- Delay changed from 32 frames(1.2seconds) to 15 (.6 seconds)
- Hit delay reduced to 15 frames (.6s hit rate)
- Delay lowered from 50 frames(2s) to 25 frames(1s)
- Hit delay reduced to 15 frames (.6s hit rate)
- Base radius changed to a flat 8.
- Level 23+ damage curve increased
- Delay lowered from 45 frames(1.8s) to 25 frames(1s)
- Level 23+ damage curve increased
- Missile speed increased slightly
- Level 23+ damage curve increased
- Gains 1% magic skill damage per base level.
- Grants Miasma Bolt an extra projectile every 5 base levels up to 5 total.
- All skills relying on this passive for AoE and duration have been made into bonus growth instead of requiring base points.
- Radius increased slightly to 6/8/10 at level breakpoints to better match visual.
- Lethargy fixed tooltip wording
Sources of slow have been largely reduced, lowering this to bring it into line.
- Lowering its movement and attack slowing to 25% to match Decrepify
- Removed flat damage bonus
- Pet cap is 4
- Begins at 1 and gains +1 per 8 levels in any combination of Summon Goatman, Summon Defiler, Summon Tainted, and Demonic Mastery
- Base damage in hell increased by 30%
- Adjusted damage scaling so they benefit from tiered scaling via skill level curve instead of flat linear lvl*2 so they aren't helpless without crushing blow
- Added splash damage
- Tainted Fire Ball explosion radius up to 5 from 4
- Now receives -enemy fire resist from Demonic Mastery -5% baseline + (-1%) per Demon Mastery level (any level not base)
- Fire pen effects only self damage not aura
- Synergy with Blood Boil now works properly at 15%
- Damage transfer capped to 50%
- Update tooltip to reflect growth for damage to demons: 5 + (2 * base level - 1)