [E]
- Item Level: 50 (was 60)
- Required Level: 60 (was 70)
- Properties:
- Changed:
- +300-330% Enhanced Weapon Damage (was +220-260%)
- Removed:
- Set Bonuses:
- Added:
- 10% Chance to cast level 5 Burst of Speed when you Kill an Enemy (4 Items)
- Adds 100-200 Weapon Damage (5 Items)
- Adds 100-200 Weapon Fire Damage (3 Items)
- Removed:
- 20% Chance to cast level 15 Life Tap when you Kill an Enemy (4 Items)
¶ Shadowed Plate
- Base Item: Archon Plate [E]
- Required Level: 65 (was 74)
- Properties:
- Changed:
- +200-300% Enhanced Defense (was +175-195%)
- +5-10% to Experience Gained (was +1-5%)
- Set Bonuses:
- Added:
- +25% Increased Attack Speed (2 Items)
- Base Item: War Hat [X]
- Properties:
- Changed:
- +15% Damage Taken Goes To Mana (was +12-15%)
- +25% Faster Cast Rate (was +15%)
- +50 to Mana (was +35-50)
- Set Bonuses:
- Changed:
- Adds 50-100 Weapon Cold Damage (3 Items) (was 25-35)
- Removed:
- +1 to Warmth (oskill) (5 Items)
- Base Item: Ring
- Properties:
- Changed:
- +10-15% Faster Cast Rate (was +10%)
- Added:
- Removed:
- +10-20% Bonus to Attack Rating
- Set Bonuses:
- Added:
- Adds 10-300 Weapon Lightning Damage (4 Items)
- Adds 100-150 Weapon Fire Damage (3 Items)
- Adds 50-100 Weapon Cold Damage (2 Items)
- Removed:
- Freezes target +2 (4 Items)
Show Runeword Changes
- Item Level: 27
- Required Level: 27
- Properties:
- +1 to Barbarian Skill Levels
- +10-15 to Maximum Weapon Damage
- +25% Faster Hit Recovery
- +25% Faster Run/Walk Speed
- +3-6% Life stolen per hit
- +3-6% Mana stolen per hit
- +50 to Life
- Attacker Takes Damage of 14
- Physical Damage Reduced By 7
- Item Level: 69
- Required Level: 81
- Properties:
- +1.5% Chance Items Roll Magic or Better (Per Character Level)
- +12 to Required Level
- +160-200% Enhanced Defense
- +2 to All Skills
- +25% Deadly Strike
- +8% Physical Damage Reduction
- 16% Chance to cast level 9 Weaken on striking
- Cannot Be Frozen
- Indestructible
- Item Level: 39
- Required Level: 39
- Properties:
- +10 to Dexterity
- +10% to All Resistances
- +20% Faster Hit Recovery
- +40% Increased Attack Speed
- +5 Life after each Kill
- +6 to Evade (oskill)
- +65% Faster Run/Walk Speed
- Item Level: 39
- Required Level: 39
- Properties:
- +10 to Dexterity
- +180-200% Enhanced Weapon Damage
- +30% Increased Attack Speed
- +50 to Attack Rating against Undead
- +75% Damage to Undead
- 5% Chance to cast level 1 Burst of Speed on striking
- Level 1 Fanaticism Aura When Equipped
- Item Level: 43
- Required Level: 43
- Properties:
- +1-2 to Traps (Assassin Only)
- +10-15% to Cold Skill Damage
- +140-190% Enhanced Weapon Damage
- +75% Extra Gold from Monsters
- Adds 1-300 Weapon Lightning Damage
- Adds 100-200 Weapon Fire Damage
- Adds 3-14 Weapon Cold Damage
- Adds 30-70 Weapon Cold Damage
- Item Level: 51
- Required Level: 51
- Properties:
- +1 to All Skills
- +1-5 Life after each Kill
- +10 to Vitality
- +20% Faster Cast Rate
- +26-40% Chance Items Roll Magic or Better
- +30% Fire Resistance
- +30-50% Enhanced Defense
- 5% Chance to cast level 10 Sigil Lethargy when struck
- Item Level: 43
- Required Level: 43
- Properties:
- +1-2 to Traps (Assassin Only)
- +10-15% to Fire Skill Damage
- +140-190% Enhanced Weapon Damage
- +75% Extra Gold from Monsters
- Adds 1-300 Weapon Lightning Damage
- Adds 105-230 Weapon Fire Damage
- Adds 30-70 Weapon Cold Damage
- Hustle (Torso)
- Hustle (Weapon)
- Properties:
- Changed:
- +30-50% Faster Cast Rate (was +50%)
- +50% Mana Regeneration (was +75%)
- Added:
- Removed:
- +1 to Warmth (oskill)
- +20% Increased Maximum Mana
- +5-10% to Experience Gained
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- +275-300% Enhanced Weapon Damage (was +275-350%)
