Q: Does the mod support D2R 3.0 Warlock and the Stash DLC?
A: Yes, completely. We maintain the mod up to date with the latest SnowCo release, for better or worse.
Q: Can you increase the stack size in the DLC tabs higher than 99?
A: Nope, engine limited.
Q: Can you make the chronicle work with the unique and set items that the mod adds?
A: No. SnowCo limited the entries beyond vanilla to a 2-300 more before it starts causing constant crashing and we add almost 1,000. There is a script to just 100% it here, but read the directions.
Q: Is the mod compatible with Steam?
A: Yes, use the desktop launcher, beta CLI launcher, or manual installation directions here.
Q: Why don't I have a 'Play' button?
A: Look at the top right of your character list, if the text is 'red' click it, it should turn gold and you should have a play button.
Q: Is there an endgame system?
A: No but it is being worked on, currently no ETA. Until then all we have is a buffed NM, Hell, and TZs.
Q: Can you make Whirlwind ( WW ) work with CTC on attack/striking, add missiles or spells to it, or make it do additional things?
A: No. The skill is very hard-coded.
Q: Why is my mana 0, potions don't work, talking to Akara or other healing vendors don't work?
A: The charm weight system allows for half an inventory of charms before your mana is set to 0.
Q: Why can't I pick up this unique charm?
A: You have already have the charm that dropped in your personal stash, in the Horadric Cube, or in your inventory, you will need to put your matching size unique charms into a shared stash tab or throw them on the ground to pick up and ID the new charm.
Q: Does Hephasto spawn with an aura?
A: No that was removed in 2.0 of the mod over a year ago, he cannot spawn aura enchanted because it was making him and his minions too obnoxious.
Q: Can you add more shared stash pages or shared stash tabs?
A: No, this is an account bound feature and can no longer be modded.
Q: Can you make auras useable on left-click?
A: No, they will not activate, this is an engine limitation.
Q: Can the custom demons added by the mod be bound by the Warlock?
A: No, they were not intended to be bound.
Q: Does the mod support multiplayer?
A: Not officially, but we have contributors that do maintain a version of the mod compatible with D2RLan from D2RModding and it can be found in the Discord here with installation and use instructions here.