- 15% Chance to cast level 20 Blizzard on striking (was 40% 20)
- Added:
- 15% Chance to cast level 20 Armageddon on striking
- Removed:
- 40% Chance to cast level 20 Chain Lightning when struck
- Item Level: 33 (was 69)
- Required Level: 29 (was 81)
- Properties:
- Added:
- +2 to Warlock Skill Levels
- +20% Faster Hit Recovery
- +30% Fire Resistance
- +40-60% Enhanced Weapon Damage
- 10% Chance to cast level 15 Miasma Chains on striking
- 2% Chance to cast level 10 Psychic Ward when struck
- Requirements Reduced By -15%
- Removed:
- +1.5% Chance Items Roll Magic or Better (Per Character Level)
- +12 to Required Level
- +160-200% Enhanced Defense
- +2 to All Skills
- +25% Deadly Strike
- +8% Physical Damage Reduction
- 16% Chance to cast level 9 Weaken on striking
- Cannot Be Frozen
- Indestructible
- Slows Target by 20%
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- Properties:
- Changed:
- +2-3 to Bow and Crossbow Skills (Amazon Only) (was +3)
- Slows Target by 10% (was 15%)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +40%)
- +120-150% Enhanced Weapon Damage (was +120%)
- +20-30% Increased Attack Speed (was +15%)
- Level 30 Corpse Explosion (50 Charges) (was 4 12)
¶ Brand
- Properties:
- Changed:
- +260-300% Enhanced Weapon Damage (was +260-340%)
- 10% Chance to cast level 10 Amplify Damage on striking (was 35% 14)
- Added:
- 15% Chance to cast level 5 Spine Piercer on striking
- Removed:
- 100% Chance to cast level 18 Bone Spear on striking
- Properties:
- Changed:
- +285-325% Enhanced Weapon Damage (was +350-400%)
- Added:
- 25% Chance to cast level 5 Blightburst when you Kill an Enemy
- Properties:
- Changed:
- +2 to Maximum Weapon Damage (Per Character Level) (was +3)
- +20% Chance of Crushing Blow (was +35%)
- +285-325% Enhanced Weapon Damage (was +350-400%)
- Properties:
- Changed:
- +260-300% Enhanced Weapon Damage (was +290-340%)
- Added:
- 11% Chance to cast level 5 Comet on striking
- 11% Chance to cast level 5 Storm Shard on striking
- Removed:
- 11% Chance to cast level 9 Charged Bolt on striking
- 9% Chance to cast level 11 Frozen Orb on striking
- Properties:
- Changed:
- Adds 100-150 Weapon Damage (was 75-150)
- Properties:
- Changed:
- +15% Increased Maximum Life (was +25%)
- +30% Increased Maximum Mana (was +50%)
- Properties:
- Changed:
- +0.25% Deadly Strike (Per Character Level) (was +0.5%)
- +10-15% Chance of Crushing Blow (was +50%)
- +220-270% Enhanced Weapon Damage (was +300-385%)
- Properties:
- Added:
- 11% Chance to cast level 18 Attract on striking
- 12% Chance to cast level 35 Bone Spirit when struck
- Removed:
- 11% Chance to cast level 18 Confuse on striking
- 6% Chance to cast level 14 Mind Blast when struck
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- +300-325% Enhanced Weapon Damage (was +350%)
- 10% Chance to cast level 30 Molten Boulder on striking (was 5% 23)
- 10% Chance to cast level 30 Volcano on striking (was 23% 12)
- Added:
- 10% Chance to cast level 10 Storm Pulse on striking
- 100% Chance to cast level 50 Starfall when you Die
- Removed:
- 100% Chance to cast level 45 Meteor when you Die
- 15% Chance to cast level 22 Nova on attack
- Properties:
- Changed:
- -30-40% to Enemy Cold Resistance (was -40-60%)
- Properties:
- Added:
- 10% Chance to cast level 15 Attract when struck
- Removed:
- 10% Chance to cast level 15 Confuse when struck
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +15%)
- +30-50% Enhanced Weapon Damage (was +10-20%)
- Properties:
- Changed:
- +245-275% Enhanced Weapon Damage (was +300-350%)
- Properties:
- Changed:
- +10-15% to Cold Skill Damage (was +20-25%)
- +10-15% to Fire Skill Damage (was +20-25%)
- +50-100 to Minimum Weapon Damage (was +40-75)
- Added:
- +2 to Bow and Crossbow Skills (Amazon Only)
- 15% Chance to cast level 20 Storm Pulse on striking
- Removed:
- 100% Chance to cast level 60 Nova when you Die
- 100% Chance to cast level 8 Nova on striking
- Properties:
- Changed:
- 10% Chance to cast level 15 Blaze when struck (was 5% 15)
- 15% Chance to cast level 15 Fire Ball on striking (was 5% 15)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- Properties:
- Changed:
- +300% Enhanced Weapon Damage (was +330%)
- Properties:
- Changed:
- +270-310% Enhanced Weapon Damage (was +320-370%)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +300%)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +66%)
- +15% Deadly Strike (was +34%)
- +3% to Experience Gained (was -3%)
- Properties:
- Changed:
- +209-259% Enhanced Weapon Damage (was +209%)
- +25% Deadly Strike (was +33%)
- +30% Chance of Open Wounds (was +66%)
- Properties:
- Added:
- 12% Chance to cast level 1 Blightburst when struck
- Removed:
- +5% Damage Taken Goes To Mana
¶ Hand of Justice
- Properties:
- Changed:
- +280-300% Enhanced Weapon Damage (was +280-330%)
- Added:
- 100% Chance to cast level 20 Starfall when you Die
- Removed:
- 100% Chance to cast level 48 Meteor when you Die
- Properties:
- Changed:
- +3 to Fist of the Heavens (Paladin Only) (was +6)
- Properties:
- Changed:
- +15% Deadly Strike (was +25%)
- Properties:
- Changed:
- +10% Life stolen per hit (was +5%)
- +10-15% Magic Resistance (was +20%)
- +10-15% to All Resistances (was +20%)
- Drain Life -20 (was -1)
- Properties:
- Added:
- 100% Chance to cast level 20 Hailstorm when you Level-Up
- 15% Chance to cast level 15 Winters Pulse on striking
- Removed:
- 100% Chance to cast level 40 Blizzard when you Level-Up
- 25% Chance to cast level 22 Frost Nova on striking
- Properties:
- Changed:
- +20% Chance of Crushing Blow (was +40%)
- Required Level: 18 (was 17)
- Properties:
- Properties:
- Changed:
- 25% Chance to cast level 5 Decrepify when struck (was 50% 5)
- Added:
- 11% Chance to cast level 35 Fist Of The Heavens when struck
- Removed:
- 2% Chance to cast level 35 Holy Shield when struck
- Properties:
- Changed:
- +10-15% Chance of Crushing Blow (was +33%)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- +300-325% Enhanced Weapon Damage (was +350-400%)
- Added:
- 15% Chance to cast level 20 Storm Shard on striking
- Removed:
- 20% Chance to cast level 20 Charged Bolt on attack
- Properties:
- Added:
- 15% Chance to cast level 1 Arc on striking
- Removed:
- 15% Chance to cast level 9 Lightning on striking
- Properties:
- Changed:
- +50% Enhanced Weapon Damage (was +20%)
- Properties:
- Changed:
- +15% Deadly Strike (was +30%)
- Added:
- +15-20% to Fire Skill Damage
- Removed:
- Fires Explosive Arrows or Bolts
- Properties:
- Added:
- 9% Chance to cast level 5 Attract when struck
- Removed:
- 9% Chance to cast level 5 Confuse when struck
- Properties:
- Changed:
- +50% Enhanced Weapon Damage (was +33%)
- Added:
- Properties:
- Changed:
- +15% Chance of Crushing Blow (was +25%)
- +3-5 to Shape Shifting Skills (Druid Only) (was +5)
- Properties:
- Changed:
- +300-325% Enhanced Weapon Damage (was +325-375%)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- +2-3 to Druid Skill Levels (was +3)
- +3-5 to Melee Mastery (oskill) (was +20)
- +300-325% Enhanced Weapon Damage (was +300-360%)
- 10% Chance to cast level 20 Static Field when you Kill an Enemy (was 100% 20)
- Properties:
- Changed:
- 25% Chance to cast level 1 Howl when struck (was 3% 1)
- Properties:
- Added:
- Level 10 Inner Sight (10 Charges)
- Removed:
- Level 13 Cloak of Shadows (9 Charges)
- Properties:
- Added:
- +10% to All Elemental Skill Damage
- Removed:
- +20% to Fire Skill Damage
- +20% to Lightning Skill Damage
- Properties:
- Added:
- Removed:
- +10-20 to Maximum Weapon Damage
- Properties:
- Changed:
- +200-230% Enhanced Weapon Damage (was +210-340%)
- Added:
- Level 16 HoW (20 Charges)
- Removed:
- Level 16 Heart of Wolverine (20 Charges)
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +40%)
- +200-250% Enhanced Weapon Damage (was +370%)
- Properties:
- Added:
- Removed:
- Level 1 Teleport (5 Charges)
- Properties:
- Added:
- Removed:
- Level 3 Heart of Wolverine (12 Charges)
- Properties:
- Changed:
- +20% Chance of Crushing Blow (was +40%)
- Properties:
- Changed:
- +200-300% Enhanced Weapon Damage (was +350-400%)
- Properties:
- Changed:
- +0.25% Deadly Strike (Per Character Level) (was +0.38%)
- Properties:
- Changed:
- +260-280% Enhanced Weapon Damage (was +330-400%)
- 10% Chance to cast level 50 Frozen Orb when struck (was 100% 47)
- Added:
- 15% Chance to cast level 30 Winters Pulse when struck
- Removed:
- 100% Chance to cast level 10 Glacial Spike when struck
- Properties:
- Changed:
- 15% Chance to cast level 15 Holy Bolt on striking (was 100% 5)
- Properties:
- Changed:
- 11% Chance to cast level 15 Twister on striking (was 5% 15)
- Properties:
- Changed:
- 12% Chance to cast level 10 Meteor on striking (was 8% 4)
¶ Shadow1
- Properties:
- Added:
- 25% Chance to cast level 12 Dim Vision when struck
- Removed:
- 25% Chance to cast level 12 Cloak Of Shadows when struck
- Properties:
- Added:
- 44% Chance to cast level 3 Attract when struck
- Removed:
- 44% Chance to cast level 3 Confuse when struck
- Properties:
- Changed:
- +15-25% Faster Hit Recovery (was +55%)
- +45-73 to Mana (was +89-112)
- Properties:
- Changed:
- Adds 40-100 Weapon Damage (was 35-140)
- Properties:
- Changed:
- +6 to Minimum Weapon Damage (was +3)
- +9 to Maximum Weapon Damage (was +3)
- Properties:
- Added:
- +5 to Freezing Arrow (oskill)
- Removed:
- Properties:
- Changed:
- +300% Enhanced Weapon Damage (was +383%)
- Added:
- 16% Chance to cast level 8 Arc on striking
- Removed:
- 16% Chance to cast level 21 Lightning on striking
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +25%)
- +80% Enhanced Weapon Damage (was +35%)
- Properties:
- Changed:
- +1-2 to Traps (Assassin Only) (was +3)
- +10-15% to Lightning Skill Damage (was +20-30%)
- Adds 2-350 Weapon Lightning Damage (was 1-300)
- Removed:
- +2 to Assassin Skill Levels
- Adds 3-14 Weapon Cold Damage
- Properties:
- Changed:
- +2-3 to Amazon Skill Levels (was +3)
- +20-25% to Lightning Skill Damage (was +25%)
- +290-330% Enhanced Weapon Damage (was +375-450%)
- -15-20% to Enemy Lightning Resistance (was -25%)
- Properties:
- Added:
- 100% Chance to cast level 50 Hailstorm when you Die
- Removed:
- 100% Chance to cast level 57 Nova when you Die
- Properties:
- Changed:
- +2-3 to Combat Skills (Barbarian Only) (was +3)
- +300% Enhanced Weapon Damage (was +300-350%)
- Properties:
- Added:
- 100% Chance to cast level 25 Blightburst when you Die
- Removed:
- 100% Chance to cast level 55 Poison Nova when you Die
- Item Level: 69 (was 27)
- Required Level: 69 (was 27)
- Properties:
- Added:
- +1-3 to Abyss (oskill)
- +10-15% to Magic Skill Damage
- +2 to All Skills
- +30% Chance Items Roll Magic or Better
- +40% Faster Cast Rate
- +8-12 to all Attributes
- Adds 3-14 Weapon Cold Damage
- Indestructible
- Level 4 Decrepify (35 Charges)
- Removed:
- +1 to Barbarian Skill Levels
- +10-15 to Maximum Weapon Damage
- +25% Faster Hit Recovery
- +25% Faster Run/Walk Speed
- +3-6% Life stolen per hit
- +3-6% Mana stolen per hit
- +50 to Life
- Attacker Takes Damage of 14
- Physical Damage Reduced By 7
- Properties:
- Changed:
- 10% Chance to cast level 30 Tornado on striking (was 10% 9)
- Properties:
- Added:
- 15% Chance to cast level 5 Spine Piercer on striking
- Removed:
- 25% Chance to cast level 35 Bone Spear on striking
- Properties:
- Changed:
- +10% Chance of Crushing Blow (was +20%)
- Properties:
- Changed:
- +100% Enhanced Weapon Damage (was +33%)
- Added:
- 13% Chance to cast level 1 Dust Devils on striking
- Removed:
- 7% Chance to cast level 1 Twister when struck
Show Base Item Changes
- Blasphemous Compendium [E] [wae] (Armor)
- Base: Base Required Level: 60, Required Strength: 95, Required Dexterity: 0, Durability: 20, Item Level: 81, Sockets: (1-25): 2 - (26-40): 3 - (41+): 4, Armor: 100-146, Block: 10
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Blasphemous Grimoire [E] [waf] (Armor)
- Base: Base Required Level: 65, Required Strength: 106, Required Dexterity: 0, Durability: 20, Item Level: 85, Sockets: (1-25): 2 - (26-40): 3 - (41+): 4, Armor: 103-148, Block: 12
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Burnt Text [X] [wa6] (Armor)
- Base: Base Required Level: 24, Required Strength: 38, Required Dexterity: 0, Durability: 20, Item Level: 33, Sockets: (1+): 2, Armor: 38-48, Block: 3
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Codex [N] [wa3] (Armor)
- Base: Base Required Level: 12, Required Strength: 18, Required Dexterity: 0, Durability: 20, Item Level: 16, Sockets: (1+): 2, Armor: 6-10, Block: 8
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Compendium [N] [wa4] (Armor)
- Base: Base Required Level: 15, Required Strength: 20, Required Dexterity: 0, Durability: 20, Item Level: 20, Sockets: (1+): 2, Armor: 10-16, Block: 10
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Dark Codex [X] [wa8] (Armor)
- Base: Base Required Level: 33, Required Strength: 47, Required Dexterity: 0, Durability: 20, Item Level: 45, Sockets: (1+): 2, Armor: 44-55, Block: 8
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Dark Tome [X] [wa7] (Armor)
- Base: Base Required Level: 29, Required Strength: 41, Required Dexterity: 0, Durability: 20, Item Level: 39, Sockets: (1+): 2, Armor: 41-52, Block: 5
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Forgotten Volume [E] [wab] (Armor)
- Base: Base Required Level: 44, Required Strength: 77, Required Dexterity: 0, Durability: 20, Item Level: 59, Sockets: (1-25): 2 - (26+): 3, Armor: 95-139, Block: 3
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Grimoire [N] [wa5] (Armor)
- Base: Base Required Level: 18, Required Strength: 25, Required Dexterity: 0, Durability: 20, Item Level: 24, Sockets: (1+): 2, Armor: 15-20, Block: 12
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Occult Codex [E] [wad] (Armor)
- Base: Base Required Level: 50, Required Strength: 91, Required Dexterity: 0, Durability: 20, Item Level: 66, Sockets: (1-25): 2 - (26+): 3, Armor: 98-142, Block: 8
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Occult Tome [E] [wac] (Armor)
- Base: Base Required Level: 49, Required Strength: 82, Required Dexterity: 0, Durability: 20, Item Level: 67, Sockets: (1-25): 2 - (26+): 3, Armor: 96-141, Block: 5
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Old Book [N] [wa1] (Armor)
- Base: Base Required Level: 3, Required Strength: 12, Required Dexterity: 0, Durability: 20, Item Level: 4, Sockets: (1+): 2, Armor: 2-5, Block: 3
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Possessed Compendium [X] [wa9] (Armor)
- Base: Base Required Level: 36, Required Strength: 50, Required Dexterity: 0, Durability: 20, Item Level: 49, Sockets: (1-25): 2 - (26+): 3, Armor: 50-64, Block: 10
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Possessed Grimoire [X] [waa] (Armor)
- Base: Base Required Level: 40, Required Strength: 58, Required Dexterity: 0, Durability: 20, Item Level: 54, Sockets: (1-25): 2 - (26+): 3, Armor: 58-70, Block: 12
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Tome [N] [wa2] (Armor)
- Base: Base Required Level: 6, Required Strength: 14, Required Dexterity: 0, Durability: 20, Item Level: 8, Sockets: (1+): 2, Armor: 4-8, Block: 5
- Automagic:
- +3 to Weapon Minimum Fire Damage
- +5 to Weapon Minimum Fire Damage
- +8 to Weapon Minimum Fire Damage
- +16 to Weapon Minimum Fire Damage
- +8 to Weapon Maximum Fire Damage
- +16 to Weapon Maximum Fire Damage
- +18 to Weapon Maximum Fire Damage
- +32 to Weapon Maximum Fire Damage
- Adds 3-5 Weapon Magic Damage
- Adds 6-10 Weapon Magic Damage
- Adds 11-20 Weapon Magic Damage
- Adds 21-30 Weapon Magic Damage
- Balanced Axe [N] [bal] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Balanced Knife [N] [bkf] (Weapon)
- Base: Sockets: (1+): 1 (was 0)
- Balrog Spear [E] [7s7] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Battle Dart [X] [9tk] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Bone Knife [E] [7dg] (Weapon)
- Base: Sockets: (1+): 2 (was 1 1)
- Ceremonial Javelin [X] [ama] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Circlet [N] [ci0] (Armor)
- Base: Required Dexterity: 40 (was 0)
- Coronet [N] [ci1] (Armor)
- Base: Required Dexterity: 50 (was 0)
- Diadem [E] [ci3] (Armor)
- Base: Required Dexterity: 80 (was 0)
- Flying Axe [E] [7ta] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Flying Knife [E] [7tk] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Francisca [X] [9ta] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Ghost Glaive [E] [7gl] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Glaive [N] [glv] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Great Pilum [X] [9pi] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Harpoon [X] [9ts] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Hurlbat [X] [9b8] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- Hyperion Javelin [E] [7ja] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Javelin [N] [jav] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Automagic:
- Added: Replenishes quantity
- Maiden Javelin [N] [am5] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Matriarchal Javelin [E] [amf] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Mithril Point [E] [7di] (Weapon)
- Base: Sockets: (1+): 2 (was 1 1)
- Pilum [N] [pil] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Short Spear [N] [ssp] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Simbilan [X] [9s9] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Spiculum [X] [9gl] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Stygian Pilum [E] [7pi] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Throwing Axe [N] [tax] (Weapon)
- Base: Sockets: (1+): 1 (was 0)
- Throwing Knife [N] [tkf] (Weapon)
- Base: Sockets: (1+): 1 (was 0)
- Throwing Spear [N] [tsp] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Tiara [X] [ci2] (Armor)
- Base: Required Dexterity: 60 (was 0)
- War Dart [X] [9bk] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)
- War Javelin [X] [9ja] (Weapon)
- Base: Sockets: (1+): 2 (was 0)
- Winged Axe [E] [7b8] (Weapon)
- Base: Sockets: (1-25): 1 - (26-40): 2 - (41+): 3 (was 0)
- Winged Harpoon [E] [7ts] (Weapon)
- Base: Sockets: (1-40): 2 - (41+): 3 (was 0)
- Winged Knife [E] [7bk] (Weapon)
- Base: Sockets: (1-25): 1 - (26+): 2 (was 0)